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Grunts have hooves on their three-toed feet, their skin is leathery and purple-gray, and they have thick, light-blue blood (possibly because of the methane they breathe and the chemical reaction within their bodies). They have a single claw that protrudes from each elbow, but its function is unknown, since there are no known instances where it was used in combat. Even though they are small and not very agile, they are surprisingly strong -- they can carry and fire a Fuel Rod Gun or a Rocket Launcher on their shoulder without toppling over.
Grunts have hooves on their three-toed feet, their skin is leathery and purple-gray, and they have thick, light-blue blood (possibly because of the methane they breathe and the chemical reaction within their bodies). They have a single claw that protrudes from each elbow, but its function is unknown, since there are no known instances where it was used in combat. Even though they are small and not very agile, they are surprisingly strong -- they can carry and fire a Fuel Rod Gun or a Rocket Launcher on their shoulder without toppling over.


The Grunts' homeworld is a cold, swampy planet with a methane atmosphere and naturally occurring pillars of fire. Since their natural environmet is methane-filled, they have to carry tanks of methane in their armor to breathe. Without this breathing apparatus, they will suffocate in a "normal" atmosphere. They have also been seen habiting large [[Methane Tank|environment domes]] that have airlocks and methane filters for them to breathe while not in armor. Due to their bodies acclimation to breathing methane gas, their voices are high-pitched and squeaky, which sounds comical to many other races.
The Grunts' homeworld is a cold, swampy planet with a methane atmosphere and naturally occurring pillars of fire. The cold nature of their planet makes them highly covet any source of heat they can find. Since their natural environmet is methane-filled, they have to carry tanks of methane in their armor to breathe. Without this breathing apparatus, they will suffocate in a "normal" atmosphere. They have also been seen habiting large [[Methane Tank|environment domes]] that have airlocks and methane filters for them to breathe while not in armor. Due to their bodies acclimation to breathing methane gas, their voices are high-pitched and squeaky, which sounds comical to many other races.


Grunts aren't ones to skip a nap, and are found sleeping around the Control Room on Installation 04 during daylight hours. If you are playing in Legendary and you run away from grunts, sometimes they go back to sleep.
Grunts aren't ones to skip a nap, and are found sleeping around the Control Room on Installation 04 during daylight hours. If you are playing in Legendary and you run away from grunts, sometimes they go back to sleep.
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