Backwash: Difference between revisions

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*In one of the bitmaps for this level it says 'It's looking a little rough out there'.
*In one of the bitmaps for this level it says 'It's looking a little rough out there'.
*Along with [[Desolation]], this is the only level in the [[Halo]] Trilogy to spawn a [[Sentinel Beam]] by default.
*Along with [[Desolation]], this is the only level in the [[Halo]] Trilogy to spawn a [[Sentinel Beam]] by default.
*There was a gametype called predator that was designed for use on this map. It was a variant of juggernaut in which the juggerenaut or "Predator" was fast, invisible, had radar, had an [[energy sword]] and was only supposed to use melee attacks. The other players were only allowed to use the Battle Rifle and had no radar and therefore it required alot of teamwork to take down the predator. The fog made it alsmost impossible to see the predator (at least from a distance) meaning that the other players had to stick together. Also neither the predator or the other players had energy shields. This made for a very "spooky" atmosphere.
*There was a gametype called Predator that was designed for use on this map. It was a variant of [[Juggernaut]] in which the Juggerenaut or "Predator" was fast, invisible, had radar, had an [[Energy Sword]] and was only supposed to use melee attacks. The other players were only allowed to use the Battle Rifle and had no radar and therefore it required a lot of teamwork to take down the Predator. The fog made it alsmost impossible to see the Predator (at least from a distance) meaning that the other players had to stick together. Also neither the predator or the other players had energy shields. This made for a very "spooky" atmosphere.


==Easter Egg==
==Easter Egg==
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