Chris Barrett: Difference between revisions

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{{Era|H1|H2|H3|RW|BS}}
{{Status|RealWorld}}
{{ratings}}
{{Disambig header|the Bungie employee|other Chrises|Chris}}
[[File:Bungie - Chris Barrett.png|thumb|350px|Chris Barrett in the ViDoc ''[[Bungie ViDoc: O Brave New World|O Brave New World]]''.]]
'''Christopher (Chris) Barrett''' is an employee at [[Bungie]] Studios.  
'''Christopher (Chris) Barrett''' is an employee at [[Bungie]] Studios.  


==Biography==
==Biography==
In [[2001]], when [[Halo: Combat Evolved]] was released, Barrett was credited as an artist on Bungie's team. When ''[[Halo 2]]'' was released, Barrett was working as a level designer.  
Christopher Barrett joined Bungie in 2000. In [[2001]], when ''[[Halo: Combat Evolved]]'' was released, Barrett was credited as an artist on Bungie's team.<ref>'''[[Halo: Combat Evolved]]''' [[Halo: Combat Evolved credits|credits]]</ref> During ''[[Halo 2]]'''s development, Barrett was working as a Lead environment artist.<ref>'''[[Halo 2]]''' [[Halo 2 credits|credits]]</ref> He also worked as a campaign environment lead.<ref>'''[[Halo 3]]''' [[Halo 3 credits|credits]]</ref> Barrett did additional art direction in ''[[Halo 3: ODST]]'' and additional environment art in ''[[Halo: Reach]]''.<ref>'''[[Halo 3: ODST]]''' [[Halo 3: ODST credits|credits]]</ref><ref>'''[[Halo: Reach]]''' [[Halo: Reach credits|credits]]</ref>


He worked on the level [[Metropolis]] in ''Halo 2'', and is most known from his personal Easter Egg; [[Tterrab Industries]].
Notably, he worked on the campaign level ''[[Metropolis]]'' in ''Halo 2'', and is most known from his personal Easter Egg; [[Tterrab Industries]].


== Games ==
==Gameography==
*[[w:c:bungie:Myth II: Soulblighter|Myth II: Soulblighter]] - Multiplayer Artist
*''Myth II'' - Multiplayer Artist
*Myth II: Chimera
*''Myth II: Chimera''
*''[[Halo: Combat Evolved]]'' - Artist
*''[[Halo: Combat Evolved]]'' - Artist
*''[[Halo 2]]'' - Lead Environment Artist
*''[[Halo 2]]'' - Lead Environment Artist
*''[[Halo 3]]'' - Campaign Environment Lead
*''[[Halo 3]]'' - Campaign Environment Lead
*''[[Halo 3: ODST]]'' - Additional Art Direction
*''[[Halo: Reach]]'' - Additional Environment Art
*''Destiny'' - Art Director


==Bungie.net Profile==
==Bungie.net Profile==
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*Mode of Transport: Classified
*Mode of Transport: Classified
*Fake Weapon: Classified
*Fake Weapon: Classified
*Biography: Chris has contributed to multiple projects at Bungie including Myth II, Myth II: Chimera, ''Halo: Combat Evolved'' and ''Halo 2''.<ref>[http://www.bungie.net/Inside/MeetTheTeam.aspx?person=barrett Bungie.net employee details]</ref>
*Biography: Chris has contributed to multiple projects at Bungie including ''Myth II'', ''Myth II: Chimera'', ''Halo: Combat Evolved'' and ''Halo 2''.<ref>[http://halo.bungie.net/Inside/MeetTheTeam.aspx?person=barrett Bungie.net employee details]</ref>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}