M739 SAW/Gameplay: Difference between revisions

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Tag: Mobile edit
Tag: Mobile edit
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* As with the [[MA5D assault rifle]], the M739 SAW is most effective at close range with its trigger held until the target has been eliminated, and  fired in short, concise bursts at moderate ranges. The M739, however, is much more accurate than the MA5D with its slower bloom increase, allowing the user to fire much longer bursts and engage targets at much longer ranges.
* As with the [[MA5D assault rifle]], the M739 SAW is most effective at close range with its trigger held until the target has been eliminated, and  fired in short, concise bursts at moderate ranges. The M739, however, is much more accurate than the MA5D with its slower bloom increase, allowing the user to fire much longer bursts and engage targets at much longer ranges.
* The SAW has a much faster kill time then normal starter weapons, allowing you to rip through waves of enemies extremely fast. Use this to your advantage to down scouts before they can retreat.
* The SAW has a much faster kill time then normal starter weapons, allowing you to rip through waves of enemies extremely fast. Use this to your advantage to down scouts before they can retreat.
* With the strength of the light machine gun combined with the large magazine size, the M739 can serve as a portable turret. While participating in game types such as [[Team Slayer]] or [[Capture the Flag]] in which vehicles are involved, a teammate can ride on the back of a [[Mongoose]] with the SAW; converting the Mongoose into a downsized Warthog. Another advantage to this method is the increased looking mobility which is twice than that of a Warthog turret.
* With the strength of the light machine gun combined with the large magazine size, the M739 can serve as a portable turret. While participating in game types such as [[Team Slayer]] or [[Capture the Flag]] in which vehicles are involved, a teammate can ride on the back of a [[Mongoose]] with the SAW; converting the Mongoose into a downsized Warthog. Another advantage to this method is the increased looking mobility which is twice than that of a Warthog turret. You should only do this once any anti-vehicle weapons are in your control, or else you might be giving the other team a free double kill.
* This same priciple of a "mobile turret" can be employed defensively as well. An M739-armed player can effectively single-highhandedly protect an objective from any small assaults and seriously cripple larger ones, allowing the rest of their team to focus on dealing with the enemy and their own objective.
* This same priciple of a "mobile turret" can be employed defensively as well. An M739-armed player can effectively single-highhandedly protect an objective from any small assaults and seriously cripple larger ones, allowing the rest of their team to focus on dealing with the enemy and their own objective.
* The SAW's reload time is relatively long in comparison to similar loadout weapons, making it imperative to briefly withdraw from combat and find cover before attempting to reload, and to manage ammo consumption in dense combat scenarios. The reload is also the same if the magazine is empty or not, meaning that there is no penalty for unloading the entire mag.
* The SAW's reload time is relatively long in comparison to similar loadout weapons, making it imperative to briefly withdraw from combat and find cover before attempting to reload, and to manage ammo consumption in dense combat scenarios. The reload is also the same if the magazine is empty or not, meaning that there is no penalty for unloading the entire mag.
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