Delta Halo: Difference between revisions

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{{Main|Glitches}}
{{Main|Glitches}}
*Because Delta Halo is the first part of a two-part level, your weapons will carry over to [[Regret (level)|Regret]], unless one of your weapons is a Rocket Launcher or a pistol. If you finish Delta Halo with a Rocket Launcher or pistol you will start Regret with a Beam Rifle and an SMG.
*Because Delta Halo is the first part of a two-part level, your weapons will carry over to [[Regret (level)|Regret]], unless one of your weapons is a Rocket Launcher or a pistol. If you finish Delta Halo with a Rocket Launcher or pistol you will start Regret with a Beam Rifle and an SMG.
*Using the [[Halo 2 Skulls|Sputnik]] skull, it is possible to jump into Regret and find ''The Gate'', which is a switch located where the first Gondola would arrive. Upon opening it you will hear the noise the Gondola makes when you start it up. It has been highly controversial between Halo fans because no one knows its purpose although it is most likely to be a place holder for the Gondola itself.
*Using the [[Halo 2 Skulls|Sputnik]] skull, it is possible to jump into Regret and find ''The Gate'', which is a switch located where the first Gondola would arrive. Upon opening it you will hear the noise the Gondola makes when you start it up. It has been highly controversial between ''Halo'' fans because no one knows its purpose although it is most likely to be a place holder for the Gondola itself.
*At the beginning of the level, when you clear the Covenant from the first structure, move on to the bridge area, and get the Scorpion. If you do this, the game will act as if you did not go get the Scorpion, and will spawn a Warthog. Cortana will also say "Let's wait for the Warthog, unless you'd rather walk" on your way back through with the tank.
*At the beginning of the level, when you clear the Covenant from the first structure, move on to the bridge area, and get the Scorpion. If you do this, the game will act as if you did not go get the Scorpion, and will spawn a Warthog. Cortana will also say "Let's wait for the Warthog, unless you'd rather walk" on your way back through with the tank.
*When looking directly at the holographic projections of Regret, press the "melee button" and John will charge towards the projection as if you were actually about to melee an enemy unit. This is because, to save time, an alternate model of Regret with no collision model is used for holograms. This also occurs on the holograms viewing the Heretic Leader at the beginning of the level The Oracle, and The Prophet of Truth on the ''Halo 3'' levels [[The Covenant (level)|The Covenant]].
*When looking directly at the holographic projections of Regret, press the "melee button" and John will charge towards the projection as if you were actually about to melee an enemy unit. This is because, to save time, an alternate model of Regret with no collision model is used for holograms. This also occurs on the holograms viewing the Heretic Leader at the beginning of the level The Oracle, and The Prophet of Truth on the ''Halo 3'' levels [[The Covenant (level)|The Covenant]].
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*The opening cut scene plays in two parts. If you skip the first part of the cut scene then the music which normally plays as the SOEIV's land (part of [[Delta Halo Suite]]) will not play and the cut scene will finish without music. This is likely because normally the music is triggered in the first part of the cut scene and carries over into the second.
*The opening cut scene plays in two parts. If you skip the first part of the cut scene then the music which normally plays as the SOEIV's land (part of [[Delta Halo Suite]]) will not play and the cut scene will finish without music. This is likely because normally the music is triggered in the first part of the cut scene and carries over into the second.
*In the first cutscene you can see chunks of the skyscrapers from [[New Mombasa]] which were pulled into Slipspace. They aren't very detailed, though.
*In the first cutscene you can see chunks of the skyscrapers from [[New Mombasa]] which were pulled into Slipspace. They aren't very detailed, though.
*The [[Quadwing]]s flying around (at the beginning where the Wraiths are) can be killed with a Beam Rifle, Battle Rifle, Covenant Carbine, or the Scorpion's machine gun; and they will explode into a blur of red blood and die. There are more of these birds in the level Regret and they can also be seen on the [[Halo 3]] multiplayer levels [[Guardian (level)|Guardian]] and [[Epitaph]].
*The [[Quadwing]]s flying around (at the beginning where the Wraiths are) can be killed with a Beam Rifle, Battle Rifle, Covenant Carbine, or the Scorpion's machine gun; and they will explode into a blur of red blood and die. There are more of these birds in the level Regret and they can also be seen on the ''[[Halo 3]]'' multiplayer levels [[Guardian (level)|Guardian]] and [[Epitaph]].
*Originally, Bungie had planned for the level to begin while the [[John-117|Master Chief]] was still in the Orbital Drop Pod. Two Pelicans would fly by a window in the pod, which the player would then have to save from the turrets seen in the opening cut scene. However, this feature was cut due to bugs and a time shortage.<ref>[[Halo 3 Essentials]]: Disc 2; [[Halo 2]] Cinematics Commentary.</ref>
*Originally, Bungie had planned for the level to begin while the [[John-117|Master Chief]] was still in the Orbital Drop Pod. Two Pelicans would fly by a window in the pod, which the player would then have to save from the turrets seen in the opening cut scene. However, this feature was cut due to bugs and a time shortage.<ref>[[Halo 3 Essentials]]: Disc 2; [[Halo 2]] Cinematics Commentary.</ref>
*This is the only level by default in ''Halo 2'' that you start with a Rocket Launcher.
*This is the only level by default in ''Halo 2'' that you start with a Rocket Launcher.
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*When you have cleared the landing zone and the Pelican has arrived with a Warthog and two Marines, you can hear a song that doesn't appear on the soundtrack.
*When you have cleared the landing zone and the Pelican has arrived with a Warthog and two Marines, you can hear a song that doesn't appear on the soundtrack.
*While looking through the caves in the area with the waterfall and creeks, you will see the body of a lone ODST that was armed only with two pistols which may seem somewhat strange since there isn't any evidence of HEVs other than the ones that landed alongside you in the beginning of the level.
*While looking through the caves in the area with the waterfall and creeks, you will see the body of a lone ODST that was armed only with two pistols which may seem somewhat strange since there isn't any evidence of HEVs other than the ones that landed alongside you in the beginning of the level.
*When Regret's hologram is encountered throughout the level, it seems that he is chanting something similar to the Halo theme song.
*When Regret's hologram is encountered throughout the level, it seems that he is chanting something similar to the ''Halo'' theme song.
*If you are playing on Legendary, at the beginning of the level, a third Phantom will drop off a squad of four Sangheili. All have active camo, and one is a dark brown Stealth Sangheili.
*If you are playing on Legendary, at the beginning of the level, a third Phantom will drop off a squad of four Sangheili. All have active camo, and one is a dark brown Stealth Sangheili.


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