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*This is the last level to feature [[Moa]]. | *This is the last level to feature [[Moa]]. | ||
*This is the only level in any of the games to feature the [[Colonial Militia]]. | *This is the only level in any of the games to feature the [[Colonial Militia]]. | ||
*The Sniper Rifle given to Noble Six at the start of the mission has more ammunition capacity than normal. This is mission-specific only, as Nightfall is primarily a sniper mission. This is similar to the mission ''[[Truth and Reconciliation (level)|Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]'', in which [[John-117]] uses a Sniper Rifle with above-normal ammunition capacity. The player's secondary weapon also has increased capacity, though this is often overlooked. However, in co-op, the ammunition is at normal capacity. | *The Sniper Rifle given to Noble Six at the start of the mission has more ammunition capacity than normal. This is mission-specific only, as ''Nightfall'' is primarily a sniper mission. This is similar to the mission ''[[Truth and Reconciliation (level)|Truth and Reconciliation]]'' from ''[[Halo: Combat Evolved]]'', in which [[John-117]] uses a Sniper Rifle with above-normal ammunition capacity. The player's secondary weapon also has increased capacity, though this is often overlooked. However, in co-op, the ammunition is at normal capacity. | ||
*The [[Firefight]] map ''[[Waterfront]]'' is based on a section of this level. | *The [[Firefight]] map ''[[Waterfront]]'' is based on a section of this level. | ||
*The [[Dreaming Grunt]] can be found on this level. | *The [[Dreaming Grunt]] can be found on this level. |
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