Slipstream space: Difference between revisions

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==Mechanics==
==Mechanics==
Slipspace is a tangle of intertwined dimensions (estimated to be nine), comparably similar to a wadded up piece of paper,  which lie underneath the three conventional spatial dimensions of the universe.  Because of this tangle of intertwined dimensions, objects in slipspace often group together in mass transit.  There are no ideas on why this occurs, other than brief speculations made in the novels.
Slipspace is a tangle of intertwined dimensions, comparably similar to a wadded up piece of paper,  which lie underneath the three conventional spatial dimensions of the universe.  Because of this tangle of intertwined dimensions, objects in slipspace often group together in mass transit.   


This new engine allowed ships to tunnel into the Slipstream, Slipspace, technically called "Shaw-Fujikawa Space,"<ref>''[[Halo: The Fall of Reach]]'', page 141</ref> after the scientists who proved its existence. Slipspace is a domain with alternate physical laws, allowing faster-than-light travel without relativistic side-effects i.e., the occupants do not "warp" time, despite their super-luminal speed. But however fast it may appear, faster-than-light travel is by no means instantaneous; "short" jumps routinely take up to two months, and "long" jumps can last six months or more; despite going faster than light, there is still a slight degree of Time Dilation, while a jump may last only a day or two, several weeks may have passed in real time, which is why most UNSC ships have cryo chambers, allowing their occupants to forestall the effects of aging, and minimize the need for crew supplies and quarters.
The [[Shaw-Fujikawa Translight Engine]] allowed human ships to tunnel into the Slipstream, Slipspace, technically called "Shaw-Fujikawa Space,"<ref>''[[Halo: The Fall of Reach]]'', page 141</ref> after the scientists who proved its existence. Slipspace is a domain with alternate physical laws, allowing faster-than-light travel without relativistic side-effects i.e., the occupants do not "warp" time, despite their super-luminal speed. But however fast it may appear, faster-than-light travel is by no means instantaneous; "short" jumps routinely take up to two months, and "long" jumps can last six months or more; despite going faster than light, there is still a slight degree of Time Dilation, while a jump may last only a day or two, several weeks may have passed in real time, which is why most UNSC ships have cryo chambers, allowing their occupants to forestall the effects of aging, and minimize the need for crew supplies and quarters.
[[Image:Covenant Assault Carrier FanArt.jpg|right|thumb|A [[Covenant]] [[Assault Carrier]] opens a Slipspace vortex.]]
[[Image:Covenant Assault Carrier FanArt.jpg|right|thumb|A [[Covenant]] [[Assault Carrier]] opens a Slipspace vortex.]]
Slipspace can be thought of as our detectable universe (which, technically, it is) but with a greater number of dimensions. Our plane of existence is thought to have four dimensions (up-down, front-back, side-to-side and time), but [[Cortana]] states in ''[[Halo: First Strike]]'' that Slipspace is an eleven-dimensional spacetime. Slipspace is currently theorized (in [[2552]]) as a "tangle" of our plane's dimensions, rather like taking the classic "flat sheet" used to represent gravity and crumpling it up into a ball, thereby creating extra dimensions and shorter spaces between points. The slipstream also possesses different laws of physics than our "normal" universe, although some basic ones, such as energy transfer and momentum, remain the same.<ref>''[[Halo: Ghosts of Onyx]]'', pg 55</ref>
Slipspace can be thought of as our detectable universe (which, technically, it is) but with a greater number of dimensions. Our plane of existence is thought to have four dimensions (up-down, front-back, side-to-side and time), but Slipspace is an eleven-dimensional spacetime.<ref>''[[Halo: First Strike]]''</ref> Slipspace is currently theorized (in [[2552]]) as a "tangle" of our plane's dimensions, rather like taking the classic "flat sheet" used to represent gravity and crumpling it up into a ball, thereby creating extra dimensions and shorter spaces between points. The slipstream also possesses different laws of physics than our "normal" universe, although some basic ones, such as energy transfer and momentum, remain the same.<ref>''[[Halo: Ghosts of Onyx]]'', pg 55</ref>


The SFTE ([[Shaw-Fujikawa Translight Engine]]) generates a resonance field, which when coupled with the unusual physics of the Slipstream, allows for dramatically shorter transit times between stars; however, scientists note an odd "flexibility" to temporal flow while inside the Slipstream. Though no Human scientist is sure why travel time between stars is not constant, many theorize that there are "eddies" or "currents" within the Slipstream — there is generally a five to ten percent variance in travel times between stars. This temporal inconsistency has given military tacticians and strategists fits, hampering an uncounted number of coordinated attacks. Shaw-Fujikawa engines allow ships to leave normal space and plow through Slipspace. Slipspace drives use particle accelerators to rip apart normal space-time by generating micro black holes. These holes are evaporated via [[Hawking Radiation|Hawking radiation]] in a nanosecond. The real quantum mechanical "magic" of the drive lies in how it manipulates these holes in space-time, squeezing vessels weighing thousands of tons into Slipspace.<ref>''[[Halo: Ghosts of Onyx]]'', page 53</ref>
The SFTE ([[Shaw-Fujikawa Translight Engine]]) generates a resonance field, which when coupled with the unusual physics of the Slipstream, allows for dramatically shorter transit times between stars; however, scientists note an odd "flexibility" to temporal flow while inside the Slipstream. Though no Human scientist is sure why travel time between stars is not constant, many theorize that there are "eddies" or "currents" within the Slipstream — there is generally a five to ten percent variance in travel times between stars. This temporal inconsistency has given military tacticians and strategists fits, hampering an uncounted number of coordinated attacks. Shaw-Fujikawa engines allow ships to leave normal space and plow through Slipspace. Slipspace drives use particle accelerators to rip apart normal space-time by generating micro black holes. These holes are evaporated via [[Hawking Radiation|Hawking radiation]] in a nanosecond. The real quantum mechanical "magic" of the drive lies in how it manipulates these holes in space-time, squeezing vessels weighing thousands of tons into Slipspace.<ref>''[[Halo: Ghosts of Onyx]]'', page 53</ref>


The [[Covenant]] have a very finely tuned version of this technology, far superior to the UNSC Shaw-Fujikawa Slipspace Drive. Instead of simply tearing a hole into Slipspace, Covenant Slipspace drives cut a very fine hole in the fabric of space-time and slips into Slipspace with precision (much like a scalpel compared to a butcher knife). It exits with the same pinpoint accuracy, takes less time while in jumps, and is able to plot a course with error not exceeding an atom.<ref>''[[Halo: First Strike]]'', page 86</ref>
The [[Covenant]] have a very finely tuned version of this technology, far superior to the UNSC Shaw-Fujikawa Slipspace Drive. Instead of simply tearing a hole into Slipspace, Covenant Slipspace drives cut a very fine hole in the fabric of space-time and slips into Slipspace with precision (much like a scalpel compared to a butcher knife). It exits with the same pinpoint accuracy, takes less time during travel, and is able to plot a course with error not exceeding an atom.<ref>''[[Halo: First Strike]]'', page 86</ref>


Because the superfine quantum filaments the UNSC use to compute paths are disrupted by gravity<ref name="numbers">''[[Halo: First Strike]]'', page 85</ref>, [[Human]] vessels are incapable of transitioning while in any significant gravitational field. The Covenant's technology, though, is more than capable of computing Slipspace paths in gravitational fields, meaning that they are able to transition while in a gravity well. Indeed, while using the captured [[Ascendant Justice]] to make a Slipspace jump within [[Threshold|Threshold]]'s atmosphere, [[Cortana]] remarked that "It was as if she was blind before."<ref name="numbers"/> After observing this innovation, a Covenant [[AI]] managed to leak the data out to the rest of the Covenant in a transmission. During the [[First Battle of Earth]], the [[Prophet of Regret]] uses this newfound knowledge to transition into Slipspace while directly over [[New Mombasa]] in Earth's gravity well, destroying the city and causing the collapse of the [[Orbital Elevator]] [[New Mombasa Orbital Elevator|there]].<ref>''[[Halo 2]]'', level [[Metropolis (Level)]]</ref> These events are further proof that the Covenant are imitative rather than innovative.
Gravitational fields of significant size, such as those generated by a planet, effect the superfine quantum filaments that the [[Shaw-Fujikawa Translight Engine]] must use to calculate an entry point to the slipstream, and UNSC calculations are unable to offset this effect.<ref name="numbers">''[[Halo: First Strike]]'', page 85</ref> Covenant drives, in turn derived from Forerunner technology, have a much higher resolution of the filaments, and use more accurate calculations, and though the Covenant do not use this ability, are capable of making slipstream transition in and out of a planets gravity well. Indeed, while using the captured [[Ascendant Justice]] to make a Slipspace jump within [[Threshold|Threshold]]'s atmosphere, [[Cortana]] remarked that "It was as if she was blind before."<ref name="numbers"/> After observing this innovation, a Covenant [[AI]] managed to leak the data out to the rest of the Covenant in a transmission. During the [[First Battle of Earth]], the [[Prophet of Regret]] uses this newfound knowledge to transition into Slipspace while directly over [[New Mombasa]] in Earth's gravity well, devastating the city and causing the collapse of the [[Orbital Elevator]] [[New Mombasa Orbital Elevator|there]].<ref>''[[Halo 2]]'', level [[Metropolis (Level)]]</ref> These events are further proof that the Covenant are imitative rather than innovative.


Slipspace travel is dangerous due to the high level of [[radiation]] encountered during the trip, which can be extremely hazardous to the crew. This is negated by the use of [[Lead Foil]] in UNSC ships, which absorbs the radiation. Fissile materials also emit radiation (specifically Cherenkov radiation, emitted when particles travel through a medium at a faster rate than light travels in that same medium.  Named after the Russian physicist Pavel Alekseyevich Cherenkov) upon exiting Slipspace; this is not harmful to Humans, however it does make emerging from Slipspace very noticeable. It is not known how the Covenant deal with radiation, but it is presumed that either they also utilize lead, or with their improved Slipspace technology and [[Energy shield]]s, it does not affect them at all.<ref>''[[Halo: Ghosts of Onyx]]'', page 13</ref> During the beginning of the [[Civil War of the Covenant]] a [[Flood]]-controlled ''[[UNSC In Amber Clad|In Amber Clad]]'' entered slipspace and exited inside the dome of ''[[High Charity]]''.<ref>''[[Halo 2]]'', level [[Gravemind (Level)]]</ref>
Slipspace travel is dangerous due to the high level of [[radiation]] encountered during the trip, which can be extremely hazardous to the crew. This is negated by the use of [[Lead Foil]] in UNSC ships, which absorbs the radiation. Fissile materials also emit radiation (specifically Cherenkov radiation, emitted when particles travel through a medium at a faster rate than light travels in that same medium.  Named after the Russian physicist Pavel Alekseyevich Cherenkov) upon exiting Slipspace; this is not harmful to Humans, however it does make emerging from Slipspace very noticeable. It is not known how the Covenant deal with radiation, but it is presumed that either they also utilize lead, or with their improved Slipspace technology and [[Energy shield]]s, it does not affect them at all.<ref>''[[Halo: Ghosts of Onyx]]'', page 13</ref> During the beginning of the [[Civil War of the Covenant]] a [[Flood]]-controlled ''[[UNSC In Amber Clad|In Amber Clad]]'' entered slipspace and exited inside the dome of ''[[High Charity]]''.<ref>''[[Halo 2]]'', level [[Gravemind (Level)]]</ref>
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