Atriox: Difference between revisions

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(→‎Personality and traits: Clarified the specific amount of time he was at the Ark)
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Vicious, cunning and brilliant, Atriox is a deadly warrior and the skilled warmaster leading the [[Banished]].<ref>[https://www.halowaypoint.com/en-us/games/halo-wars-2 '''Halo Waypoint''': ''Halo Wars 2'']</ref> Atriox rose to power through fierce tenacity and shrewd strategic planning. He is highly ambitious, seemingly holding power for its own sake as his supreme value and motivation.<ref name="HP"/> Atriox is a versatile soldier, collecting and repurposing former [[Covenant military]] weapons, vehicles, and other equipment to allow the Banished to gain strength against other factions.<ref name="gamespot"/> In addition, he eschews the Covenant's reverence for Forerunner artifacts and has no compunction over taking control of them for his own ends. He holds an extremely pragmatic view of warfare and understands the importance of supporting infrastructures and how to build armies and structures cheaply and efficiently. Atriox's brilliant strategies are unconventional when necessary and imitative when efficient—for he will adopt whatever techniques and technologies he has to in order to guarantee victory. His use of [[Huragok]] and compact assembly vats in forward bases would have been considered unorthodox - even heretical - under the Covenant's traditional war creed, but those days are past. After encountering the Spartans of Red Team, it amused him when he confirmed that they were indeed only humans beneath their armor. He subsequently mocked them by calling them "little [[demon]]s".
Vicious, cunning and brilliant, Atriox is a deadly warrior and the skilled warmaster leading the [[Banished]].<ref>[https://www.halowaypoint.com/en-us/games/halo-wars-2 '''Halo Waypoint''': ''Halo Wars 2'']</ref> Atriox rose to power through fierce tenacity and shrewd strategic planning. He is highly ambitious, seemingly holding power for its own sake as his supreme value and motivation.<ref name="HP"/> Atriox is a versatile soldier, collecting and repurposing former [[Covenant military]] weapons, vehicles, and other equipment to allow the Banished to gain strength against other factions.<ref name="gamespot"/> In addition, he eschews the Covenant's reverence for Forerunner artifacts and has no compunction over taking control of them for his own ends. He holds an extremely pragmatic view of warfare and understands the importance of supporting infrastructures and how to build armies and structures cheaply and efficiently. Atriox's brilliant strategies are unconventional when necessary and imitative when efficient—for he will adopt whatever techniques and technologies he has to in order to guarantee victory. His use of [[Huragok]] and compact assembly vats in forward bases would have been considered unorthodox - even heretical - under the Covenant's traditional war creed, but those days are past. After encountering the Spartans of Red Team, it amused him when he confirmed that they were indeed only humans beneath their armor. He subsequently mocked them by calling them "little [[demon]]s".


Harboring a hatred of the Covenant and its [[Covenant remnants|remnants]],<ref name="finals countdown">[https://www.halowaypoint.com/en-us/news/community-update-the-finals-countdown '''Halo Waypoint''': ''The Finals Countdown'']</ref> Atriox seems to follow a philosophy of utter, amoral pragmatism, focusing solely on gathering power for himself and the Banished as a whole and ignoring whatever he cannot leverage as a useful asset. He is apathetic to the brutality and suffering that prevail in the Banished's ranks as long as he gains results,<ref>'''Halo Wars 2''', ''Phoenix Logs — Scarab''</ref> and has no attachment to faith, actively lauding it as outdated and needless. Likewise, Atriox previously had no animosity towards [[humans]],<ref>[https://www.previewsworld.com/Article/195788-Angry-Atriox-Brings-Hell-To-Halo Angry Atriox Brings Hell To Halo]</ref> nor does he care for the [[Sangheili-Jiralhanae war|Sangheili-Jiralhanae feud]].<ref name="htfs vengeance"/> Atriox views both humans and [[Sangheili]] as warriors with potential usefulness to him;<ref name="H:OSFM1">[[Halo: Official Spartan Field Manual]], page 161 - "In theory, all who can aid Atriox's ambition and will bend the knee are welcome, from human to hunter, but their violence and conditions of service limit recruitment opportunities."</ref><ref>'''Halo: Tales from Slipspace''', '''Hunting Party''' - "I see you for what you are and what you could be. We can do great things together. Not as master and slaves, but as the warriors you truly are."</ref> though other leaders would struggle to hold control over bitter rivals on the battlefield, Atriox's charisma and the fervor it inspires in his followers makes it possible. Of note, Atriox is also fluent in basic [[Sangheili (language)|Sangheili]].<ref name="HP"/> His open minded philosophy was also demonstrated by his interactions with the [[UNSC]] crew of the ''[[Spirit of Fire]]''. During the fight at the [[Henry Lamb Research Outpost]], Atriox intentionally let [[Red Team]] escape with his forces in pursuit, both as a show of power and to discover where the Spartans came from. Later, on [[Installation 09]], he offered [[Captain Cutter]] and the ''Spirit of Fire'' another chance to walk away peacefully, and was impressed by Cutter's refusal to do so. During the conversation, Atriox compared the ferocity of the ''Spirit of Fire'' crew to himself and [[Atriox's Chosen|his brothers]] and admitted to having respect for his enemy and the fact that they were survivors like him.<ref>'''[[Halo Wars 2]]''', campaign level ''[[The Halo]]''</ref> After having dealt with the Spirit of Fire's forces for roughly a year (the outcome of which is still uncertain as of this writing,) Atriox seems to have lost much of his respect for humans, reacting harshly to the presence of them aboard his Lich upon his return from the Ark.
Harboring a hatred of the Covenant and its [[Covenant remnants|remnants]],<ref name="finals countdown">[https://www.halowaypoint.com/en-us/news/community-update-the-finals-countdown '''Halo Waypoint''': ''The Finals Countdown'']</ref> Atriox seems to follow a philosophy of utter, amoral pragmatism, focusing solely on gathering power for himself and the Banished as a whole and ignoring whatever he cannot leverage as a useful asset. He is apathetic to the brutality and suffering that prevail in the Banished's ranks as long as he gains results,<ref>'''Halo Wars 2''', ''Phoenix Logs — Scarab''</ref> and has no attachment to faith, actively lauding it as outdated and needless. Likewise, Atriox previously had no animosity towards [[humans]],<ref>[https://www.previewsworld.com/Article/195788-Angry-Atriox-Brings-Hell-To-Halo Angry Atriox Brings Hell To Halo]</ref> nor does he care for the [[Sangheili-Jiralhanae war|Sangheili-Jiralhanae feud]].<ref name="htfs vengeance"/> Atriox views both humans and [[Sangheili]] as warriors with potential usefulness to him;<ref name="H:OSFM1">[[Halo: Official Spartan Field Manual]], page 161 - "In theory, all who can aid Atriox's ambition and will bend the knee are welcome, from human to hunter, but their violence and conditions of service limit recruitment opportunities."</ref><ref>'''Halo: Tales from Slipspace''', '''Hunting Party''' - "I see you for what you are and what you could be. We can do great things together. Not as master and slaves, but as the warriors you truly are."</ref> though other leaders would struggle to hold control over bitter rivals on the battlefield, Atriox's charisma and the fervor it inspires in his followers makes it possible. Of note, Atriox is also fluent in basic [[Sangheili (language)|Sangheili]].<ref name="HP"/> His open minded philosophy was also demonstrated by his interactions with the [[UNSC]] crew of the ''[[Spirit of Fire]]''. During the fight at the [[Henry Lamb Research Outpost]], Atriox intentionally let [[Red Team]] escape with his forces in pursuit, both as a show of power and to discover where the Spartans came from. Later, on [[Installation 09]], he offered [[Captain Cutter]] and the ''Spirit of Fire'' another chance to walk away peacefully, and was impressed by Cutter's refusal to do so. During the conversation, Atriox compared the ferocity of the ''Spirit of Fire'' crew to himself and [[Atriox's Chosen|his brothers]] and admitted to having respect for his enemy and the fact that they were survivors like him.<ref>'''[[Halo Wars 2]]''', campaign level ''[[The Halo]]''</ref> After fighting against the Spirit of Fire's forces for roughly 7 months (the outcome of which is still uncertain as of this writing,) Atriox seems to have lost much of his respect for humans, reacting harshly to the presence of them aboard his Lich upon his return from the Ark.


Aside from his personality, he was completely full of awareness. The existence of the Flood from the Prophets propaganda and the Sentinels movements around High Charity caught his attention, realizing that there is [[Flood|something more threatening]] inside the remains of High Charity. Thus, he orders the Jiralhanae brothers Pavium and Voridus only to salvage equipment outside the Containment Shield around High Charity, warning them not to go inside it by any means necessary. <ref>'''Halo Wars 2''', ''Campaign level: [[Manifestation]]''</ref>
Aside from his personality, he was completely full of awareness. The existence of the Flood from the Prophets propaganda and the Sentinels movements around High Charity caught his attention, realizing that there is [[Flood|something more threatening]] inside the remains of High Charity. Thus, he orders the Jiralhanae brothers Pavium and Voridus only to salvage equipment outside the Containment Shield around High Charity, warning them not to go inside it by any means necessary. <ref>'''Halo Wars 2''', ''Campaign level: [[Manifestation]]''</ref>
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