1 Flag CTF: Difference between revisions
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'''1 Flag CTF''' is a game variant of [[Capture the Flag]]. | '''1 Flag CTF''' is a game variant of [[Capture the Flag]]. | ||
This game type places two teams on opposite sides of the map with a "[[base]]". Ideal 1 Flag CTF maps include [[Zanzibar]], [[Headlong]], [[Ivory Tower]], [[Relic]], and [[Terminal (Level)|Terminal]] from ''[[Halo 2]]''. | This game type places two teams on opposite sides of the map with a "[[base]]". Ideal 1 Flag CTF maps include [[Zanzibar]], [[Headlong]], [[Ivory Tower]], [[Burial Mounds]], [[Relic]], and [[Terminal (Level)|Terminal]] from ''[[Halo 2]]''. | ||
Like most games, the player is unable to fire their weapon while holding the [[flag]], and they won't be able to drive a [[vehicle]] or shoot in one e.g. on the back of a [[Warthog]]. However, the play can enter passenger seats, such as the side-seat in the Warthog. Alternatively vehicle boarding options can be changed while in the pre-game lobby. | Like most games, the player is unable to fire their weapon while holding the [[flag]], and they won't be able to drive a [[vehicle]] or shoot in one e.g. on the back of a [[Warthog]]. However, the play can enter passenger seats, such as the side-seat in the Warthog. Alternatively vehicle boarding options can be changed while in the pre-game lobby. |