Assault cannon: Difference between revisions

(Replaced the cover image with a cut out that is visible in the H5 service records. Didn't give it a description in the gallery cause I didn't know where the image was from.)
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In ''[[Halo 4]]'', the Hunters' assault cannon is very similar to the one in ''Halo: Reach''.
In ''[[Halo 4]]'', the Hunters' assault cannon is very similar to the one in ''Halo: Reach''.


In ''[[Halo 5: Guardians]]'', the assault cannon now fires in both modes, the continuous stream returning from ''Halo 2'' and ''Halo 3'', now weaker and smaller projectiles and in addition to the individual shot, which now fires two bolts instead of one. The assault cannon will be usable for the first time on multiplayer, with some variants.
In ''[[Halo 5: Guardians]]'', the assault cannon now fires in two different modes. The first of which is two quick shots that do large ammounts of damage. The other mode is several small projectiles that track players but do noticeably less damage. Halo 5 also introduces the assault cannon as a usable weapon in multiplayer, though each version appears to have only one firing mode as opposed to the hunter's dual-firing version.


==Variants==
==Variants==
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