MJOLNIR Powered Assault Armor/Mark VI: Difference between revisions

Just realized this article needs more images in the body.
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Each suit of Mjolnir Mark VI armor contains a layer of superconducting computer memory. Envisioned by [[Dr. Catherine Halsey]], this revolutionary layer forms a network, capable of supporting the kinds of artificial intelligence usually reserved for starships, a piggyback system.
Each suit of Mjolnir Mark VI armor contains a layer of superconducting computer memory. Envisioned by [[Dr. Catherine Halsey]], this revolutionary layer forms a network, capable of supporting the kinds of artificial intelligence usually reserved for starships, a piggyback system.
[[File:H2A - MC face.jpg|thumb|250px|left|John-117 in his newly acquired set of Mark VI armor.]]


The suits also contain a strength-enhancing layer.  This marvel of engineering uses piezoelectric properties to enhance and assist a Spartan's already prodigious muscle power, and grant superhuman feats of might.
The suits also contain a strength-enhancing layer.  This marvel of engineering uses piezoelectric properties to enhance and assist a Spartan's already prodigious muscle power, and grant superhuman feats of might.
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The third stage in the MJOLNIR evolution, the Mjolnir Mark VI is a fully neural-linked system. With an onboard [[artificial intelligence]] using the human mind for parallel processing, the SPARTAN-II/MJOLNIR combination was the most devastating intelligence tool ever created.
The third stage in the MJOLNIR evolution, the Mjolnir Mark VI is a fully neural-linked system. With an onboard [[artificial intelligence]] using the human mind for parallel processing, the SPARTAN-II/MJOLNIR combination was the most devastating intelligence tool ever created.
 
{{Clear}}
==Variants and compatibility==
==Variants and compatibility==
Being a modular armor system, Mjolnir can fulfill multiple combat roles and operate in various environments. A number of variants have been designed for to meet the mission requirements and situations. These variants are the pinnacle of Mjolnir evolution from design and function gathered from data, feedback, incidents and general design improvements gather throughout the Human-Covenant War.
Being a modular armor system, Mjolnir can fulfill multiple combat roles and operate in various environments. A number of variants have been designed for to meet the mission requirements and situations. These variants are the pinnacle of Mjolnir evolution from design and function gathered from data, feedback, incidents and general design improvements gather throughout the Human-Covenant War.
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==Armor components==
==Armor components==
[[File:H4-MJOLNIR-Skinsuit.jpg|thumb|250px|The Mark VI skinsuit.]]
*'''Inner skinsuit''': The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environmental control computer and the occupant's neural interface. It controls the suit's temperature and actively changes how the suit fits the user.<ref name="FoR3">'''[[Halo: The Fall of Reach]]''', ''page 71'', (2001 edition) ''page 81'', (definitive edition) ''page 90'' (2010 edition)</ref>  
*'''Inner skinsuit''': The inner skinsuit is made of a moisture-absorbing synthetic material linked to an environmental control computer and the occupant's neural interface. It controls the suit's temperature and actively changes how the suit fits the user.<ref name="FoR3">'''[[Halo: The Fall of Reach]]''', ''page 71'', (2001 edition) ''page 81'', (definitive edition) ''page 90'' (2010 edition)</ref>  


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== In-game information ==
== In-game information ==
[[File:H4 MJOLNIR Mark VI.png|thumb|250px|Mark VI components on a [GEN2] suit.]]
=== Halo 3 ===
=== Halo 3 ===
'''Unlock''': Unlocked by default<br />
'''Unlock''': Unlocked by default<br />
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===''Halo 4''===
===''Halo 4''===
In the campaign, John-117 wears his original Mark VI suit, although it has been heavily redesigned. In an interview with ''Game Informer'', [[Frank O'Connor]] offhandedly mentioned that [[Cortana]] used [[Nanotechnology|nanomachines]] to both repair and upgrade the suit;<ref name="ScienceOfHalo"/> ''[[Halo 4: The Essential Visual Guide]]'' notes that Cortana fully upgraded the suit, causing it to resemble an earlier Mark IV model.<ref name="h4evg"/> Strangely, although Cortana states that she has upgraded the suit's firmware, neither character addresses any differences in the hardware.<ref>[http://halo.xbox.com/halo4/en-US#!halo-evolved/gameplay/31afe32b-0e07-45c0-9424-3adc6e1eadca '''Halo 4 Official Site''' - ''GAMEPLAY'']</ref> The suit still has the gash it has featured since ''Halo 3'', calling into question why it was not repaired, though it may just have suffered permanent and irreparable damage in that area.<ref name="H5GBScarred"/>
In the campaign, John-117 wears his original Mark VI suit, although it has been heavily redesigned. In an interview with ''Game Informer'', [[Frank O'Connor]] offhandedly mentioned that [[Cortana]] used [[Nanotechnology|nanomachines]] to both repair and upgrade the suit;<ref name="ScienceOfHalo"/> ''[[Halo 4: The Essential Visual Guide]]'' notes that Cortana fully upgraded the suit, causing it to resemble an earlier Mark IV model.<ref name="h4evg"/> Strangely, although Cortana states that she has upgraded the suit's firmware, neither character addresses any differences in the hardware.<ref>[http://halo.xbox.com/halo4/en-US#!halo-evolved/gameplay/31afe32b-0e07-45c0-9424-3adc6e1eadca '''Halo 4 Official Site''' - ''GAMEPLAY'']</ref> The suit still has the gash it has featured since ''Halo 3'', calling into question why it was not repaired, though it may just have suffered permanent and irreparable damage to that area.<ref name="H5GBScarred"/>


The original Mark VI helmet, chest, shoulder, arm, and leg armor are available in the [[Infinity (mode)|''Infinity'' mode]] after completion of ''Halo 4's '' campaign on [[Legendary]] difficulty. Though the helmet is mostly unchanged from its ''Halo 3'' incarnation, the rest of the suit has received several minor aesthetic updates.<ref name="H4 classic"/><ref name="H4 classic 2"/><ref name="H4 classic 3"/><ref name="H4 classic 4"/><ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/05/The-Halo-Bulletin-9512.aspx '''Halo Waypoint''' ''The Halo Bulletin 09.05.12'']</ref> Canonically, this version of the Mark VI is available for issue to [[SPARTAN-IV Program|Spartan-IVs]], having been updated for use with [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]].
The original Mark VI helmet, chest, shoulder, arm, and leg armor are available in the [[Infinity (mode)|''Infinity'' mode]] after completion of ''Halo 4's '' campaign on [[Legendary]] difficulty. Though the helmet is mostly unchanged from its ''Halo 3'' incarnation, the rest of the suit has received several minor aesthetic updates.<ref name="H4 classic"/><ref name="H4 classic 2"/><ref name="H4 classic 3"/><ref name="H4 classic 4"/><ref>[http://blogs.halo.xbox.com/Headlines/post/2012/09/05/The-Halo-Bulletin-9512.aspx '''Halo Waypoint''' ''The Halo Bulletin 09.05.12'']</ref> Canonically, this version of the Mark VI is available for issue to [[SPARTAN-IV Program|Spartan-IVs]], having been updated for use with [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]].
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<gallery>
<gallery>
File:H2-MasterChief-EarlyRender.jpg|An early render of the Master Chief in his Mark VI armor in ''Halo 2''
File:H2-MasterChief-EarlyRender.jpg|An early render of the Master Chief in his Mark VI armor in ''Halo 2''
File:Halo2-MasterChiefShotgun.png|The Mjolnir Mark VI as it appears in ''Halo 2'
File:Halo2-MasterChiefShotgun.png|The Mjolnir Mark VI as it appears in ''Halo 2''
File:H2A - MC face.jpg|The Mark VI as it appears in ''Halo 2 Anniversary''
File:H2A - John117 with BR.png|Updated appearance in ''[[Halo 2 Anniversary]]''.
File:H3_-_Awakening.png|Concept art of a Mark VI suit being fitted onto a Spartan
File:H3_-_Awakening.png|Concept art of a Mark VI suit being fitted onto a Spartan
File:Mark VI Study.jpg|Mjolnir Mark VI study
File:Mark VI Study.jpg|Mjolnir Mark VI study
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File:MJOLNIR Mk-VI Upgraded concept-art.jpg|Concept art of the upgraded Mark VI armor in ''Halo 4''
File:MJOLNIR Mk-VI Upgraded concept-art.jpg|Concept art of the upgraded Mark VI armor in ''Halo 4''
File:H4-MasterChief-Renders.jpg|The redesigned Mark VI by Cortana in ''Halo 4''.
File:H4-MasterChief-Renders.jpg|The redesigned Mark VI by Cortana in ''Halo 4''.
File:H4-MJOLNIR-Skinsuit.jpg|The Mark VI's skinsuit
File:H4-Scanned-MasterChief-FrontBack.jpg|CGI render of the Mark VI from the [[Scanned]] trailer.
File:H4-Scanned-MasterChief-FrontBack.jpg|CGI render of the Mark VI from the [[Scanned]] trailer.
File:H4 Mark VI 3d model.jpg|Three-dimensional renders of the Mark VI multiplayer armor in ''Halo 4''
File:H4 Mark VI 3d model.jpg|Three-dimensional renders of the Mark VI multiplayer armor in ''Halo 4''
File:H4 MJOLNIR Mark VI.png|Mark VI components on a [GEN2] suit
File:H4 - Mark VI armor back.jpg|Back view of the GEN2 Mark VI torso in ''Halo 4''. Note the emblem on the right pack.
File:H4 - Mark VI armor back.jpg|Back view of the GEN2 Mark VI torso in ''Halo 4''. Note the emblem on the right pack.
File:H2A Terminals - BlueTeam.jpg|Linda-058 and Fred-104 clad in Mjolnir Mark VI before [[Battle of Earth]]
File:H2A Terminals - BlueTeam.jpg|Linda-058 and Fred-104 clad in Mjolnir Mark VI before [[Battle of Earth]]