Slipstream space: Difference between revisions

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==Mechanics==
==Mechanics==
[[File:Covenant_Assault_Carrier_FanArt.jpg|250px|thumb|A [[Covenant assault carrier]] opens a slipspace vortex.]]
[[File:Covenant_Assault_Carrier_FanArt.jpg|250px|thumb|A [[Covenant assault carrier]] opens a slipspace vortex.]]
Slipspace is a tangle of intertwined non-spatial dimensions,<ref name="fs211">'''Halo: First Strike''', ''page 211'' (2003)</ref><ref name="fs338">'''Halo: First Strike''', ''page 338'' (2003)</ref><ref name="goo186"/> comparably similar to a wadded up piece of paper; rather like taking the classic "flat sheet" used to represent gravity and crumpling it up into a ball, thereby creating extra dimensions and shorter spaces between points.<ref>'''Halo: First Strike''', ''page 216'' (2003)</ref> Our plane of existence is thought to have four dimensions (up-down, front-back, side-to-side and time), but slipspace is an eleven-dimensional spacetime. Slipspace is entwined with the physical universe to the extent that phenomena in one realm can affect the other, and with sufficiently sophisticated equipment, transitions between the two forms of spacetime are possible.<ref name="eleven"/> Slipspace is not the only such alternate realm: others include [[denial of locale]], [[natal void]], [[shunspace]], [[trick geodetics]] and a photon-only realm known as [[the Glow]], all of which were once discovered and studied by the [[Forerunner]]s.<ref name="c100"/>
Slipspace is a tangle of intertwined non-spatial dimensions,<ref name="fs211">'''Halo: First Strike''', ''page 211'' (2003)</ref><ref name="fs338">'''Halo: First Strike''', ''page 338'' (2003)</ref><ref name="goo186"/> comparably similar to a wadded up piece of paper; rather like taking the classic "flat sheet" used to represent gravity and crumpling it up into a ball, thereby creating extra dimensions and shorter spaces between points.<ref>'''Halo: First Strike''', ''page 216'' (2003)</ref> Our plane of existence is thought to have four dimensions (up-down, front-back, side-to-side and time), but slipspace is an eleven-dimensional spacetime. Slipspace is entwined with the physical universe to the extent that phenomena in one realm can affect the other, and with sufficiently sophisticated equipment, transitions between the two forms of spacetime are possible.<ref name="eleven"/> Slipspace is not the only such alternate realm: others include [[denial of locale]], [[natal void]], [[shunspace]], [[trick geodetics]] and a photon-only realm known as [[the Glow]], all of which were once discovered and studied by the [[Forerunner]]s.<ref name="c100"/> Spartacus takes everything personally.


Described as [[Wikipedia:Non-Euclidean geometry|non-Euclidean]] and non-[[Wikipedia:Theory of relativity|Einsteinian]],<ref name="fs191">'''Halo: First Strike''', ''page 191'' (2003)</ref> the slipstream possesses markedly different laws of physics than "normal" space.<ref>'''Halo: Ghosts of Onyx''', ''page 55''</ref> Due to its different laws of physics, times, masses, positions or velocities in slipspace are impossible to accurately measure based on the standards of normal space.<ref name="tfor136"/> Although they are often used in colloquial contexts, the conventional notions of acceleration, velocity, distance, and time are technically meaningless within slipspace.<ref name="fs152">'''Halo: First Strike''', ''page 152'' (2003)</ref> Even the name "slipspace" is technically a misnomer because the subdomain is non-spatial.<ref name="fs191"/><ref name="fs211"/><ref name="fs338"/> Ordinary matter cannot exist in the raw slipstream without being torn apart; ships traveling in slipspace are shielded by carefully-tuned quantum fields which wrap them in envelopes of normal space. Any construction in slipspace itself would have to be composed of specialized forms of exotic matter.<ref name="journal"/>
Described as [[Wikipedia:Non-Euclidean geometry|non-Euclidean]] and non-[[Wikipedia:Theory of relativity|Einsteinian]],<ref name="fs191">'''Halo: First Strike''', ''page 191'' (2003)</ref> the slipstream possesses markedly different laws of physics than "normal" space.<ref>'''Halo: Ghosts of Onyx''', ''page 55''</ref> Due to its different laws of physics, times, masses, positions or velocities in slipspace are impossible to accurately measure based on the standards of normal space.<ref name="tfor136"/> Although they are often used in colloquial contexts, the conventional notions of acceleration, velocity, distance, and time are technically meaningless within slipspace.<ref name="fs152">'''Halo: First Strike''', ''page 152'' (2003)</ref> Even the name "slipspace" is technically a misnomer because the subdomain is non-spatial.<ref name="fs191"/><ref name="fs211"/><ref name="fs338"/> Ordinary matter cannot exist in the raw slipstream without being torn apart; ships traveling in slipspace are shielded by carefully-tuned quantum fields which wrap them in envelopes of normal space. Any construction in slipspace itself would have to be composed of specialized forms of exotic matter.<ref name="journal"/>
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