Martin O'Donnell: Difference between revisions

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{{Era|BS|RW}}
{{Status|RealWorld}}
{{Center|This article is about the composer. For other uses of the name O'Donnell, see [[O'Donnell|here]]. For the gangster in ''i love bees'', see [[Marty (i love bees)|here]].}}
{{Center|This article is about the composer. For other uses of the name O'Donnell, see [[O'Donnell (disambiguation)|here]]. For the gangster in ''i love bees'', see [[Marty (i love bees)|here]].}}
[[File:Martin ODonnell.jpg|thumb|right|300px|Marty in the ViDoc [[O Brave New World]].]]
[[File:Martin ODonnell.jpg|thumb|300px|Marty in the ViDoc [[O Brave New World]].]]
{{Article Quote|John Williams is to movies, as Marty O'Donnell is to video games.}}
{{Article quote|John Williams is to movies, as Marty O'Donnell is to video games.}}
'''Martin "Marty" O'Donnell''' (aka '''Marty the Elder''') (born May 1, 1955) is an [[United States|American]] composer known for his work on musical pieces for video games from [[Bungie Studios]] such as the [[wikipedia:Myth (series)|''Myth'' series]], ''[[wikipedia:Oni (video game)|Oni]]'', and the [[Halo Trilogy|''Halo'' trilogy]]. O'Donnell collaborates with his musical companion [[Michael Salvatori]] for many of the scores. He has also directed voice talent and sound design for the ''Halo'' trilogy. He was [[wikipedia:Dismissal (employment)|terminated without cause]] on April 11, 2014,<ref name="terminate">[https://twitter.com/MartyTheElder/status/456303189998841856 '''Twitter''': ''MartyTheElder''] (@MartyTheElder: "''I'm saddened to say that Bungie's board of directors terminated me without cause on April 11, 2014.''")</ref><ref name="terminate2">[https://halo.bungie.net/en/News/News?aid=11484 '''Bungie.net''': ''There are those who said this day would never come...'']</ref> and has since founded his own studio, Highwire Games, with several other ex-Bungie friends.<ref>http://www.trustedreviews.com/news/legendary-halo-composer-marty-o-donnell-reveals-he-s-working-on-secret-new-game</ref>
'''Martin "Marty" O'Donnell''' (aka '''Marty the Elder''') (born May 1, 1955) is an [[United States|American]] composer known for his work on musical pieces for video games from [[Bungie Studios]] such as the [[wikipedia:Myth (series)|''Myth'' series]], ''[[wikipedia:Oni (video game)|Oni]]'', and the [[Halo Trilogy|''Halo'' trilogy]]. O'Donnell collaborated with his musical companion [[Michael Salvatori]] for many of the scores. He has also directed voice talent and sound design for the ''Halo'' trilogy. He was [[wikipedia:Dismissal (employment)|terminated without cause]] on April 11, 2014,<ref name="terminate">[https://twitter.com/MartyTheElder/status/456303189998841856 '''Twitter''': ''MartyTheElder''] (@MartyTheElder: "''I'm saddened to say that Bungie's board of directors terminated me without cause on April 11, 2014.''")</ref><ref name="terminate2">[https://halo.bungie.net/en/News/News?aid=11484 '''Bungie.net''': ''There are those who said this day would never come...'']</ref> and has since founded his own studio, Highwire Games, with several other ex-Bungie friends.<ref>http://www.trustedreviews.com/news/legendary-halo-composer-marty-o-donnell-reveals-he-s-working-on-secret-new-game</ref>


== Biography ==
== Biography ==
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=== Involvement in the ''Halo'' development ===
=== Involvement in the ''Halo'' development ===
[[File:Chanting_monks.png|thumb|O'Donnell singing with a choir for ''Halo 2'' track ''[[Remembrance]]''.]]
{{Quote|'''Duh-duh-duh-daaaaaah! Duh-duh-duh-daaaaah!''' It would be a real toe tapper... if I had some. You must listen to Marty O'Donnell, he's quite the genius! He da man!|[[Tim Dadabo]] jokingly acting as [[343 Guilty Spark]], commenting on the [[Halo Theme]] and its composition.<ref>[https://youtu.be/bebfm7beKmM?t=857 Original Halo Voice Outtakes]</ref>}}
Soon after producing the music for ''Myth II'', Bungie contracted O'Donnell for several of Bungie's other projects, including ''Oni'' and ''[[Halo: Combat Evolved]]'' (which at the time was code-named ''Blam!'') In 1999, Bungie wanted to re-negotiate the contracts for ''Oni'', and the negotiations resulted in O'Donnell joining the Bungie team, only ten days before the company was bought by Microsoft; he is one of only a handful of Bungie employees who remain working at the company since then. While O'Donnell worked at Bungie, Michael Salvatori handled the business side of TotalAudio. After producing the music for ''Oni'', O'Donnell was tasked with composing the music for Bungie's next project, which would be unveiled at E3 2000. After talking with [[Joseph Staten]], O'Donnell decided the music needed to be "big, exciting, and unusual with a classical orchestra touch to give it some weight and stature. We also wanted it to have some sort of 'ancient' feel to it." The music was recorded and sent to New York the same night the piece was finished; the resulting music became the basis for the [[Halo Trilogy|''Halo'' series]]' "highly recognizable" signature sound.
Soon after producing the music for ''Myth II'', Bungie contracted O'Donnell for several of Bungie's other projects, including ''Oni'' and ''[[Halo: Combat Evolved]]'' (which at the time was code-named ''Blam!'') In 1999, Bungie wanted to re-negotiate the contracts for ''Oni'', and the negotiations resulted in O'Donnell joining the Bungie team, only ten days before the company was bought by Microsoft; he is one of only a handful of Bungie employees who remain working at the company since then. While O'Donnell worked at Bungie, Michael Salvatori handled the business side of TotalAudio. After producing the music for ''Oni'', O'Donnell was tasked with composing the music for Bungie's next project, which would be unveiled at E3 2000. After talking with [[Joseph Staten]], O'Donnell decided the music needed to be "big, exciting, and unusual with a classical orchestra touch to give it some weight and stature. We also wanted it to have some sort of 'ancient' feel to it." The music was recorded and sent to New York the same night the piece was finished; the resulting music became the basis for the [[Halo Trilogy|''Halo'' series]]' "highly recognizable" signature sound.


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=== ''Destiny'' and termination of employment ===
=== ''Destiny'' and termination of employment ===
Following the release of ''Halo: Reach'', Marty was involved in the development of Bungie's next title, ''Destiny''. However, on April 11, 2014, he was terminated without cause by the company's board of directors.<ref name="terminate"/><ref name="terminate2"/> On May 1, 2014, O'Donnell filed a lawsuit against Bungie and its President, [[Harold Ryan]], in Washington's King County Superior Court, alleging the company had failed to pay him for unused vacation time, paid time off, and other benefits.<ref>[http://venturebeat.com/2014/06/06/former-halo-music-composer-sues-bungie-for-failing-to-pay-for-unpaid-benefits/ '''VentureBeat''':  ''Former Halo music composer sues Bungie for unpaid benefits'']</ref> On July 21, 2014, the suit was settled for $95,019.13.<ref>[http://venturebeat.com/2014/07/21/halo-music-creator-wins-legal-settlement-for-unpaid-wages-from-bungies-chief-exclusive '''VentureBeat''': ''Halo music creator wins legal settlement for unpaid wages from Bungie’s chief (exclusive)'']</ref> A second separate but related lawsuit was decided by a court-appointed arbitrator on September 4, 2015. The arbitrator ruled that Bungie had violated its contract with O'Donnell, had unlawfully deprived him of the stock he held in the company, and had illegally excluded him from its profit-sharing plan; initial damages owed totalled $142,500.<ref>[http://venturebeat.com/2015/09/04/ex-bungie-composer-marty-odonnell-wins-epic-legal-fight-with-former-bosses/ '''VentureBeat''': ''Ex-Bungie composer Marty O’Donnell wins epic legal fight with former bosses'']</ref>
Following the release of ''Halo: Reach'', Marty was involved in the development of Bungie's next title, ''Destiny''. However, on April 11, 2014, he was terminated without cause by the company's board of directors.{{Ref/Reuse|terminate}}{{Ref/Reuse|terminate2}} On May 1, 2014, O'Donnell filed a lawsuit against Bungie and its President, [[Harold Ryan]], in Washington's King County Superior Court, alleging the company had failed to pay him for unused vacation time, paid time off, and other benefits.<ref>[http://venturebeat.com/2014/06/06/former-halo-music-composer-sues-bungie-for-failing-to-pay-for-unpaid-benefits/ '''VentureBeat''':  ''Former Halo music composer sues Bungie for unpaid benefits'']</ref> On July 21, 2014, the suit was settled for $95,019.13.<ref>[http://venturebeat.com/2014/07/21/halo-music-creator-wins-legal-settlement-for-unpaid-wages-from-bungies-chief-exclusive '''VentureBeat''': ''Halo music creator wins legal settlement for unpaid wages from Bungie’s chief (exclusive)'']</ref> A second separate but related lawsuit was decided by a court-appointed arbitrator on September 4, 2015. The arbitrator ruled that Bungie had violated its contract with O'Donnell, had unlawfully deprived him of the stock he held in the company, and had illegally excluded him from its profit-sharing plan; initial damages owed totalled $142,500.<ref>[http://venturebeat.com/2015/09/04/ex-bungie-composer-marty-odonnell-wins-epic-legal-fight-with-former-bosses/ '''VentureBeat''': ''Ex-Bungie composer Marty O’Donnell wins epic legal fight with former bosses'']</ref>


=== ''Highwire Games'' ===
=== ''Highwire Games'' ===
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*The ODST achievement [[Be Like Marty]] is a reference to him, who apparently hung back and let other people kill enemies in games of [[Firefight]]. This was explained in the [[Bungie Podcast]].
*The ODST achievement [[Be Like Marty]] is a reference to him, who apparently hung back and let other people kill enemies in games of [[Firefight]]. This was explained in the [[Bungie Podcast]].


=== As an Easter Egg ===
=== As an Easter egg ===
*In the ''Halo 3'' [[Microsoft Sam]] Easter Egg, O' Donnell is referenced twice; "Happy Easter Marty", and "I am a monument to all of Marty's sins lololol".
*In the ''Halo 3'' [[Microsoft Sam]] Easter Egg, O' Donnell is referenced twice; "Happy Easter Marty", and "I am a monument to all of Marty's sins lololol".
*In ''Halo: Reach'' should the player die in a game of [[Firefight]] with [[Cortana]]'s voice equipped, she may exclaim, "Marty, I'll always love you!"
*In ''Halo: Reach'' should the player die in a game of [[Firefight]] with [[Cortana]]'s voice equipped, she may exclaim, "Marty, I'll always love you!"
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==Sources==
==Sources==
<references/>
{{Ref/Sources}}


==External links==
==External links==
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*[http://twitter.com/MartyTheElder ''Martin O'Donnell'''s '''Twitter''']
*[http://twitter.com/MartyTheElder ''Martin O'Donnell'''s '''Twitter''']
*[http://g4tv.com/xplay/videos/27678/G-Phoria-08-Game-of-the-Year.html Thanking G4 for making Halo 3 the Game of the Year]
*[http://g4tv.com/xplay/videos/27678/G-Phoria-08-Game-of-the-Year.html Thanking G4 for making Halo 3 the Game of the Year]
[[Category:Halo Music| ]]
 
{{DEFAULTSORT:O'Donnell, Martin}}
[[Category:Composers]]
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