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*'''[[Thruster pack]]''': Located at the back of the armor, this component provides the ability to propel the wearer over short distances and to maneuver in low-gravity environments.<ref>''Halo 4'', campaign level "[[Shutdown]]"</ref> | *'''[[Thruster pack]]''': Located at the back of the armor, this component provides the ability to propel the wearer over short distances and to maneuver in low-gravity environments.<ref>''Halo 4'', campaign level "[[Shutdown]]"</ref> | ||
==Performance and durability== | |||
[[File:John 117 falling from mid-atmosphere.jpg|thumb|200px|Concept Art of Mark VI plummeting to Earth.]] | |||
The Mark VI armor was the culmination of decades of research and re-engineering it's previous prototypes, [[Mark IV]] and [[Mark V]]. This armor was not only more condensed than it's previous iterations, but it was also much more durable as well. | |||
While stranded on Line Installation 1 - 4, a Mark VI prototype was able to withstand being punched in to a Forerunner terminal by a [[Mgalekgolo]] and even keep it's Spartan completely intact in the process.<ref>'''Halo Bloodline''', ''Issue #5''</ref> | |||
After boarding the Forerunner Dreadnought, John-117's Mark VI MJOLNIR withstood impacting the Earth's surface from mid-atmosphere.<ref>''Halo 3'', campaign level "[[Arrival]]"</ref> | |||
During the [[Battle of Onyx]], [[Fred-104]]'s Mark VI MJOLNIR was able to withstand a direct hit from a [[Mgalekgolo]]'s [[assault cannon]] not suffer any major damage.<ref>'''Halo: Ghosts of Onyx''', ''page 307''</ref> | |||
{{Expand-section}} | |||
{{Clear}} | |||
== In-game information == | == In-game information == |
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