Battle of Installation 05: Difference between revisions

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The battle at [[Installation 05]] was extremely costly with significant political-military consequences for the [[Covenant]] and remarkable ramifications for all sentient life in the galaxy. Thousands of Covenant forces were slain in [[John-117]]'s mission to kill the [[Prophet of Regret]],{{Ref/Reuse|regret}} the race to acquire the [[activation index]] from the [[Control Room (Installation 05)|Control Room]], and the massive ground and orbital battles that took place on Installation 05, ''[[High Charity]]'', and between the Covenant fleets orbiting over [[Substance]] because of the [[Great Schism]].{{Ref/Reuse|goo199}}
The battle at [[Installation 05]] was extremely costly with significant political-military consequences for the [[Covenant]] and remarkable ramifications for all sentient life in the galaxy. Thousands of Covenant forces were slain in [[John-117]]'s mission to kill the [[Prophet of Regret]],{{Ref/Reuse|regret}} the race to acquire the [[activation index]] from the [[Control Room (Installation 05)|Control Room]], and the massive ground and orbital battles that took place on Installation 05, ''[[High Charity]]'', and between the Covenant fleets orbiting over [[Substance]] because of the [[Great Schism]].{{Ref/Reuse|goo199}}


[[UNSC]] losses were remarkably lower because of the small number of forces they brought into the theater of operations, almost solely the crew and soldiers of {{UNSCShip|In Amber Clad}}. Hundreds of [[UNSC Marine Corps|Marines]] and [[Orbital Drop Shock Troopers]], however, were lost in UNSC ground operations: the assassination of Regret and the storming of the [[Quarantine Zone]]. A large number were also infected by the Flood and made continual appearances as [[Flood combat form|combat forms]] in the [[Sentinel wall]], Quarantine Zone, and Flood-infested High Charity.{{Ref/Reuse|gravemind}} The crewmen of the ''In Amber Clad'' were presumably killed and reanimated by the Flood as well. However, the UNSC suffered the least amongst the four warring factions in the Battle of Installation 05. In many ways, Installation 05 was the true turning point in the [[Human-Covenant War]]. In the long term, the political chaos wrought throughout the battle would shatter the Covenant into [[Covenant remnants|warring factions]]. The Sangheili eventually allied themselves with their human enemies, bolstering their fleets and taking their military expertise away from the Covenant. The immediate loss of High Charity and the majority of its enormous [[High Charity defense fleet|defense fleet]] drastically reduced the threat of the Covenant to human space. While still dangerous, the Covenant forces loyal to the Prophets ultimately proved incapable of defending themselves over the last few weeks of the war.<ref>'''Halo 3''', campaign level ''[[The Covenant (level)|The Covenant]]''</ref>
[[UNSC]] losses were remarkably lower because of the small number of forces they brought into the theater of operations, almost solely the crew and soldiers of {{UNSCShip|In Amber Clad}}. Hundreds of [[UNSC Marine Corps|Marines]] and [[Orbital Drop Shock Troopers]], however, were lost in UNSC ground operations: the assassination of Regret and the storming of the [[Quarantine Zone (location)|Quarantine Zone]]. A large number were also infected by the Flood and made continual appearances as [[Flood combat form|combat forms]] in the [[Sentinel wall]], Quarantine Zone, and Flood-infested High Charity.{{Ref/Reuse|gravemind}} The crewmen of the ''In Amber Clad'' were presumably killed and reanimated by the Flood as well. However, the UNSC suffered the least amongst the four warring factions in the Battle of Installation 05. In many ways, Installation 05 was the true turning point in the [[Human-Covenant War]]. In the long term, the political chaos wrought throughout the battle would shatter the Covenant into [[Covenant remnants|warring factions]]. The Sangheili eventually allied themselves with their human enemies, bolstering their fleets and taking their military expertise away from the Covenant. The immediate loss of High Charity and the majority of its enormous [[High Charity defense fleet|defense fleet]] drastically reduced the threat of the Covenant to human space. While still dangerous, the Covenant forces loyal to the Prophets ultimately proved incapable of defending themselves over the last few weeks of the war.<ref>'''Halo 3''', campaign level ''[[The Covenant (level)|The Covenant]]''</ref>


[[Sentinel]] defenses were completely trampled over, particularly in the Quarantine Zone, where within hours, the Flood had managed to infiltrate the well-defended Sentinel wall and seize control of large tracts of the Quarantine Zone, even grounding an airborne [[Sentinel manufacturing facility]].{{Ref/Reuse|icon}} The Flood also permeated the [[Library]] and the surrounding grounds, eliminating almost all Sentinels from the skies, leaving only scattered [[Enforcer]]s to do battle with them. The Flood also controlled UNSC and Covenant vehicles alike, reinforcing their considerable ranks with [[M808B Scorpion]] tanks, [[M12 Chaingun Warthog]]s, [[Type-26 Wraith]] tanks, and [[Type-32 Ghost]] assault vehicles. Flood losses were initially high because of the Arbiter's actions in the Quarantine Zone and John-117's on High Charity. However, it was inconsequential: the Flood scored a notable victory on High Charity, capturing the Covenant's mobile home planetoid and [[terraforming|transforming]] the structure into a [[Flood hive]].{{Ref/Reuse|charity}}
[[Sentinel]] defenses were completely trampled over, particularly in the Quarantine Zone, where within hours, the Flood had managed to infiltrate the well-defended Sentinel wall and seize control of large tracts of the Quarantine Zone, even grounding an airborne [[Sentinel manufacturing facility]].{{Ref/Reuse|icon}} The Flood also permeated the [[Library]] and the surrounding grounds, eliminating almost all Sentinels from the skies, leaving only scattered [[Enforcer]]s to do battle with them. The Flood also controlled UNSC and Covenant vehicles alike, reinforcing their considerable ranks with [[M808B Scorpion]] tanks, [[M12 Chaingun Warthog]]s, [[Type-26 Wraith]] tanks, and [[Type-32 Ghost]] assault vehicles. Flood losses were initially high because of the Arbiter's actions in the Quarantine Zone and John-117's on High Charity. However, it was inconsequential: the Flood scored a notable victory on High Charity, capturing the Covenant's mobile home planetoid and [[terraforming|transforming]] the structure into a [[Flood hive]].{{Ref/Reuse|charity}}
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