ONI: Sword Base/Walkthrough: Difference between revisions

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==Office of Naval Intelligence (Rally Point Bravo)==
==Office of Naval Intelligence (Rally Point Bravo)==
===They Like to Grow 'Em Big Back Home===
===They Like to Grow 'Em Big Back Home===
Get in your Warthog. No matter which way you go, your going back where you came from. You'll have to face down three Revenants and a couple of Ghosts. Once your done that there's a few ground troops, but you'll make short work of them. Head back up to the Big Metal Door and flip the switch. It'll open and you should drive in right up to the barrier. Hop on the Turret. Go Nuts. Kat and the Gunner won't get back in the Hog cause it can't go anywhere, so you've got a big stationary emplacement to kill everything you see. There are plenty of Jackals, Grunts and an Elite or two, but they're all meat under the cannon. Once you've pacified the area, hop out. You'll need to refresh your ammo on the wall and then move forward slowly. You'll encounter one or two more Elites and Ultra and a Major. Use your DMR to finish them quickly. Then move up to the next area. Carefully enter the underground garage. You'll note the two [[Mgalekgolo|very large armor plated cannons]]. These are not [[John-117|your daddy's]] Hunters. These Hunters are smarter, faster and more deadly than ever. The easiest way to get them is sneak up quickly while they are distracted (possibly by a Kat shaped object) and quickly attach a Plasma Grenade to each one's back. that should take care of the armor. Then finish up with a plethora of DMR rounds or close in and use a [[M45 Tactical Shotgun|Shotgun]]. Once the Hunters are down, take down any remaining forces in the area and get in the Elevator.
Get in the Gauss Warthog. Try and get a trooper with a rocket launcher to ride shotgun, and have Kat take the main cannon. No matter which way you went initially, you're going back where you came from, to the starting area where you faced the Wraiths. You'll have to face down three to four Revenants and a couple of Ghosts. The Gauss cannon on the Warthog is MUCH more powerful than the usual chaingun, but don't get cocky. On high difficulties Revenant shots will kill you very quickly. Avoid flipping your vehicle, and don't charge straight at the Revenants! Circle them rapidly to dodge their slower moving shots. The AI gunner on the Gauss cannon is quite accurate and should make short work of the Covenant enemies here regardless of what your passenger does. It's generally better to have Kat on the gun; if you take a hit it will likely kill your army trooper. Kat, on the other hand, can't die. Once you're done, (everything alien is dead), head back to the small hillock where you picked up the Rocket Launcher earlier in the level, and you'll find a brand-new launcher and full ammunition! Head up to the big metal door and flip the switch to open it. Drive in with the Warthog, right up to the barrier. Your gunner and passenger will hop out of the Warthog, but don't leave just yet. A few Covenant troops (Grunts, Jackals, 2 Elites) will come down the ramp towards the barrier. Hop on the Gauss turret and go nuts. The Gauss cannon will insta-kill any of the Covenant here (except shielded Jackals) with one shot. Kat and the trooper won't get back in the Hog cause it can't go anywhere, so you've got a big stationary emplacement to kill everything you see. Once you've pacified the area, hop out. Use your DMR to mop up the survivors of your Gauss rampage. Then move up to the next area. Carefully enter the underground garage. You'll note the two [[Mgalekgolo|very large armor plated cannons]]. These are not [[John-117|your daddy's]] Hunters. These Hunters are smarter, faster and more deadly than ever. Here's where that rocket-equipped army trooper really comes in handy. He's got unlimited ammo so let him beat up on the Hunters. Help him out with your own rockets to take the Hunters down nice and quick. If you don't have rockets, you can use [[M45 Tactical Shotgun|Shotgun]] at close range to defeat the Hunters. Dodge their melee attacks (no small task) and fire at their exposed backs. Once the Hunters are down, Kat will head for the elevator, running past a very confused reinforcement Elite while doing so, leaving him wide open for an easy assassination. Hop in the elevator with Kat.
 
===Somehow I Don't Think These Guys Want to be My Friend===
===Somehow I Don't Think These Guys Want to be My Friend===
Once your off the Elevator, toss a grenade down to the end of the hallway and charge forward. Sweep the Shotgun through the Grunts and Jackals and Take out the Elite. Once you've killed them if you need to heal up run back real quick and grab the health. Now it's time to join the rest of your [[Noble Team|squad]]. Run Forward and head across the open area, deal with the Jackals and Grunts first then the Elites. Head up the side clearing as you go. there will be plenty of Elite and Jackal Majors to deal with. But in return you'll pick up a fancy [[Type-31 Rifle|Needle Rifle]]. Once you reach the top catwalk you'll encounter a last catwalk with an Elite Ultra and some Grunts on the other side. Use the Needle Rifle to make short work of him. Watch out for the General with the Fuel Rod Gun but if you bring his shields down once (a grenade works really well) he'll run off. Move forward. You'll encounter a few Jackals but you can make short work of them. Grab the [[M41 SSR MAV/AW|M41 SSRM Rocket Launcher]] but keep your DMR out. There are a few cloaked [[Special Operations Sangheili|Spec-Ops Elites]] sneaking about that you need to put down. Then you can kill [[Type-26 Ground Support Aircraft|Banshees]] to your heart's content. Clear the skies and the cutscene plays. Say hi to Dr. Halsey.
Once your off the Elevator, toss a grenade down to the end of the hallway and charge forward. Sweep the Shotgun through the Grunts and Jackals and Take out the Elite. Once you've killed them if you need to heal up run back real quick and grab the health. Now it's time to join the rest of your [[Noble Team|squad]]. Run Forward and head across the open area, deal with the Jackals and Grunts first then the Elites. Head up the side clearing as you go. there will be plenty of Elite and Jackal Majors to deal with. But in return you'll pick up a fancy [[Type-31 Rifle|Needle Rifle]]. Once you reach the top catwalk you'll encounter a last catwalk with an Elite Ultra and some Grunts on the other side. Use the Needle Rifle to make short work of him. Watch out for the General with the Fuel Rod Gun but if you bring his shields down once (a grenade works really well) he'll run off. Move forward. You'll encounter a few Jackals but you can make short work of them. Grab the [[M41 SSR MAV/AW|M41 SSRM Rocket Launcher]] but keep your DMR out. There are a few cloaked [[Special Operations Sangheili|Spec-Ops Elites]] sneaking about that you need to put down. Then you can kill [[Type-26 Ground Support Aircraft|Banshees]] to your heart's content. Clear the skies and the cutscene plays. Say hi to Dr. Halsey.
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