Slipstream space: Difference between revisions

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Slipspace itself is nonvisible to the human eye, as there is nothing in the visible spectrum to see. To observers aboard spacecraft traveling through slipspace, this means that alternate domain appears pitch black.{{Ref/Reuse|for15}}<ref name="GoODark">''Halo: Ghosts of Onyx'', p. 288</ref>{{Ref/Note|While all descriptions in written works maintain slipspace is pitch black, all depictions in visual media diverge from this. ''Halo Wars: Genesis'' depicts slipspace as resembling purplish nebulae. ''Halo: Fall of Reach - Boot Camp'' depicts it as a bluish-white tunnel of lines and quadrilateral figures. ''Halo 4'' depicts it as a prismatic, though largely blue-shifted expanse. In ''Halo: Nightfall'' it appears as a blue-white tunnel. These are artistic liberties for the sake of presentation.}} Slipspace-associated phenomena in normal space, such as the radiation from a slipspace transition, are most commonly luminous blue. In some cases (most prominently in [[slipspace translocation|teleportation]]) these effects may also appear yellow and orange.{{Ref/Level|Game=Halo: Combat Evolved|Level=[[Two Betrayals]]}}{{Ref/Level|Game=Halo 4|Level=[[Midnight]]}}
Slipspace itself is nonvisible to the human eye, as there is nothing in the visible spectrum to see. To observers aboard spacecraft traveling through slipspace, this means that alternate domain appears pitch black.{{Ref/Reuse|for15}}<ref name="GoODark">''Halo: Ghosts of Onyx'', p. 288</ref>{{Ref/Note|While all descriptions in written works maintain slipspace is pitch black, all depictions in visual media diverge from this. ''Halo Wars: Genesis'' depicts slipspace as resembling purplish nebulae. ''Halo: Fall of Reach - Boot Camp'' depicts it as a bluish-white tunnel of lines and quadrilateral figures. ''Halo 4'' depicts it as a prismatic, though largely blue-shifted expanse. In ''Halo: Nightfall'' it appears as a blue-white tunnel. These are artistic liberties for the sake of presentation.}} Slipspace-associated phenomena in normal space, such as the radiation from a slipspace transition, are most commonly luminous blue. In some cases (most prominently in [[slipspace translocation|teleportation]]) these effects may also appear yellow and orange.{{Ref/Level|Game=Halo: Combat Evolved|Level=[[Two Betrayals]]}}{{Ref/Level|Game=Halo 4|Level=[[Midnight]]}}


The curvature of spacetime inside slipspace is affected by the gravity wells of planets outside the slipstream, leading to the formation of [[transit point]]s that allow for easier access into slipspace. These transit points like together to form slipspace "routes", providing faster and more optimal travel time than ordinary slipspace travel.{{Ref/Reuse|SS22}} The Forerunners employed these navigation techniques heavily, in a process referred to as a "Rational Journey".<ref name="WFG">''Halo: Warfleet'', Glossary - p.90-92</ref>
The curvature of spacetime inside slipspace is affected by the gravity wells of planets outside the slipstream, leading to the formation of [[transit point]]s that allow for easier access into slipspace. These transit points link together to form slipspace "routes", providing faster and more optimal travel time than ordinary slipspace travel.{{Ref/Reuse|SS22}} The Forerunners employed these navigation techniques heavily, in a process referred to as a "Rational Journey".<ref name="WFG">''Halo: Warfleet'', Glossary - p.90-92</ref>


===Reconciliation===
===Reconciliation===
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