Armor abilities: Difference between revisions

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===Tips===
===Tips===
*Hologram is a great ability to use during [[Infection]] gametypes as it will confuse the zombies.
*Hologram is a great ability to use during [[Infection]] gametypes as it will confuse the zombies.
:*As is Active Camo. Zombies rarely have time to look for a ripple, and when they do, it'll take them enough time that you can take the shot.
*It is often advantageous to have a teammate using the Drop Shield ability in both Firefight and standard Multiplayer modes. This is due to the fact that this ability will heal wounded teammates without wasting [[health pack]]s.
*It is often advantageous to have a teammate using the Drop Shield ability in both Firefight and standard Multiplayer modes. This is due to the fact that this ability will heal wounded teammates without wasting [[health pack]]s.
*When using the Active Camouflage, try "crouch walking." This will allow the invisibility to last longer and make it harder for the opponents to see the player while he/she is still moving.
*When using the Active Camouflage, try "crouch walking." This will allow the invisibility to last longer and make it harder for the opponents to see the player while he/she is still moving.
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*Promethean Vision is the only armor ability which can be used while carrying a detached turret. Using any other armor ability will cause the player to drop the turret.
*Promethean Vision is the only armor ability which can be used while carrying a detached turret. Using any other armor ability will cause the player to drop the turret.
*Armor abilities are weakened in War Games, in relativity to Campaign or Spartan Ops. This means that armor abilities have a shorter use time(Hardlight Shield, Autosentry, etc.) or have a weaker effect (thruster pack has shorter travel distance, players cannot jump while deploying the Hardlight Shield).
*Armor abilities are weakened in War Games, in relativity to Campaign or Spartan Ops. This means that armor abilities have a shorter use time(Hardlight Shield, Autosentry, etc.) or have a weaker effect (thruster pack has shorter travel distance, players cannot jump while deploying the Hardlight Shield).
*In Halo Reach, take advantage of the jammer on Active Camo. You can use it to move at top speed and get into position while the enemies can't be sure of what you're doing because of the jammer.


===Miscellaneous===
===Miscellaneous===
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