Multiplayer: Difference between revisions

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{{ratings}}
{{ratings}}
{{SeeWikipedia|Multiplayer video game}}
{{SeeWikipedia|Multiplayer video game}}
[[Image:A battle on snowbound.jpg|thumb|right|300px|Players in ''[[Halo 3]]'' fight on the map {{Levelname|Snowbound}}.]]
[[File:A battle on snowbound.jpg|thumb|right|300px|Players in ''[[Halo 3]]'' fight on the map {{Levelname|Snowbound}}.]]
The term '''"Multiplayer"''' generally refers to the ability of most video games allowing more than one person to play a game at the same time in a non-[[campaign]] setting. Multiplayer can be conducted using [[split-screen]], [[System Link]], or [[Xbox Live]]. In the ''[[Halo]]'' games, multiplayer has been regarded as a core element to the game's design and a giant part of the success of the ''Halo'' franchise.
The term '''"Multiplayer"''' generally refers to the ability of most video games allowing more than one person to play a game at the same time in a non-[[campaign]] setting. Multiplayer can be conducted using [[split-screen]], [[System Link]], or [[Xbox Live]]. In the ''[[Halo]]'' games, multiplayer has been regarded as a core element to the game's design and a giant part of the success of the ''Halo'' franchise.


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The profile creator in ''Halo: Combat Evolved'' was very basic. Players had the ability to create a unique name, customize their armor color, and change the game controls and settings. Halo PC's settings were more intricate, including various sound and video settings as well as the ability to create custom control schemes (as opposed to picking preset control schemes).
The profile creator in ''Halo: Combat Evolved'' was very basic. Players had the ability to create a unique name, customize their armor color, and change the game controls and settings. Halo PC's settings were more intricate, including various sound and video settings as well as the ability to create custom control schemes (as opposed to picking preset control schemes).


With the addition of online multiplayer through Xbox LIVE, the profile creator in ''Halo 2'' was redesigned and altered. ''Halo 2'' introduced additional armor colors and the ability for a player to use two colors for their armor. Major additions included the ability to play as a [[Sangheili]] in multiplayer and the addition of [[Multiplayer Emblems|Emblems]]. Emblems were notable for allowing players to identify teammates at a glance -- a sharp contrast to the unmarked waypoints shown in ''Halo: Combat Evolved''.
With the addition of online multiplayer through Xbox LIVE, the profile creator in ''Halo 2'' was redesigned and altered. ''Halo 2'' introduced additional armor colors and the ability for a player to use two colors for their armor. Major additions included the ability to play as a [[Sangheili]] in multiplayer and the addition of [[Multiplayer Emblems|Emblems]]. Emblems were notable for allowing players to identify teammates at a glance—a sharp contrast to the unmarked waypoints shown in ''Halo: Combat Evolved''.


The updated profile creator in ''[[Halo 3]]'' kept those settings and added more. Players could create a Service Tag consisting of a letter and two numbers; Service Tags are now shown over waypoints instead of Emblems. Additional Emblem designs, colors, and features were added. [[Bungie]] also added a gender option, which changes the player's voice when killed. Most notable, however, was the addition of [[Armor Permutations]], which allow players to change the models used for their helmets, pauldrons, and chestplates.
The updated profile creator in ''[[Halo 3]]'' kept those settings and added more. Players could create a Service Tag consisting of a letter and two numbers; Service Tags are now shown over waypoints instead of Emblems. Additional Emblem designs, colors, and features were added. [[Bungie]] also added a gender option, which changes the player's voice when killed. Most notable, however, was the addition of [[Armor Permutations]], which allow players to change the models used for their helmets, pauldrons, and chestplates.


== Halo: Combat Evolved ==
== Halo: Combat Evolved ==
[[Image:Chiron.jpg|thumb|right|300px|Multiplayer action in ''Halo: Combat Evolved'' on [[Chiron TL-34]]: two Blue Team players attack a Red Team player.]]
[[File:Chiron.jpg|thumb|right|300px|Multiplayer action in ''Halo: Combat Evolved'' on [[Chiron TL-34]]: two Blue Team players attack a Red Team player.]]
The multiplayer component of ''[[Halo: Combat Evolved]]''<nowiki/>'s Xbox version was limited to split-screen and System Link play. Five core gametypes existed: [[Slayer]], [[Oddball]], [[Capture The Flag]], [[King of the Hill]], and [[Race]]. Various stock variants with altered settings existed, and players could create their own.
The multiplayer component of ''[[Halo: Combat Evolved]]''<nowiki/>'s Xbox version was limited to split-screen and System Link play. Five core gametypes existed: [[Slayer]], [[Oddball]], [[Capture The Flag]], [[King of the Hill]], and [[Race]]. Various stock variants with altered settings existed, and players could create their own.


Though the game did not support online multiplayer, [[Wikipedia:HTTP tunnel|network tunneling]] programs, such as [http://xbconnect.com/ XBConnect] and [[Wikipedia:XLink Kai|XLink Kai]], could be used to coerce the game into running online. However, the game tends to freeze and stutter while it works to keep things synchronized -- today's internet connection speeds come nowhere close to the 100 megabit connection that the game expects.
Though the game did not support online multiplayer, [[Wikipedia:HTTP tunnel|network tunneling]] programs, such as [http://xbconnect.com/ XBConnect] and [[Wikipedia:XLink Kai|XLink Kai]], could be used to coerce the game into running online. However, the game tends to freeze and stutter while it works to keep things synchronized—today's internet connection speeds come nowhere close to the 100 megabit connection that the game expects.


=== Halo PC ===
=== Halo PC ===
The [[Halo PC|PC version]] supports online multiplayer, and can run games with custom gametypes and up to sixteen players. Six additional maps were also added to the game: {{Levelname|Danger Canyon}}, {{Levelname|Death Island}}, {{Levelname|Gephyrophobia}}, {{Levelname|Ice Fields}}, {{Levelname|Infinity}}, and {{Levelname|Timberland}}. Two additional weapons -- the [[Flamethrower]] and the [[Fuel Rod Gun]] -- became usable in the PC version as well.
The [[Halo PC|PC version]] supports online multiplayer, and can run games with custom gametypes and up to sixteen players. Six additional maps were also added to the game: {{Levelname|Danger Canyon}}, {{Levelname|Death Island}}, {{Levelname|Gephyrophobia}}, {{Levelname|Ice Fields}}, {{Levelname|Infinity}}, and {{Levelname|Timberland}}. Two additional weapons—the [[Flamethrower]] and the [[Fuel Rod Gun]] -- became usable in the PC version as well.


Players can host both [[Wikipedia:Game server#Types of game servers|listen servers]] and [[Wikipedia:Game server#Dedicated game server|dedicated servers]]. A [[Wikipedia:Game server browser|server browser]], provided by GameSpy, comes with the game, though players can also use a LAN browser to find servers. (Alternatively, the [[Wikipedia:IP address|IP address]] or [[Wikipedia:domain name|domain name]] of a server can be accessed directly.) Unfortunately, the game lacks any kind of stat tracking, standardized rules, [[ban]]lists, or cheat detection past what server administrators provide; this complicates competitive organization and the prevention of [[cheating]] and [[Wikipedia:Griefer|griefing]].
Players can host both [[Wikipedia:Game server#Types of game servers|listen servers]] and [[Wikipedia:Game server#Dedicated game server|dedicated servers]]. A [[Wikipedia:Game server browser|server browser]], provided by GameSpy, comes with the game, though players can also use a LAN browser to find servers. (Alternatively, the [[Wikipedia:IP address|IP address]] or [[Wikipedia:domain name|domain name]] of a server can be accessed directly.) Unfortunately, the game lacks any kind of stat tracking, standardized rules, [[ban]]lists, or cheat detection past what server administrators provide; this complicates competitive organization and the prevention of [[cheating]] and [[Wikipedia:Griefer|griefing]].
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== Halo 2 ==
== Halo 2 ==
[[Image:1206873175 All action.jpg|thumb|right|300px|Multiplayer action in ''[[Halo 2]]'' on {{Levelname|Tombstone}}: An ongoing [[Free-For-All]] battle.]]
[[File:1206873175 All action.jpg|thumb|right|300px|Multiplayer action in ''[[Halo 2]]'' on {{Levelname|Tombstone}}: An ongoing [[Free-For-All]] battle.]]
{{quote|They say all good things must come to an end. Well, we say that totally sucks! Thanks for treat our old gal right for all these years. And thanks a million for playing.  <3,| Bungie's farewell message}}
{{quote|They say all good things must come to an end. Well, we say that totally sucks! Thanks for treat our old gal right for all these years. And thanks a million for playing.  <3,| Bungie's farewell message}}


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== Halo 3 ==
== Halo 3 ==
[[Image:1206663408_800px-Mongooseelephant-1-.jpg|thumb|[[Capture the Flag]] in {{Levelname|Sandtrap}}.]]
[[File:1206663408 800px-Mongooseelephant-1-.jpg|thumb|[[Capture the Flag]] in {{Levelname|Sandtrap}}.]]
[[Image:58783113-Full.jpg|300px|thumb|right|[[Spartan-II]]s clash in close-quarters combat.]]
[[File:58783113-Full.jpg|300px|thumb|right|[[Spartan-II]]s clash in close-quarters combat.]]
''[[Halo 3]]'' introduced many new features to its multiplayer experience. The most prominent feature was the ability to play the campaign [[Co-op|cooperatively]] online and via system link with 4 players. Unlike ''Halo 2''<nowiki/> 's local Co-op, where players control "clones" of the same character, each player in ''Halo 3'' is assigned control over [[Master Chief]], [[Thel 'Vadam|Arbiter]], or [[Elites]] [[N'tho 'Sraom]] and [[Usze 'Taham]].
''[[Halo 3]]'' introduced many new features to its multiplayer experience. The most prominent feature was the ability to play the campaign [[Co-op|cooperatively]] online and via system link with 4 players. Unlike ''Halo 2''<nowiki/> 's local Co-op, where players control "clones" of the same character, each player in ''Halo 3'' is assigned control over [[Master Chief]], [[Thel 'Vadam|Arbiter]], or [[Elites]] [[N'tho 'Sraom]] and [[Usze 'Taham]].


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