343 Guilty Spark (level)/Walkthrough: Difference between revisions

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{{Title|343 Guilty Spark/Walkthrough}}
{{Status|Gameplay}}
{{Walkthrough Infobox
{{Title|343 Guilty Spark Walkthrough}}
|pagelabel=Walkthrough
{{Walkthrough infobox
|era=[[Halo: Combat Evolved]]
||era=[[Halo: Combat Evolved]]
|prev=[[Assault on the Control Room/Walkthrough|Assault on the Control Room]]
|prev=[[Assault on the Control Room/Walkthrough|Assault on the Control Room]]
|next=[[The Library/Walkthrough|The Library]]
|next=[[The Library/Walkthrough|The Library]]
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<br>[[Flood]]
<br>[[Flood]]
|skulls=
|skulls=
|pagename=343 Guilty Spark
|pagegamelabel=CE
}}
}}


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*[[M90 shotgun]]
*[[M90 shotgun]]
*[[Type-25 plasma pistol]]
*[[Type-25 plasma pistol]]
*[[Type-25 plasma rifle]]
*{{Pattern|Okarda'phaa|plasma rifle}}
*[[Type-33 Needler]]
*[[Type-33 Needler]]
*[[Type-1 plasma grenade]]
*{{Pattern|Anskum|plasma grenade}}
*[[M9 fragmentation grenade]]
*[[M9 fragmentation grenade]]
*[[Type-29 Shade]]
*{{Pattern|Mamua'uda|Shade}}
*[[M41 rocket launcher]] (Only can be pickable if player stalls around extraction point more than 10 minutes when killing Combat Form, usually wielded by Combat Form Human)
*[[M41 rocket launcher]] (Only can be pickable if player stalls around extraction point more than 10 minutes when killing Combat Form, usually wielded by Combat Form Human)


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== Vehicles ==
== Vehicles ==
*[[D77-TC Pelican]] (non-drivable)
*[[D77-TC Pelican]] (non-drivable)
*[[Type-25 Spirit]] (non-drivable)
*{{Pattern|Dextro Xur|Spirit}} (non-drivable)


== Equipment ==
== Equipment ==
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In the next room, grab a Plasma Pistol and send some overcharged shots over to the Covenant on the floor. Once most of them are killed, grab your Assault Rifle and get on the floor and beat the rest to death. Moving on to the next room, you'll see three Jackals; kill them. In the next hallway, you should see a dead Jackal, a lot of Covenant blood, and a small room full of mangled Covenant corpses.
In the next room, grab a Plasma Pistol and send some overcharged shots over to the Covenant on the floor. Once most of them are killed, grab your Assault Rifle and get on the floor and beat the rest to death. Moving on to the next room, you'll see three Jackals; kill them. In the next hallway, you should see a dead Jackal, a lot of Covenant blood, and a small room full of mangled Covenant corpses.


Eventually, you'll come to a room with holes, plasma scoring, blood, mangled bodies, flaming wreckage, and a very frightened Marine. Now move to the other side of the room and you should probably find a fully charged [[Plasma Rifle]]. Swap your Plasma Pistol for it. Afterward, get onto the second level, into the next room, and activate the light bridge and move down the ramp.
Eventually, you'll come to a room with holes, plasma scoring, blood, mangled bodies, flaming wreckage, and a very frightened Marine. Now move to the other side of the room and you should probably find a fully charged {{Pattern|Okarda'phaa|plasma rifle}}. Swap your Plasma Pistol for it. Afterward, get onto the second level, into the next room, and activate the light bridge and move down the ramp.


An interesting thing to note is that when you return to the room the scared marine was in, in the next chapter, he will be oddly missing, with no blood and no signs of conflict with the [[Flood]].
An interesting thing to note is that when you return to the room the scared marine was in, in the next chapter, he will be oddly missing, with no blood and no signs of conflict with the [[Flood]].


==Part 02: The Flood==
==Part 02: The Flood==
 
[[Image:Flood_attack.jpg|thumb|right|The Master Chief combats the Flood.]]
[[File:Flood attack.jpg|thumb|The Master Chief combats the Flood.]]
Load your game and take a good look around the room. There are six doors on the ground level: one behind you, one in front of you, and two on either side of you. To your left, there is a supply of Pistol and Assault Rifle ammo. Fill up on Assault Rifle ammo, and then go to the door in front of you.  
Load your game and take a good look around the room. There are six doors on the ground level: one behind you, one in front of you, and two on either side of you. To your left, there is a supply of Pistol and Assault Rifle ammo. Fill up on Assault Rifle ammo, and then go to the door in front of you.  


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<div class="floatleft">{{#widget:YouTube|id=a6v5gnzVNH0|width=300|height=200}}</div>
<div class="floatleft">{{#widget:YouTube|id=a6v5gnzVNH0|width=300|height=200}}</div>


[[Category:Walkthrough]]
[[Category:Halo: Combat Evolved walkthroughs]]