BR55 battle rifle: Difference between revisions

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The '''BR55 Battle Rifle''' is a [[United Nations Space Command]] infantry service rifle.<ref>'''[[Halo Encyclopedia]]''', page 305</ref> It is notable for its powerful three-round burst fire and accurate 2x scope, making it more efficient at farther ranges than the [[MA5 Series|MA5 series assault rifles]].  
The '''BR55 Battle Rifle''' is a [[United Nations Space Command]] infantry service rifle.<ref>'''[[Halo Encyclopedia]]''', ''page 305''</ref> It is notable for its powerful three-round burst fire and accurate 2x scope, making it more efficient at farther ranges than the [[MA5 Series|MA5 series assault rifles]].  


==Overview==
==Overview==
{{Quote|''When nothing else gets the job done, the BR55 Battle Rifle will do. As the standard gun for all UNSC forces, the BR55 is the easiest gun to pick up and use. Almost all soldiers have trained with it, making its slight defects less noticeable, while accentuating its high rate of fire and accuracy. With both semi-automatic and burst-fire modes, the BR55 is the backbone of all UNSC armed forces.|'' ''Halo Encyclopedia''}}
{{Quote|''When nothing else gets the job done, the BR55 Battle Rifle will do. As the standard gun for all UNSC forces, the BR55 is the easiest gun to pick up and use. Almost all soldiers have trained with it, making its slight defects less noticeable, while accentuating its high rate of fire and accuracy. With both semi-automatic and burst-fire modes, the BR55 is the backbone of all UNSC armed forces.|'' ''Halo Encyclopedia''}}


The BR55 Battle Rifle is a gas-operated, magazine-fed, mid-to-long range weapon capable of semi-automatic and burst-firing modes. [[XBR55 Battle Rifle|Prototypes]] of the BR55 existed as early as [[2524]] and were later used in [[2525]] during the [[First Battle of Harvest|fall]] of [[Harvest]]. The standardized version of the weapon was in service by [[2531]].<ref>''Halo Wars''</ref><ref>'''Halo Legends:''' ''Homecoming''</ref> The weapon's heavy-barreled variant, the [[BR55HB SR Battle Rifle]], entered service in [[2548]], superseding the [[M392 Designated Marksman Rifle]], which had been steadily phased out in favor of the BR55, in service in all branches of the military with exception of the [[UNSC Army|Army]].<ref>[http://halo.xbox.com/en-us/intel/featured/gallery/dmr/c0dfea7c-87fa-4224-82ff-c44d93b73f03 '''Halo Waypoint''', ''DMR'']</ref> The weapon fires the M634 9.5x40mm X-HP-SAP round from a 36-round magazine, though the heavy-barreled variant utilizes the 9.5x40mm KURZ<ref>'''[[The Art of Halo 3]]''', page 57</ref>. Additionally, the weapon features a [[telescopic sight|scope attachment]] capable of 2x magnification. It does reasonable damage to enemies, being able to kill most within a few bursts (normally four when enemy is fully shielded), and can easily land headshots on unshielded targets, resulting in a one-hit kill. Its accuracy and range are also reasonably high, being able to hit a target from medium to semi-long ranges. It is highly recommended to always have one on hand on higher difficulty levels.
The BR55 Battle Rifle is a gas-operated, magazine-fed, mid-to-long range weapon capable of semi-automatic and burst-firing modes. [[XBR55 Battle Rifle|Prototypes]] of the BR55 existed as early as [[2524]] and were later used in [[2525]] during the [[First Battle of Harvest|fall]] of [[Harvest]]. The standardized version of the weapon was in service by [[2531]].<ref>'''Halo Wars'''</ref><ref>'''Halo Legends:''' ''Homecoming''</ref> The weapon's heavy-barreled variant, the [[BR55HB SR Battle Rifle]], entered service in [[2548]], superseding the [[M392 Designated Marksman Rifle]], which had been steadily phased out in favor of the BR55, in service in all branches of the military with exception of the [[UNSC Army|Army]].<ref>[http://halo.xbox.com/en-us/intel/featured/gallery/dmr/c0dfea7c-87fa-4224-82ff-c44d93b73f03 '''Halo Waypoint''', ''DMR'']</ref> The weapon fires the M634 9.5x40mm X-HP-SAP round from a 36-round magazine, though the heavy-barreled variant utilizes the 9.5x40mm KURZ<ref>'''[[The Art of Halo 3]]''', ''page 57''</ref>. Additionally, the weapon features a [[telescopic sight|scope attachment]] capable of 2x magnification. It does reasonable damage to enemies, being able to kill most within a few bursts (normally four when enemy is fully shielded), and can easily land headshots on unshielded targets, resulting in a one-hit kill. Its accuracy and range are also reasonably high, being able to hit a target from medium to semi-long ranges. It is highly recommended to always have one on hand on higher difficulty levels.


This titanium alloy weapon is gas-operated with a rotating bolt. Therefore, the charging handle must be racked before the first round can be fired; this will put a round into the barrel. The charging handle used to chamber the round is located on the left side of the weapon and does not move during operation. Once the first round is fired, the gases from that round—and those to follow—impinge upon a gas piston, which pushes back the bolt carrier, rotating the bolt inside and continuing to chamber rounds until the magazine is empty. Once the magazine is empty, the charging handle (even though not illustrated in-game) can either be pulled back and locked or it can be fully cycled after a fresh magazine has been housed. If it is pulled back and locked, then it must be pushed forward once a fresh magazine is housed to chamber a new round. The magazine release button is located on both sides of the gun with an arrow pointing down towards the housed mag in the stock. The ejection port is located on the right side of the weapon. There is also a fire selector on both sides of the ammo display.
This titanium alloy weapon is gas-operated with a rotating bolt. Therefore, the charging handle must be racked before the first round can be fired; this will put a round into the barrel. The charging handle used to chamber the round is located on the left side of the weapon and does not move during operation. Once the first round is fired, the gases from that round—and those to follow—impinge upon a gas piston, which pushes back the bolt carrier, rotating the bolt inside and continuing to chamber rounds until the magazine is empty. Once the magazine is empty, the charging handle (even though not illustrated in-game) can either be pulled back and locked or it can be fully cycled after a fresh magazine has been housed. If it is pulled back and locked, then it must be pushed forward once a fresh magazine is housed to chamber a new round. The magazine release button is located on both sides of the gun with an arrow pointing down towards the housed mag in the stock. The ejection port is located on the right side of the weapon. There is also a fire selector on both sides of the ammo display.
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