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Because warfare is the primary purpose of Sangheili participation in the Covenant, Councilors are extremely skilled warriors in almost all forms of armed and hand-to-hand combat. As Sangheili are ranked according to the numbers of kills obtained, Councilors are likely to have slaughtered a significant amount, likely being retired [[Zealot]]s, since Councilors are rarely seen in battle. | Because warfare is the primary purpose of Sangheili participation in the Covenant, Councilors are extremely skilled warriors in almost all forms of armed and hand-to-hand combat. As Sangheili are ranked according to the numbers of kills obtained, Councilors are likely to have slaughtered a significant amount, likely being retired [[Zealot]]s, since Councilors are rarely seen in battle. | ||
Councilors typically carry the iconic [[Energy Sword]], which also serves as a symbol of their status as aristocrats. With only select few Sangheili military ranks, such as [[Zealots]] and [[Ultra | Councilors typically carry the iconic [[Type-1 Energy Weapon/Sword|Energy Sword]], which also serves as a symbol of their status as aristocrats. With only select few Sangheili military ranks, such as [[Zealots]] and [[Sangheili Ultra|Ultras]], are permitted this and they are adept at close-combat with the sword. They are also, albeit infrequently, armed with [[Type-25 Directed Energy Rifle|Plasma Rifles]], with their accuracy unmatched. Like an [[Sangheili Ultra|Ultra Elite]], they will let loose a war cry and switch to their [[Type-1 Energy Sword/Weapon|Energy Sword]] if an enemy gets too close to them. The Arbiter is capable of replacing their original weapons with [[Covenant Empire|Covenant]], [[United Nations Space Command|UNSC]] or [[Jiralhanae|Brute]] weapons, though they hold the latter in disdain. However, when facing [[Tartarus]], they'll often use [[Type-50 Sniper Rifle System|Beam Rifles]] and [[Type-51 Carbine|Carbines]], but they'll soon drop them and activate their Energy Sword when their shields are down. | ||
In addition to their great skill in combat, Councilors are also equipped with an extremely durable [[Combat Harness]], similar in appearance to the standard issue version, but with superior armor compared to that worn by lesser ranks, similar to that of the [[Special Operations Officer|SpecOps]] in [[Halo: Combat Evolved|Halo CE]]. Additionally, the built-in energy shielding system is capable of taking an enormous amount of damage, equivalent to that of an [[Elite Ultra]]: they can withstand up to three [[Shotgun]] blasts in close range, devastating melee attacks from behind, a hit from the [[Fist of Rukt]], multiple [[Plasma Grenades]] or [[Fragmentation Grenades]] and even surviving a blast from a [[Rocket Launcher| | In addition to their great skill in combat, Councilors are also equipped with an extremely durable [[Sangheili Combat Harness|Combat Harness]], similar in appearance to the standard issue version, but with superior armor compared to that worn by lesser ranks, similar to that of the [[Special Operations Officer|SpecOps]] in [[Halo: Combat Evolved|Halo CE]]. Additionally, the built-in energy shielding system is capable of taking an enormous amount of damage, equivalent to that of an [[Elite Ultra]]: they can withstand up to three [[M90 Close Assault Weapon System|Shotgun]] blasts in close range, devastating melee attacks from behind, a hit from the [[Fist of Rukt]], multiple [[Plasma Grenades]] or [[Fragmentation Grenades]] and even surviving a blast from a [[M19 SSM Rocket Launcher|Rocket Launcher]] and a slash from an [[Type-1 Enery Sword/Weapon|Energy Sword]], even when their shield is down. Halo 2 is the only game in which you see and work with Councilors. | ||
== Physical Appearance == | == Physical Appearance == |
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