Campaign: Difference between revisions

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==Trivia==
==Trivia==
*All games except ''Halo: CE'' also have a unique, unofficial difficulty known to fans: [[Mythic]], which is Legendary with all [[Skull]]s activated. In ''Halo: Reach'', weekly [[challenges]] even feature completing levels on this difficulty. This is also known as LASO (Legendary, all skulls on).
*All games except ''Halo: CE'' also have a unique, unofficial difficulty known to fans: [[Mythic]], which is Legendary with all [[Skull]]s activated. In ''Halo: Reach'', weekly [[challenges]] even feature completing levels on this difficulty. This is also known as LASO (Legendary, all skulls on).
*In ''Halo: Combat Evolved'', ''Halo 3'', ''Halo Wars'', ''Halo 4'' and ''Halo: Spartan Assault'', the endings of the four games end with a huge Forerunner structure getting destroyed or very damaged: ''Halo: Combat Evolved'' ends with Halo [[Installation 04]] being destroyed, ''Halo 3'' ends with Halo [[Installation 08]] firing (and getting destroyed by the effects), ''Halo Wars'' ends with [[Shield 0459|a Shield World]] imploding, ''Halo 4'' (and ''Spartan Ops'') ends with the [[Didact]]'s ship, ''[[Mantle's Approach]]'', the [[Composer]] and [[Requiem]] destroyed, and ''Halo: Spartan Assault'' ends with [[X50]] sabotaged.
*In ''Halo: Combat Evolved'', ''Halo 3'', ''Halo Wars'', ''Halo 4'' and ''Halo: Spartan Assault'', the endings of the five games end with a huge Forerunner structure getting destroyed or very damaged: ''Halo: Combat Evolved'' ends with Halo [[Installation 04]] being destroyed, ''Halo 3'' ends with Halo [[Installation 08]] firing (and getting destroyed by the effects), ''Halo Wars'' ends with [[Shield 0459|a Shield World]] imploding, ''Halo 4'' (and ''Spartan Ops'') ends with the [[Didact]]'s ship, ''[[Mantle's Approach]]'', the [[Composer]] and [[Requiem]] destroyed, and ''Halo: Spartan Assault'' ends with [[X50]] sabotaged.
*Every ''Halo'' game released from [[2001]]-[[2009]], as well as ''Halo 4'' starts and ends with the player in space. In ''Halo: Combat Evolved'', the game starts with Master Chief on the [[UNSC Pillar of Autumn|Pillar of Autumn]] and ends with him in a [[GA-TL1 Longsword|Longsword]]. ''Halo 2'' starts with him on [[Cairo Station]] and ends with him on the Forerunner Dreadnought. ''Halo 3'' starts off with him crashing towards [[Earth]] and ends with him stranded inside the {{UNSCShip|Forward Unto Dawn}}. ''Halo 3: ODST'' starts with the [[Rookie]] on the {{UNSCShip|Say My Name}} and ends with him on an ONI orbital facility. ''Halo Wars ''starts with Captain Cutter on the {{UNSCShip|Spirit of Fire}} talking about the war on [[Harvest]] and ends with the freezing of [[Ellen Anders|Professor Anders]]. ''Halo 4'' starts with the Master Chief inside the Forward Unto Dawn and ends inside the {{UNSCShip|Infinity}}.
*Every ''Halo'' game released from [[2001]]-[[2009]], as well as ''Halo 4'' starts and ends with the player in space. In ''Halo: Combat Evolved'', the game starts with Master Chief on the [[UNSC Pillar of Autumn|Pillar of Autumn]] and ends with him in a [[GA-TL1 Longsword|Longsword]]. ''Halo 2'' starts with him on [[Cairo Station]] and ends with him on the Forerunner Dreadnought. ''Halo 3'' starts off with him crashing towards [[Earth]] and ends with him stranded inside the {{UNSCShip|Forward Unto Dawn}}. ''Halo 3: ODST'' starts with the [[Rookie]] on the {{UNSCShip|Say My Name}} and ends with him on an ONI orbital facility. ''Halo Wars ''starts with Captain Cutter on the {{UNSCShip|Spirit of Fire}} talking about the war on [[Harvest]] and ends with the freezing of [[Ellen Anders|Professor Anders]]. ''Halo 4'' starts with the Master Chief inside the Forward Unto Dawn and ends inside the {{UNSCShip|Infinity}}.
*AI cannot perform [[Needle Combine Kill Medal|needle supercombines]], except in ''Halo: Combat Evolved'', ''Halo 4'' and ''Halo 5: Guardians''
*AI cannot perform [[Needle Combine Kill Medal|needle supercombines]], except in ''Halo: Combat Evolved'', ''Halo 4'' and ''Halo 5: Guardians''
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