M90 shotgun: Difference between revisions

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*The shotgun's effectiveness in multiplayer games varies depending on the terrain; indoors and in tight spaces, the shotgun is unbeatable, and some consider it superior to the Energy Sword, possibly because there is a slight delay between pressing the trigger and the slash of the sword, while the Shotgun is instantaneous. Most players can utilize this fact to earn a Bulltrue medal relatively easily, though caution should be exercised, as the timing is very difficult to master.
*The shotgun's effectiveness in multiplayer games varies depending on the terrain; indoors and in tight spaces, the shotgun is unbeatable, and some consider it superior to the Energy Sword, possibly because there is a slight delay between pressing the trigger and the slash of the sword, while the Shotgun is instantaneous. Most players can utilize this fact to earn a Bulltrue medal relatively easily, though caution should be exercised, as the timing is very difficult to master.
*You have about one shot to kill your opponent after you ambush them. If you shoot and don't succeed in killing them, your opponent has a chance of recovering and killing you, most likely taking your prized weapon away from you.
*You have about one shot to kill your opponent after you ambush them. If you shoot and don't succeed in killing them, your opponent has a chance of recovering and killing you, most likely taking your prized weapon away from you.
*Many players carry the shotgun and a weapon that is very effective at medium and above ranges such as the Sniper Rifle, [[Beam rifle|Beam Rifle]] , [[Covenant Carbine]], [[M6D Personal Defense Weapon System|M6D Pistol]], or [[BR55 Battle Rifle]], thus making for a more flexible arsenal.
*Many players carry the shotgun and a weapon that is very effective at medium and above ranges such as the [[Sniper Rifle]], [[Beam rifle|Beam Rifle]] , [[Covenant Carbine]], [[M6D Personal Defense Weapon System|M6D Pistol]], or [[BR55 Battle Rifle]], thus making for a more flexible arsenal.
*Continuous firing by using the magazine and loading one shell then firing does not affect the rate of fire significantly, prompting a few players to employ a tactic dubbed "shotgun sniping" as suppressive fire across medium-sized maps.
*Continuous firing by using the magazine and loading one shell then firing does not affect the rate of fire significantly, prompting a few players to employ a tactic dubbed "shotgun sniping" as suppressive fire across medium-sized maps.
*The Shotgun can finish enemies off safely and quickly by shooting them at a decently close range, then striking them with a melee attack immediately afterward, guaranteeing an instant kill.
*The Shotgun can finish enemies off safely and quickly by shooting them at a decently close range, then striking them with a melee attack immediately afterward, guaranteeing an instant kill.
*When you have a shotgun, it is advisable to watch your team's sniper. That way you can defeat anybody that attempts to flank the sniper. It is easy to do this on The Pit.
*When you have a shotgun, it is advisable to watch your team's sniper. That way you can defeat anybody that attempts to flank the sniper. It is easy to do this on The Pit.
*It is best to carry a Battle Rifle with you, or some other medium to long range weapon. If not, have a teammate with you who will have one. On the maps [[Snowbound (Level)|Snowbound]] and [[Epitaph (Level)|Epitaph]], many people prefer to wait by shield doors, preparing to ambush and instantly kill those who come through. If you're charging at at enemy while firing your Assault Rifle hoping to finish him off with a melee attack, and the enemy is charging at you but not firing, chances are he has a shotgun and plans to surprise you with it when you get within killing range.
*It is best to carry a Battle Rifle with you, or some other medium to long range weapon. If not, have a teammate with you who will have one. On the maps [[Snowbound (Level)|Snowbound]] and [[Epitaph (Level)|Epitaph]], many people prefer to wait by shield doors, preparing to ambush and instantly kill those who come through. If you're charging at at enemy while firing your [[Assault Rifle]] hoping to finish him off with a melee attack, and the enemy is charging at you but not firing, chances are he has a shotgun and plans to surprise you with it when you get within killing range.


==M90 Models==
==M90 Models==
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*In ''Halo 3'' Matchmaking there is a gametype called [[Shotty Snipers]], where participants starts with a Shotgun and a [[Sniper Rifle]]. This gametype is often verbally abused as many players use the Shotgun instead of the Sniper most of the time. There is also another gametype called "[[ShWATguns]]" in Matchmaking where one starts with only a Shotgun and has no shields.
*In ''Halo 3'' Matchmaking there is a gametype called [[Shotty Snipers]], where participants starts with a Shotgun and a [[Sniper Rifle]]. This gametype is often verbally abused as many players use the Shotgun instead of the Sniper most of the time. There is also another gametype called "[[ShWATguns]]" in Matchmaking where one starts with only a Shotgun and has no shields.
*In [[Halo: The Flood]], it is stated that the M90 fires a twelve gauge shell, whereas in the Halo game manuals it states that the M90 fires an eight gauge shell.
*In [[Halo: The Flood]], it is stated that the M90 fires a twelve gauge shell, whereas in the Halo game manuals it states that the M90 fires an eight gauge shell.
*Miranda Keyes is the only known human to dual-wield a shotgun with another weapon.
*[[Miranda Keyes]] is the only known human to dual-wield a shotgun with another weapon.
*In the [[Halo Legends]] episode [[The Package]], [[Kelly-087]] is seen firing the M90 in semi-automatic. This suggests that the shotgun is a selective-fire weapon, or just overlooked, like many other details in The Package.
*In the [[Halo Legends]] episode [[The Package]], [[Kelly-087]] is seen firing the M90 in semi-automatic. This suggests that the shotgun is a selective-fire weapon, or just overlooked, like many other details in The Package.
*The [[Halo 2]] & [[Halo 3]] shotguns only fire at half of the distance that modern shotguns do, as the normal shotgun's range is about 75 yards.
*The [[Halo 2]] & [[Halo 3]] shotguns only fire at half of the distance that modern shotguns do, as the normal shotgun's range is about 75 yards.
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