Sacred Icon: Difference between revisions

No change in size ,  2 years ago
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Text replacement - "Jackals' Unlimited Plasma Pistols" to "Jackals' unlimited Plasma Pistols"
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m (Text replacement - "Jackals' Unlimited Plasma Pistols" to "Jackals' unlimited Plasma Pistols")
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*In both times where Marines are heard combating the Flood, there are actually Marines fighting the Flood near the Arbiter. However, once the player approaches their locations, the Marines will drop dead. It is possible, with some practice and the Sputnik Skull, to grenade jump across the chasm and land next to the Marines. They will show red on the reticule and will attack the player even when the player does not attack them.
*In both times where Marines are heard combating the Flood, there are actually Marines fighting the Flood near the Arbiter. However, once the player approaches their locations, the Marines will drop dead. It is possible, with some practice and the Sputnik Skull, to grenade jump across the chasm and land next to the Marines. They will show red on the reticule and will attack the player even when the player does not attack them.
*The dead Marines and Brutes in this level [[Faking Brutes|blink their eyes from time to time]].
*The dead Marines and Brutes in this level [[Faking Brutes|blink their eyes from time to time]].
*The [[Jackals' Unlimited Plasma Pistols]] glitch can be done on this level.
*The [[Jackals' unlimited Plasma Pistols]] glitch can be done on this level.
*During the fight with the first [[Enforcer]], if the player blows off all its attacking parts, the Enforcer will use its [[Invisible Sentinel beam]].
*During the fight with the first [[Enforcer]], if the player blows off all its attacking parts, the Enforcer will use its [[Invisible Sentinel beam]].
*If the player proceeds to power-up all Absorbers without destroying the Enforcer, it (with all Sentinel Launchers and [[Sentinels]]) will self-destruct just before the door starts to open.
*If the player proceeds to power-up all Absorbers without destroying the Enforcer, it (with all Sentinel Launchers and [[Sentinels]]) will self-destruct just before the door starts to open.