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*In the beginning of the level, a [[BR-PR|strange weapon]] can be seen when the Phantom attacks the Enforcer. It appears to be a Battle and Plasma Rifle fused together.
*In the beginning of the level, a [[BR-PR|strange weapon]] can be seen when the Phantom attacks the Enforcer. It appears to be a Battle and Plasma Rifle fused together.
*Sometimes if the player gives a Jackal a carbine and reach the area where the Enforcer and Sentinel Majors are attacking the Flood, their carbine will become invisible.
*Sometimes if the player gives a Jackal a carbine and reach the area where the Enforcer and Sentinel Majors are attacking the Flood, their carbine will become invisible.
*Sometimes if you still have a surviving Grunt riding the gondola with you before the encounter with the Flood, when the chapter Buyers Remorse shows up on the screen, there is a chance (Bigger chance if holding Plasma rifle) that the Grunt's weapon will be deleted.
*Sometimes if you still have a surviving Grunt riding the gondola with you before the encounter with the Flood, when the chapter Buyers Remorse shows up on the screen, there is a chance (Bigger chance if holding Plasma rifle) that the Grunt's weapon will be deleted, therefore disarming the Grunt.
*There's a glitch that makes a fellow Elite weaponless. When you first get outside after fighting through endless flood in the facility and some Elites are dropped in to help you, you can give one of them a M6D Magnum pistol and it will disappear.
*There's a glitch that makes a fellow Elite weaponless. When you first get outside after fighting through endless flood in the facility and some Elites are dropped in to help you, you can give one of them a M6D Magnum pistol and it will disappear.


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