Dawn: Difference between revisions

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== Transcript ==
== Transcript ==
[http://www.youtube.com/watch?v=qDgKn2PFYbk '''{''Cutscene''}''']
[https://www.youtube.com/watch?v=qDgKn2PFYbk '''{''Cutscene''}''']


[[File:H4fudback.jpg|thumb|right|300px|The ''Forward Unto Dawn''<nowiki>'</nowiki>s remains.]]
[[File:H4fudback.jpg|thumb|right|300px|The ''Forward Unto Dawn''<nowiki>'</nowiki>s remains.]]
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*'''John-117''': "Somebody should have found us by now."
*'''John-117''': "Somebody should have found us by now."


[[File:H4-Dawn-OperationsRoom.jpg|thumb|right|300px|The ''Dawn'''s operations room.]]
[[File:H4-Dawn-OperationsRoom.jpg|thumb|right|300px|The ''Dawn''<nowiki>'</nowiki>s operations room.]]


''John enters an operations room, filled with inactive computer screens. A central holographic unit displays the Dawn being pulled from its predicted drift course towards a planetoid, designated "43121124". The same orange energy pulse suddenly returns, violently shaking the hull and disrupting nearby electronics.''
''John enters an operations room, filled with inactive computer screens. A central holographic unit displays the Dawn being pulled from its predicted drift course towards a planetoid, designated "43121124". The same orange energy pulse suddenly returns, violently shaking the hull and disrupting nearby electronics.''
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*'''Cortana''': "Chief, you need to find the missile controls."
*'''Cortana''': "Chief, you need to find the missile controls."


[[File:H4_campaign_dawn.jpeg|thumb|300px|The Covenant fleet around the ''Dawn'''s wreckage.]]
[[File:H4_campaign_dawn.jpeg|thumb|300px|The Covenant fleet around the ''Dawn''<nowiki>'</nowiki>s wreckage.]]


''John makes his way over to the launch station, encountering [[Sangheili Ranger|Sangheili]], [[Kig-Yar Ranger|Kig-Yar]], and [[Unggoy Ranger|Unggoy]] Rangers.''
''John makes his way over to the launch station, encountering [[Sangheili Ranger|Sangheili]], [[Kig-Yar Ranger|Kig-Yar]], and [[Unggoy Ranger|Unggoy]] Rangers.''
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=== References ===
=== References ===
* There is a [[Seven|7 reference]]: John-117's cryo chamber is designated 16. 1 + 6 = '''7'''. Furthermore, on [[Cooperative play]], the second player will start from the cryo chamber designated 14. 14 ÷ 2 = '''7'''.
* There is a [[Seven|7 reference]]: John-117's cryo chamber is designated 16. 1 + 6 = '''7'''. Furthermore, on [[Cooperative play]], the second player will start from the cryo chamber designated 14. 14 ÷ 2 = '''7'''.
* This level is reminiscent of the level [[The Pillar of Autumn (Halo: Combat Evolved level)|''The Pillar of Autumn'']] from ''[[Halo: Combat Evolved]]'': both levels involve the Master Chief awakening from cryo-sleep, retrieving Cortana, and defending a ship from Covenant boarders before crash-landing on a Forerunner installation. It is also similar to the level ''[[Cairo Station (level)|Cairo Station]]'' from ''[[Halo 2]]'', in which John repels boarders, fights on the eponymous station's outer hull, and destroys a Covenant ship with explosives.
* This level is reminiscent of the level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]'' from ''[[Halo: Combat Evolved]]'': both levels involve the Master Chief awakening from cryo-sleep, retrieving Cortana, and defending a ship from Covenant boarders before crash-landing on a Forerunner installation. It is also similar to the level ''[[Cairo Station (level)|Cairo Station]]'' from ''[[Halo 2]]'', in which John repels boarders, fights on the eponymous station's outer hull, and destroys a Covenant ship with explosives.


=== Miscellaneous ===
=== Miscellaneous ===
* The cutscene depicting John dislodging the missile from its silo is one of the few occurrences in which he is depicted being equipped with the weapon that the player is using at that moment in a level. In most cutscenes, John is depicted being equipped with scripted weapons regardless of what weapon the player has at the time. The only other notable time that John is seen equipped with the weapon chosen by the player is during ''[[Halo 2]]'''s cutscenes.
* The cutscene depicting John dislodging the missile from its silo is one of the few occurrences in which he is depicted being equipped with the weapon that the player is using at that moment in a level. In most cutscenes, John is depicted being equipped with scripted weapons regardless of what weapon the player has at the time. The only other notable time that John is seen equipped with the weapon chosen by the player is during ''[[Halo 2]]''<nowiki>'</nowiki>s cutscenes.
* This level marks the first campaign level in the ''Halo'' series (apart from ''[[Halo Wars]]'') that is not divided into distinctly titled sections. Even though there are rally points available in the campaign lobby, there are no names for the level's sections. There is a similar case in the ''Halo 2'' campaign level ''[[Gravemind (level)|Gravemind]]'', where there is only one section in the entire level. It is also the first opening level in which no friendly units are present.
* This level marks the first campaign level in the ''Halo'' series (apart from ''[[Halo Wars]]'') that is not divided into distinctly titled sections. Even though there are rally points available in the campaign lobby, there are no names for the level's sections. There is a similar case in the ''Halo 2'' campaign level ''[[Gravemind (level)|Gravemind]]'', where there is only one section in the entire level. It is also the first opening level in which no friendly units are present.
* The Elite John encounters at the elevator shaft is not affected by the [[Halo 4 skulls#Thunderstorm|Thunderstorm skull]].
* The Elite that John encounters at the elevator shaft is not affected by the [[Halo 4 skulls#Thunderstorm|Thunderstorm skull]].


=== Glitches ===
=== Glitches ===
* It is possible to obtain an [[Infinite Energy Sword on Dawn|energy sword with unlimited charge]].<ref>[http://www.youtube.com/watch?v=jWhWH3ksbVM '''YouTube''' - ''Halo 4 Glitch: Secret Energy Sword with Unlimited Ammo'']</ref>
* It is possible to obtain an [[Infinite Energy Sword on Dawn|energy sword with unlimited charge]].<ref>[https://www.youtube.com/watch?v=jWhWH3ksbVM '''YouTube''' - ''Halo 4 Glitch: Secret Energy Sword with Unlimited Ammo'']</ref>
* There is a glitch in when you are activating the magnetic clamps at the end of the level. If you are holding a Storm Rifle, it will appear as a Plasma Rifle on John's hip.
* There is a glitch in when you are activating the magnetic clamps at the end of the level. If you are holding a Storm Rifle, it will appear as a Plasma Rifle on John's hip.


=== Easter eggs ===
=== Easter eggs ===
* Several cases resembling that of the ''[[Halo 4 Limited Edition]]'' can be found floating in the ship's cryo chamber, observation deck, and airlocks.<ref>[http://www.youtube.com/watch?v=BCQNdfYZ4nY '''YouTube''' - ''Halo 4 Easter Egg: Collector's Edition'']</ref>
* Several cases resembling that of the ''[[Halo 4 Limited Edition]]'' can be found floating in the ship's cryo chamber, observation deck, and airlocks.<ref>[https://www.youtube.com/watch?v=BCQNdfYZ4nY '''YouTube''' - ''Halo 4 Easter Egg: Collector's Edition'']</ref>


=== Mistakes ===
=== Mistakes ===
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=== Gameplay ===
=== Gameplay ===
<gallery>
<gallery>
File:DawnInterior.jpg|A first-person view of the ''Dawn'''s cryo bay.
File:DawnInterior.jpg|A first-person view of the ''Dawn''<nowiki>'</nowiki>s cryo bay.
File:H4-FUD John Minor battle.jpg|John-117 facing down a Sangheili Storm.
File:H4-FUD John Minor battle.jpg|John-117 facing down a Sangheili Storm.
File:H4-Dawn-Chief-Controls.jpg|John-117 raising the blast shields.
File:H4-Dawn-Chief-Controls.jpg|John-117 raising the blast shields.
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File:Halo4conceptart14.jpg|Early concept art of the level.
File:Halo4conceptart14.jpg|Early concept art of the level.
File:H4-Concept-Dawn-Approach.jpg|Early concept art of the ''Dawn'' approaching Requiem.
File:H4-Concept-Dawn-Approach.jpg|Early concept art of the ''Dawn'' approaching Requiem.
File:Halo4conceptart3.jpg|Concept art of the ''Dawn'''s wreckage.
File:Halo4conceptart3.jpg|Concept art of the ''Dawn''<nowiki>'</nowiki>s wreckage.
File:H4-Concept-Dawn-Cryo.jpg|Early concept art of the cryo bay, with Covenant boarders surrounding the Chief.
File:H4-Concept-Dawn-Cryo.jpg|Early concept art of the cryo bay, with Covenant boarders surrounding the Chief.
File:DawnCryoConcept.jpg|Finalized concept art of the cryo bay.
File:DawnCryoConcept.jpg|Finalized concept art of the cryo bay.
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