Ivory Tower: Difference between revisions

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On Ivory Tower, the only type of [[Assault]] game suitable is [[Rapid Assault]]. In this game type offense and defense spawn in the same locations as the [[Capture the Flag]] game type. For offense it works best if the bomb carrier grabs the overshield. This will ensure that he is able to make it to one of the bomb-arming points (each is at the base of the staircases in the back section behind the main room). Even if the bomb carrier dies, as long as the bomb is dropped in the arming circle the team has a good chance of winning. Because [[Sticky Arming]] is enabled in Rapid Assault a team can continue to drop off the catwalk and pick up the bomb and arm it little by little until it is completely armed. To thwart this strategy, the defense team must attempt to kill the offensive player before they are able to pick the bomb up or they must use a Rocket Launcher and grenades to cause the bomb to fly out of the arming circle.
On Ivory Tower, the only type of [[Assault]] game suitable is [[Rapid Assault]]. In this game type offense and defense spawn in the same locations as the [[Capture the Flag]] game type. For offense it works best if the bomb carrier grabs the overshield. This will ensure that he is able to make it to one of the bomb-arming points (each is at the base of the staircases in the back section behind the main room). Even if the bomb carrier dies, as long as the bomb is dropped in the arming circle the team has a good chance of winning. Because [[Sticky Arming]] is enabled in Rapid Assault a team can continue to drop off the catwalk and pick up the bomb and arm it little by little until it is completely armed. To thwart this strategy, the defense team must attempt to kill the offensive player before they are able to pick the bomb up or they must use a Rocket Launcher and grenades to cause the bomb to fly out of the arming circle.


==Siege of Madrigal==
==Music==
If you stand by the steel door behind the elevators and wait long enough, you should hear the song [[Siege of Madrigal]] from [[Bungie]]'s older series Myth. Hitting the gate has no major effects, and this may take a good amount of time. The song is incredibly faint, so you'll need to listen closely.
Hard to hear, but if you go by the steel door behind the elevators and turn your sound up pretty loud, you should hear the [[Siege of Madrigal]] from [[Bungie]]'s older series Myth. Hitting the gate has no major effects, and this may take a good amount of time.  
You can also hear banging (Which is due to the forked lifts), rattling, and shaking sounds. Since the music also plays, its suspected it is the ghost of the former owner, [[Lance O'Donnell]]. The owners name is very similar to the composer for the ''[[Halo]]'' series, Martin O'Donnell. A sound or song is heard about every ten minutes.
You can also hear banging (Which is due to the forked lifts), rattling, and shaking sounds. Since the music also plays, its suspected it is the ghost of the former owner, [[Lance O'Donnell]]. The owners name is very similar to the composer for the ''[[Halo]]'' series, Martin O'Donnell. A sound or song is heard about every ten minutes.


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