The Maw (Level): Difference between revisions

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''{[[Master Chief|The Chief]] surveys the bridge carefully with his [[Assault Rifle]], never missing a beat}''
''{[[Master Chief|The Chief]] surveys the bridge carefully with his [[Assault Rifle]], never missing a beat}''


'''343 Guilty Spark:''' "Why do you continue to fight us, [[Reclaimer]]? You cannot win! Give us the construct, and I will endeavour to make your death relatively painless and -"
'''343 Guilty Spark:''' "Why do you continue to fight us, [[Reclaimer]]? You cannot win! Give us the construct, and I will endeavor to make your death relatively painless and -"


''{Another tone sounds}''
''{Another tone sounds}''
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#"You would destroy this [[Installation 04|installation]], as well as this fascinating record?"
#"You would destroy this [[Installation 04|installation]], as well as this fascinating record?"
#"Do you require medical attention?"  
#"Do you require medical attention?"  
#"Your behaviour is not in accordance with established protocols."
#"Your behavior is not in accordance with established protocols."
#"Oh, how touching."  
#"Oh, how touching."  
#"Detaching the failsafe just now?"  
#"Detaching the failsafe just now?"  
#"Please. Surrender the [[Cortana|construct]] and I will endeavour to make the necessary repairs as quickly as possible."
#"Please. Surrender the [[Cortana|construct]] and I will endeavor to make the necessary repairs as quickly as possible."
#"The [[Flood]] continue to multiply, [[Reclaimer]]!"
#"The [[Flood]] continue to multiply, [[Reclaimer]]!"
#"Why do you continue to ignore your task?"  
#"Why do you continue to ignore your task?"  
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''{When you knock out the reactor}''
''{When you knock out the reactor}''


'''Cortana:''' "Analysing. Fusion reactor number one destabilizing. Use explosives on the other three reactors. That should be enough to trigger a wildcat explosion of the engines."  
'''Cortana:''' "Analyzing. Fusion reactor number one destabilizing. Use explosives on the other three reactors. That should be enough to trigger a wildcat explosion of the engines."  


''{When you kill the third reactor, leaving only one left}''
''{When you kill the third reactor, leaving only one left}''
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As you move towards the next area, a door will be smashed open with a ton of Flood behind it. Move to the left of the door, so they won't be able to see you when it opens. Bounce a frag grenade into their midst, then follow up with your trusty shotgun. There is a lot of Flood here; so another grenade thrown far back into the hall and slightly around the corner would be a good idea. Your shotgun will finish the job nicely. If It’s on legendary; it's a good idea to throw two grenades in the door.
As you move towards the next area, a door will be smashed open with a ton of Flood behind it. Move to the left of the door, so they won't be able to see you when it opens. Bounce a frag grenade into their midst, then follow up with your trusty shotgun. There is a lot of Flood here; so another grenade thrown far back into the hall and slightly around the corner would be a good idea. Your shotgun will finish the job nicely. If It’s on legendary; it's a good idea to throw two grenades in the door.


Next comes the mess hall. This part is hard. Open the door into the next area, but don't go through. Pop the infection forms first. Now you can just barely peek in and zoom in with your pistol to your left. A Hunter should come storming into the hall and start taking down the Flood. Aim for that bright orange back meat, and start shooting. If just one pistol round gets past his armor, he's dead. No need to wait for the perfect shot. He's too busy with the Flood to notice you. Another Hunter will smash through a door to your right, but he'll soon retreat into the mess hall if you don't kill him first. Follow him and shoot him in the back as he battles the Flood. Grab the health pack ONLY IF YOU NEED IT (remember there are two here) and a few grenades here if you need to. You have to do all this very quickly so you can take advantage of the confusion in the next area. If you're having trouble, don't worry about killing the Hunters. You can get them later. It is better if you get rid of them quickly though. If you look at one of the walls near the health packs you can see a menu. There is another way of killing hunters that is also kind of easy but you have to get perfect timing. Take a shotgun or a pistol and get really close to the hunter. The hunter will bend down and try to ram into you. Walk backwards so the hunter doesn't hit you. The hunter will try to ram into you, and then it will jump up and swing its shield in the air, also trying to hit you wit the shield, so just keep backtracking, and when the shield is in the air, its stomach is unprotected, so just fire like crazy at it. It might take two or three tries, but it'll work, and usually, you don't even lose any health.
Next comes the mess hall. This part is hard. Open the door into the next area, but don't go through. Pop the infection forms first. Now you can just barely peek in and zoom in with your pistol to your left. A Hunter should come storming into the hall and start taking down the Flood. Aim for that bright orange back meat, and start shooting. If just one pistol round gets past his armor, he's dead. No need to wait for the perfect shot. He's too busy with the Flood to notice you. Another Hunter will smash through a door to your right, but he'll soon retreat into the mess hall if you don't kill him first. Follow him and shoot him in the back as he battles the Flood. Grab the health pack only if you need it (remember, there are two here) and a few grenades here if you need to. You have to do all this very quickly so you can take advantage of the confusion in the next area. If you're having trouble, don't worry about killing the Hunters. You can get them later. It is better if you get rid of them quickly though. If you look at one of the walls near the health packs you can see a menu. There is another way of killing hunters that is also kind of easy but you have to get perfect timing. Take a shotgun or a pistol and get really close to the hunter. The hunter will bend down and try to ram into you. Walk backwards so the hunter doesn't hit you. The hunter will try to ram into you, and then it will jump up and swing its shield in the air, also trying to hit you wit the shield, so just keep backtracking, and when the shield is in the air, its stomach is unprotected, so just fire like crazy at it. It might take two or three tries, but it'll work, and usually, you don't even lose any health.


You may get a déjà vu feeling as you enter the mess hall for your first difficult battle of the level, and as on the first level, you should run straight through the chaos. Once safely on the other side of the Covenant, you have a few options. You could just move on to the bridge and leave these enemies behind, but wheres the fun in that? We're going to go back in and use our pistol to pick off the SpecOps Grunts. Then you can rush the SpecOps Officer Elite and blast him a few times with the shotgun. Be careful. This type of Elite makes use of grenades extensively and with worrying accuracy.  
You may get a déjà vu feeling as you enter the mess hall for your first difficult battle of the level, and as on the first level, you should run straight through the chaos. Once safely on the other side of the Covenant, you have a few options. You could just move on to the bridge and leave these enemies behind, but wheres the fun in that? We're going to go back in and use our pistol to pick off the SpecOps Grunts. Then you can rush the SpecOps Officer Elite and blast him a few times with the shotgun. Be careful. This type of Elite makes use of grenades extensively and with worrying accuracy.  
[[Image:mawjunction.jpg|150px|right|thumb|You will pass a junction, make sure to note this as you'll be back.]]
[[Image:mawjunction.jpg|150px|right|thumb|You will pass a junction, make sure to note this as you'll be back.]]
Another group of Covenant will enter the room now, so run back to where you originally entered this area. If any Hunters still are still alive, use the multiple doors to the mess hall to get behind them and nail them in the back. Again, peek out and use your pistol to pick off the Grunts. These Elites can be a problem. They throw grenades too. If you are within reach of a Needler, you can use that to get rid of some of them. A generous amount of grenades thrown in their direction will often make them retreat into the hallway they came out of. This leaves you in control of the mess hall, so grab a Needler and a bunch of grenades and take them out from relative safety. Once this group is dead, you can scavenge this area thoroughly. Keep your shotgun and pistol,. Another way of clearing off these evil covenant (I '''HIGHLY''' recommend doing this strategy on legendary) is by temporarily trade your shotgun for plasma pistol, and "noob" combo the elites and pistol snipe the grunts. If you don't know what n00b combo is
Another group of Covenant will enter the room now, so run back to where you originally entered this area. If any Hunters still are still alive, use the multiple doors to the mess hall to get behind them and nail them in the back. Again, peek out and use your pistol to pick off the Grunts. These Elites can be a problem. They throw grenades too. If you are within reach of a Needler, you can use that to get rid of some of them. A generous amount of grenades thrown in their direction will often make them retreat into the hallway they came out of. This leaves you in control of the mess hall, so grab a Needler and a bunch of grenades and take them out from relative safety. Once this group is dead, you can scavenge this area thoroughly. Keep your shotgun and pistol,. Another way of clearing off these evil Covenant (It is '''highly''' recommended doing this strategy on legendary) is by temporarily trade your shotgun for plasma pistol, and "nOOb" combo the elites and pistol snipe the grunts. If you don't know what n00b combo is, it is a charged plasma pistol to kill all the shields and get a headshot to kill the elite. It would also be smart to keep the plasma pistol and trade the pistol for shotgun because of the sentinels. In legendary, the pistol is not very good against the Flood, because they always respawn.
it is a charged plasma pistol to kill all the shields and get a headshot to kill the elite. It would also be smart to keep the plasma pistol and trade the pistol for shotgun because of the sentinels. In legendary, the pistol is not very good against the flood because they always respawn.


There's a health pack on the way to the bridge, but don't grab it until you really need it. There is an elite waiting for you just around the corner, so either stick him or fill him full of needles. The grunts around here can be disposed of in any number of ways; use your imagination. Before you trigger the cut scene, drop your pistol in a safe place, and pick up a Covenant weapon. Any will do.  
There's a health pack on the way to the bridge, but don't grab it until you really need it. There is an elite waiting for you just around the corner, so either stick him or fill him full of needles. The grunts around here can be disposed of in any number of ways; use your imagination. Before you trigger the cut scene, drop your pistol in a safe place, and pick up a Covenant weapon. Any will do.  
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Move down the hall scavenging and cleaning up any stragglers and pick up a rocket launcher. Keep going straight and you'll find an overshield tucked away in a dead-end. A group of flood will spawn in this room as you leave, so run quickly out of this room, turn left, and move into the maintenance tunnels. You can kill these flood if you want, but it just makes even more spawn in their place.  
Move down the hall scavenging and cleaning up any stragglers and pick up a rocket launcher. Keep going straight and you'll find an overshield tucked away in a dead-end. A group of flood will spawn in this room as you leave, so run quickly out of this room, turn left, and move into the maintenance tunnels. You can kill these flood if you want, but it just makes even more spawn in their place.  


There are several exits from the tunnels. The far left exit dumps you out into a room with a lot of dead elites and plasma grenades on the ground. The far right exit is blocked, but there's a health pack here along with some frag grenades. Fill up on these goodies while the battle rages outside. There are sentinels and tons of covenant. When the sentinels are dead run outside. A few more sentinels will come out, and run back into your hiding place. Keep doing this and eventually the flood will come out. Hide again and have them fight. If it slows down and there are still covenant and flood, then just run out, chuck a sticky at the flood, and hide again. Keep doing this until they have mainly died off. Just use the rest of the rocket ammo and KEEP THE ROCKET!! It'll make the armory a lot easier. Oh and that is my strategy on legendary I'm not sure if there will be as many waves of enemies on lower levels... Follow the path around and you should come out and see two energy shields in front of you. Head out, pump a few shotgun shells into anything nearby, and take a left. Follow the big red arrows on the ground towards the armory.  
There are several exits from the tunnels. The far left exit dumps you out into a room with a lot of dead elites and plasma grenades on the ground. The far right exit is blocked, but there's a health pack here along with some frag grenades. Fill up on these goodies while the battle rages outside. There are sentinels and tons of covenant. When the sentinels are dead run outside. A few more sentinels will come out, and run back into your hiding place. Keep doing this and eventually the flood will come out. Hide again and have them fight. If it slows down and there are still covenant and flood, then just run out, chuck a sticky at the flood, and hide again. Keep doing this until they have mainly died off. Just use the rest of the rocket ammo and keep the rocket launcher. It'll make the armory more easier. Follow the path around and you should come out and see two energy shields in front of you. Head out, pump a few shotgun shells into anything nearby, and take a left. Follow the big red arrows on the ground towards the armory.  


Ahhh, the armory. The sight of all this weaponry brings tears to the eye. Fill up a shotgun and a rocket launcher and get ready to kill some stuff. Towards the back of the room some [[Active Camo]] flood will come after you. They hurt just as much as the visible ones and look even cooler. You're in a room full of shotgun shells and rockets. I think you know what to do. In legendary, it would be a good idea to just pick up the ammo and run. The invisible flood are as good as normal flood, but invisible. That's why I told you earlier to keep the rocket. Head off to engineering when you're through here.
You should enter the armory. Fill up a shotgun and a rocket launcher and get ready to kill some stuff. Towards the back of the room some [[Active Camo]] flood will come after you. They hurt just as much as the visible ones and look even cooler. You're in a room full of shotgun shells and rockets. I think you know what to do. In legendary, it would be a good idea to just pick up the ammo and run. The invisible flood are as good as normal flood, but invisible. That's why I told you earlier to keep the rocket. Head off to engineering when you're through here.


When you're in the armory, make sure you have a shotgun. If you do not want to fight the Camo Flood, get the SG and the rocket launcher. Then head to engineering. Also, if you run low on ammo you can come back and reload your weapons.
When you're in the armory, make sure you have a shotgun. If you do not want to fight the Camo Flood, get the SG and the rocket launcher. Then head to engineering. Also, if you run low on ammo you can come back and reload your weapons.
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(When you go to the door on the left to the engine room, grenade jump with a frag. then on level 2 jump on the reactor thing and activate the thing to destroy the reactor.)
(When you go to the door on the left to the engine room, grenade jump with a frag. then on level 2 jump on the reactor thing and activate the thing to destroy the reactor.)


Ahh..., this part of the level. It is SOOO annoying on legendary. The checkpoints that are really spread apart is really annoying. At this point conserving ammo is pointless, so blast away with the shotgun as long as it takes. You can always go back to the armory to restock. And there are eight health packs on the sides of computers on the first floor of the engine room, so have yourself a good old time blowing stuff up.  
The checkpoints are spread out so try not to die too much. At this point conserving ammo is pointless, so blast away with the shotgun as long as it takes. You can always go back to the armory to restock. And there are eight health packs on the sides of computers on the first floor of the engine room, so have yourself a good old time blowing stuff up.  


When you have the choice of going right or left, go right. Enter the engine room and go up the ramp to your right. Turn left and head all the way back through the door to level 2. Follow the path up until you reach level 3. You can hit the switches in any order. It doesn't make much of a difference.  
When you have the choice of going right or left, go right. Enter the engine room and go up the ramp to your right. Turn left and head all the way back through the door to level 2. Follow the path up until you reach level 3. You can hit the switches in any order. It doesn't make much of a difference.  
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The fourth room is nasty. Head through the middle and you'll eventually be stuck with a bunch of pillars in your way. Slalom around them. Go to the left of the first one, then to the right of the next, then to the left, etc. until you're through. Head back to the middle for the rest of this room.  
The fourth room is nasty. Head through the middle and you'll eventually be stuck with a bunch of pillars in your way. Slalom around them. Go to the left of the first one, then to the right of the next, then to the left, etc. until you're through. Head back to the middle for the rest of this room.  


After all that, the rest of this run is a breeze. The next hallway leads you to Foe Hammer, but don't stop and wait for her. We all know what happens here. Keep on trucking.  
After all that, the rest of this run is a breeze. The next hallway leads you to Foehammer, but don't stop and wait for her. We all know what happens here. Keep on trucking.  


The next winding hallway has another helpful short cut on the right. Again it's after the second column. Halfway through the short-cut tunnel on your right is another tunnel that leads to the [[Thirsty Grunt]] [[Thirsty Grunt|Easter egg]], but you can come back to visit it after you beat the game. You'd better keep moving.  
The next winding hallway has another helpful short cut on the right. Again it's after the second column. Halfway through the short-cut tunnel on your right is another tunnel that leads to the [[Thirsty Grunt]] [[Thirsty Grunt|Easter egg]], but you can come back to visit it after you beat the game. You'd better keep moving.  
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