Halo 3: ODST Original Soundtrack: Difference between revisions

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*The movement "Orbital Drop Shock Trooper" from the Finale has a runtime of 3:43, a reference to [[7|seven]] and possibly the eponymous [[Monitor]] [[343 Guilty Spark]]. Additionally "Prepare to Drop," named after the game's tagline, has a runtime of 1:17, a reference to [[John-117|Master Chief]].
*The movement "Orbital Drop Shock Trooper" from the Finale has a runtime of 3:43, a reference to [[7|seven]] and possibly the eponymous [[Monitor]] [[343 Guilty Spark]]. Additionally "Prepare to Drop," named after the game's tagline, has a runtime of 1:17, a reference to [[John-117|Master Chief]].


*Marty O'Donnell was going for more of a jazz perspective. Throughout the Soundtrack there are several songs that contain solo saxaphone sections to add to the created atmosphere. There are two songas however that include electric guitar along with heavy sounds to create cinematic moments in the game. These two tracks are Skyline and Traffic Jam.
*Marty O'Donnell was going for more of a jazz perspective. Throughout the Soundtrack there are several songs that contain solo saxaphone sections to add to the created atmosphere. There are two songs however that include electric guitar along with heavier sounding precussion to create cinematic moments in the game. These two tracks are Skyline and Traffic Jam.
*The soundtrack won several awards; the Best Original Score at the 2009 Spike Video Game Awards{{citation needed}} and Best Original Score and Sounds in the Czech Gaming Awards "Invaze 2009".{{citation needed}}
*The soundtrack won several awards; the Best Original Score at the 2009 Spike Video Game Awards{{citation needed}} and Best Original Score and Sounds in the Czech Gaming Awards "Invaze 2009".{{citation needed}}