SRS99D-S2 AM sniper rifle: Difference between revisions

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The Sniper Rifle has one of the most advanced ammunition types in the game. Its rounds are large in both length and width, and are equipped with four symmetrical fins on the sides of the round, stabilizing its trajectory to results of amazing accuracy, with a hit ratio of 97.3%. While these fins provide increased accuracy, they also prevent a seal from forming between the bullet and barrel. A sabot is used to plug up this empty space, and is forcefully discarded from the bullet upon leaving the barrel. Because of this large caliber at the muzzle, the 14.5mm APFSDS round has a muzzle velocity of 1450m/s. This is what makes the round such a good anti- material ammunition.  
The Sniper Rifle has one of the most advanced ammunition types in the game. Its rounds are large in both length and width, and are equipped with four symmetrical fins on the sides of the round, stabilizing its trajectory to results of amazing accuracy, with a hit ratio of 97.3%. While these fins provide increased accuracy, they also prevent a seal from forming between the bullet and barrel. A sabot is used to plug up this empty space, and is forcefully discarded from the bullet upon leaving the barrel. Because of this large caliber at the muzzle, the 14.5mm APFSDS round has a muzzle velocity of 1450m/s. This is what makes the round such a good anti- material ammunition.  


The rounds themselves were inspired by the 14.5 × 114 mm Russian made projectile, used primarily in HMGs and Sniper Rifles. The rounds are described as being made of very hard metal, so they are probably made of a skin of hardened steel or titanium, with a hardened core of extremely dense tungsten or depleted uranium for maximum penetration. However, despite being labeled as Armour Piercing, the Sniper Bullet is actually Anti-Materiel, meaning that it is specifically designed to destroy enemy equipment, such as munitions, light vehicles, communications, but not heavy armour plating, like that of a tank. Therefore, the weapon is entirely useless against any armoured vehicles unless you have a clear head or body shot. The only reason for this is because of the [[Covenant]]s' advanced armour. Modern day weapons and ammunition used against [[Covenant]] armour and shielding systems would seem ineffective, this is why most [[UNSC]] firearms use large types of ammunition because they are mostly used for their effectiveness in armour penetration and kinetic energy. However, in both [[Halo: The Fall of Reach]] and [[Halo: First Strike]], there are severally in-book references to standard [[UNSC]] personal and the Spartans using the SRS 99C-S2 even before humanity had learned of the Covenant's existence.
The rounds themselves were inspired by the 14.5 × 114 mm Russian made projectile, used primarily in HMGs and Sniper Rifles. The rounds are described as being made of very hard metal, so they are probably made of a skin of hardened steel or titanium, with a hardened core of extremely dense tungsten or depleted uranium for maximum penetration. However, despite being labeled as Armour Piercing, the Sniper Bullet is actually Anti-Materiel, meaning that it is specifically designed to destroy enemy equipment, such as munitions, light vehicles, communications, but not heavy armour plating, like that of a tank. Therefore, the weapon is entirely useless against any armoured vehicles unless you have a clear head or body shot. The only reason for this is because of the [[Covenant]]s' advanced armour. Modern day weapons and ammunition used against [[Covenant]] armour and shielding systems would seem ineffective, this is why most [[UNSC]] firearms use large types of ammunition because they are mostly used for their effectiveness in armour penetration and kinetic energy. However, in both [[Halo: The Fall of Reach]] and [[Halo: First Strike]], there are severally in-book references to standard [[UNSC]] personal and the Spartans using the SRS 99C-S2 even before humanity had learned of the [[Covenant]]'s existence.


However, as an anti-material round, the penetration and stopping power is supremely effective. It has been demonstrated as having enough power (on Normal) to punch through the torsos of two [[Brutes]] (although it only knocks off their armour) and kill a [[Grunt]] standing behind them. The round possesses enough stopping power that a quick follow-up shot will kill both Brutes.
However, as an anti-material round, the penetration and stopping power is supremely effective. It has been demonstrated as having enough power (on Normal) to punch through the torsos of two [[Brutes]] (although it only knocks off their armour) and kill a [[Grunt]] standing behind them. The round possesses enough stopping power that a quick follow-up shot will kill both Brutes.
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