Promethean: Difference between revisions

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The mechanical Prometheans are war machines created by the [[Ur-Didact]] after his descent into madness near the end of the [[Forerunner-Flood war]]. The Didact viewed these constructs as a novel and effective strategy to fight the Flood without risk of biological infection. They encompass various classes of leader units known as [[Promethean Knight|Knights]], standard ground forces known as [[Promethean Soldier|Soldiers]], specialized [[Sentinel]]s known as [[Promethean Watcher|Watchers]], and small, pack-oriented [[Promethean Crawler|Crawlers]] designed to overwhelm the enemy from different directions. These Prometheans were first encountered by UNSC forces and [[Jul 'Mdama's Covenant faction]] on Requiem in [[2557#July|July 2557]]; the constructs encountered on the shield world are sometimes exclusively referred to as the '''Prometheans of Requiem'''.<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''pages 50-57''</ref>
The mechanical Prometheans are war machines created by the [[Ur-Didact]] after his descent into madness near the end of the [[Forerunner-Flood war]]. The Didact viewed these constructs as a novel and effective strategy to fight the Flood without risk of biological infection. They encompass various classes of leader units known as [[Promethean Knight|Knights]], standard ground forces known as [[Promethean Soldier|Soldiers]], specialized [[Sentinel]]s known as [[Promethean Watcher|Watchers]], and small, pack-oriented [[Promethean Crawler|Crawlers]] designed to overwhelm the enemy from different directions. These Prometheans were first encountered by UNSC forces and [[Jul 'Mdama's Covenant faction]] on Requiem in [[2557#July|July 2557]]; the constructs encountered on the shield world are sometimes exclusively referred to as the '''Prometheans of Requiem'''.<ref>'''[[Halo 4: The Essential Visual Guide]]''', ''pages 50-57''</ref>


The AI of each Promethean Knight is based on the neural pattern, or essence, of an individual organic being, [[mind transfer|extracted and converted]] into machine data by the [[Composer]]. The original Knights were created from the Promethean warriors still loyal enough to the Ur-Didact to willingly comply with his scheme. However, though these Knights proved their efficiency by scoring isolated victories against Flood-infested ships, there were too few of them to defeat the parasite completely. Desperate for greater numbers, the Didact composed [[Omega Halo]]'s transplanted [[human]] population and used their essences to create hundreds of thousands more Knights; he also saw this as a way to neutralize the humans whom he saw as a threat, and to further punish them for their [[Human-Forerunner war|past aggression]].<ref name="h4terminals"/>
The AI of each Promethean Knight is based on the neural pattern, or essence, of an individual organic being, [[mind transfer|extracted and converted]] into machine data by the [[Composer]]. The original Knights were created from the Promethean warriors still loyal enough to the Ur-Didact to willingly comply with his scheme. However, though these Knights proved an effective force against the Flood, their small numbers made no difference in the war at large. Desperate for greater numbers, the Didact composed [[Omega Halo]]'s transplanted [[human]] population and used their essences to create hundreds of thousands more Knights; he also saw this as a way to neutralize the humans whom he saw as a threat, and to further punish them for their [[Human-Forerunner war|past aggression]].<ref name="h4terminals"/>


[[File:H5G-PrometheanSoldiers.png|thumb|left|250px|Various types of [[Promethean Soldier]].]]
[[File:H5G-PrometheanSoldiers.png|thumb|left|250px|Various types of [[Promethean Soldier]].]]
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