M7057 flamethrower: Difference between revisions

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*In the 1999 E3 trailer, the flamethrower looked drastically different. The fuel tank stuck far out of the side, and the whole weapon seemed to be painted bright red.
*In the 1999 E3 trailer, the flamethrower looked drastically different. The fuel tank stuck far out of the side, and the whole weapon seemed to be painted bright red.
*In ''Halo: Combat Evolved'', when a Spartan wields a flamethrower, he flips back a cover to expose a button. Next to the button is the character 下 or 'xia' (meaning "down" in Chinese).
*In ''Halo: Combat Evolved'', when a Spartan wields a flamethrower, he flips back a cover to expose a button. Next to the button is the character 下 or 'xia' (meaning "down" in Chinese).
*In ''Halo: Combat Evolved'', the flamethrower shares the same [[:File:Halo-SniperRifle-Reticule.png|reticule]] with the [[M90 Close Assault Weapon System|M90 Shotgun]] and the [[Sniper Rifle System 99C-Series 2 Anti-Matériel]].
*In ''Halo: Combat Evolved'', the flamethrower shares the same [[:File:Halo-SniperRifle-Reticule.png|reticule]] with the [[M90 Close Assault Weapon System|M90 Shotgun]] and the [[Sniper Rifle System 99C-Series 2 Anti-Matériel]]. In ''Halo: The Master Chief Collection'', the reticule for the flamethrower in Halo: Combat Evolved has been updated to match the reticule from Halo 3.
*In ''[[Halo Custom Edition]]'', [[Flood combat form]]s are able to wield the flamethrower. The only way to observe this is to play start a "Heavy Slayer" game on a map that spawns Combat forms. The Combat form will hold it upwards, making the weapon useless in their hands since the fire will go upwards without hurting anyone in front of the form. The reason why the flamethrower is compatible with Combat forms is because the flamethrower was supposed to appear in the level Keyes, and Bungie programmed Combat forms to be able to carry it in order to grant the player easier accessibility. The player was then to use an acquired flamethrower to burn Captain Keys' skull from the [[Proto-Gravemind]] in order to retrieve his neural implants.
*In ''[[Halo Custom Edition]]'', [[Flood combat form]]s are able to wield the flamethrower. The only way to observe this is to play start a "Heavy Slayer" game on a map that spawns Combat forms. The Combat form will hold it upwards, making the weapon useless in their hands since the fire will go upwards without hurting anyone in front of the form. The reason why the flamethrower is compatible with Combat forms is because the flamethrower was supposed to appear in the level Keyes, and Bungie programmed Combat forms to be able to carry it in order to grant the player easier accessibility. The player was then to use an acquired flamethrower to burn Captain Keys' skull from the [[Proto-Gravemind]] in order to retrieve his neural implants.
*Work was done on a flamethrower weapon for ''Halo 2'' but it was not completed. The bonus materials featured in the Limited Collector's Edition feature renders and in-game footage of the weapon which has a different design than the Halo: CE and Halo 3 versions. This design was featured on the cover of Halo: The Graphic Novel.
*Work was done on a flamethrower weapon for ''Halo 2'' but it was not completed. The bonus materials featured in the Limited Collector's Edition feature renders and in-game footage of the weapon which has a different design than the Halo: CE and Halo 3 versions. This design was featured on the cover of Halo: The Graphic Novel.
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