Sangheili: Difference between revisions

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*Over the course of development for ''Halo Wars'', the Sangheili character model used in the cinematics went through at least two revisions. The initial version seen in the announcement trailer was later revised, being far closer in size, proportion, and overall physiology to the portrayal of the species in Bungie's games than the version in the trailer.
*Over the course of development for ''Halo Wars'', the Sangheili character model used in the cinematics went through at least two revisions. The initial version seen in the announcement trailer was later revised, being far closer in size, proportion, and overall physiology to the portrayal of the species in Bungie's games than the version in the trailer.
*In ''The Duel'' the Sangheili [[Han 'Chavamee|Han]], [[Fal 'Chavamee|Fal]], and [[Roh]] keep their mandibles closed, using only the front two joints of their lower mandibles to speak, giving them a more humanoid appearance. This is an example of artistic license intended to humanize the protagonist and those close to him.
*In ''The Duel'' the Sangheili [[Han 'Chavamee|Han]], [[Fal 'Chavamee|Fal]], and [[Roh]] keep their mandibles closed, using only the front two joints of their lower mandibles to speak, giving them a more humanoid appearance. This is an example of artistic license intended to humanize the protagonist and those close to him.
*In ''Halo 5: Guardians'', all Sangheili are depicted as similar to the phenotype introduced in ''Halo 4''. This includes Arbiter Thel 'Vadam, who is portrayed as having ''Halo 4''-style mandibles despite his updated model in ''[[Halo 2 Anniversary]]'' being significantly more accurate to his original appearance in ''Halo 2'' and ''Halo 3''. This is for reasons of time and resources and does not indicate a visual retcon. Canonically, the physical appearances and [[Sangheili harness|harnesses]] worn by the Elites of both the Covenant and the Swords of Sanghelios during the events of ''Halo 5: Guardians'' would have been more diverse than depicted in the game.<ref>[https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/halo-5-sangheili/c73aceae-7ae4-4b4c-b419-0dffcffd0350/posts?page=1#post14 '''Halo Waypoint Forums''': ''Halo 5 Sangheili (post by GrimBrotherOne)'']</ref><ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/why-the-heck-are-thel-s-covenant-wearing-h4-armor/662e9ed3-828e-448b-bd79-d6cf2c9bab06/posts?page=5#post98 '''Halo Waypoint Forums''': ''Why the heck are Thel's covenant wearing H4 armor? (post by GrimBrotherOne)'']</ref>
*In ''Halo 5: Guardians'', all Sangheili are depicted as similar to the phenotype introduced in ''Halo 4''. This includes Arbiter Thel 'Vadam, who is portrayed as having ''Halo 4''-style mandibles despite his updated model in ''[[Halo 2 Anniversary]]'' being significantly more accurate to his original appearance in ''Halo 2'' and ''Halo 3''. This is for reasons of time and resources and does not indicate a visual retcon. Canonically, the physical appearances and [[Sangheili harness|harnesses]] worn by the Elites and other species of both the Covenant and the Swords of Sanghelios during the events of ''Halo 5: Guardians'' would have been more diverse than depicted in the game.<ref>[https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/halo-5-sangheili/c73aceae-7ae4-4b4c-b419-0dffcffd0350/posts?page=1#post14 '''Halo Waypoint Forums''': ''Halo 5 Sangheili (post by GrimBrotherOne)'']</ref><ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/why-the-heck-are-thel-s-covenant-wearing-h4-armor/662e9ed3-828e-448b-bd79-d6cf2c9bab06/posts?page=5#post98 '''Halo Waypoint Forums''': ''Why the heck are Thel's covenant wearing H4 armor? (post by GrimBrotherOne)'']</ref>


===Miscellaneous===
===Miscellaneous===
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