Zurdo-pattern Wraith: Difference between revisions

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== Gameplay ==
== Gameplay ==
In battle, the Wraith is the [[Covenant]] equivalent of a [[UNSC]] [[Scorpion Tank]]. With the ability to boost, they are faster than Scorpions (though slower when not boosting). Its attack is less accurate and very slightly weaker, but Wraiths can indirectly bombard enemy forces. In [[Halo: Combat Evolved]] only [[Elites]] can pilot Wraiths. In [[Halo 2]] [[SPARTAN Program|Spartans]], [[UNSC Marine Corps|Marines]], [[Elites]], [[Brutes]], and [[Flood]] [[Combat Forms]] may operate this vehicle. In ''Halo 3'', [[SPARTAN Program|Spartans]], [[UNSC Marine Corps|Marines]], [[Elites]], and [[Brutes]] still pilot Wraiths. The vehicle is slow and easily boarded, and without [[Ghosts]] as defending escorts, a boarding party has a good chance of success. However, having a passenger manning the plasma turret exponentially decreases the chances of a successful boarding, as the turret's wide field of view and high rate of fire make it ideal for destroying infantry. The safest way to board it is to come up from behind it while a team-mate gets its attention and draw it fire away from you as you board it and either knock the pilot out or shove a grenade into its frame.
In battle, the Wraith is the [[Covenant]] equivalent of a [[UNSC]] [[Scorpion Tank]]. With the ability to boost, they are faster than Scorpions (though slower when not boosting). Its attack is less accurate and slightly weaker, but Wraiths can indirectly bombard enemy forces. In [[Halo: Combat Evolved]] only [[Elites]] can pilot Wraiths. In [[Halo 2]] [[SPARTAN Program|Spartans]], [[UNSC Marine Corps|Marines]], [[Elites]], [[Brutes]], and [[Flood]] [[Combat Forms]] may operate this vehicle. In ''Halo 3'', [[SPARTAN Program|Spartans]], [[UNSC Marine Corps|Marines]], [[Elites]], and [[Brutes]] still pilot Wraiths. The vehicle is slow and easily boarded, and without [[Ghosts]] as defending escorts, a boarding party has a good chance of success. However, having a passenger manning the plasma turret exponentially decreases the chances of a successful boarding, as the turret's wide field of view and high rate of fire make it ideal for destroying infantry. The safest way to board it is to come up from behind it while a team-mate gets its attention and draw it fire away from you as you board it and either knock the pilot out or shove a grenade into its frame.
[[Image:1211252630 Wraithsplosion.jpg|left|thumb|A Wraith's mortar explodes on impact with any object.]][[Image:Wraith_Full.jpg|right|thumb|Halo Combat Evolved Wraith]]
[[Image:1211252630 Wraithsplosion.jpg|left|thumb|A Wraith's mortar explodes on impact with any object.]][[Image:Wraith_Full.jpg|right|thumb|Halo Combat Evolved Wraith]]


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