Sangheili High Councilor: Difference between revisions

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Because warfare is the primary purpose of Sangheili participation in the Covenant, Councilors are extremely skilled warriors in almost all forms of armed and hand-to-hand combat. As Sangheili are ranked according to the numbers of kills obtained, Councilors are likely to have slaughtered a significant amount, likely being retired [[Zealot]]s, since Councilors are rarely seen in battle.
Because warfare is the primary purpose of Sangheili participation in the Covenant, Councilors are extremely skilled warriors in almost all forms of armed and hand-to-hand combat. As Sangheili are ranked according to the numbers of kills obtained, Councilors are likely to have slaughtered a significant amount, likely being retired [[Zealot]]s, since Councilors are rarely seen in battle.


Councilors typically carry the iconic [[Energy Sword]], which also serves as a symbol of their status as aristocrats. With only select few Sangheili military ranks, such as [[Zealots]] and [[Ultra Elite|Ultras]], are permitted this and they are adept at close-combat with the sword. They are also, albeit infrequently, armed with [[Plasma Rifles]], with their accuracy unmatched. Like an [[Ultra Elite]], they will let loose a war cry and switch to their [[Energy Sword]] if an enemy gets too close to them. The Arbiter is capable of replacing their original weapons with [[Covenant]], [[UNSC]] or [[Brute]] weapons, though they hold the latter in disdain. However, when facing [[Tartarus]], they'll often use [[Beam Rifles]] and [[Covenant Carbine|Carbines]], but they'll soon drop them and activate their Energy Sword when their shields are down.
Councilors typically carry the iconic [[Type-1 Energy Weapon/Sword|Energy Sword]], which also serves as a symbol of their status as aristocrats. With only select few Sangheili military ranks, such as [[Zealots]] and [[Sangheili Ultra|Ultras]], are permitted this and they are adept at close-combat with the sword. They are also, albeit infrequently, armed with [[Type-25 Directed Energy Rifle|Plasma Rifles]], with their accuracy unmatched. Like an [[Sangheili Ultra|Ultra Elite]], they will let loose a war cry and switch to their [[Type-1 Energy Sword/Weapon|Energy Sword]] if an enemy gets too close to them. The Arbiter is capable of replacing their original weapons with [[Covenant Empire|Covenant]], [[United Nations Space Command|UNSC]] or [[Jiralhanae|Brute]] weapons, though they hold the latter in disdain. However, when facing [[Tartarus]], they'll often use [[Type-50 Sniper Rifle System|Beam Rifles]] and [[Type-51 Carbine|Carbines]], but they'll soon drop them and activate their Energy Sword when their shields are down.


In addition to their great skill in combat, Councilors are also equipped with an extremely durable [[Combat Harness]], similar in appearance to the standard issue version, but with superior armor compared to that worn by lesser ranks, similar to that of the [[Special Operations Officer|SpecOps]] in [[Halo: Combat Evolved|Halo CE]]. Additionally, the built-in energy shielding system is capable of taking an enormous amount of damage, equivalent to that of an [[Elite Ultra]]: they can withstand up to three [[Shotgun]] blasts in close range, devastating melee attacks from behind, a hit from the [[Fist of Rukt]], multiple [[Plasma Grenades]] or [[Fragmentation Grenades]] and even surviving a blast from a [[Rocket Launcher|M19 SSM Rocket Launcher]] and a slash from an [[Energy Sword]], even when their shield is down. Halo 2 is the only game in which you see and work with Councilors.
In addition to their great skill in combat, Councilors are also equipped with an extremely durable [[Sangheili Combat Harness|Combat Harness]], similar in appearance to the standard issue version, but with superior armor compared to that worn by lesser ranks, similar to that of the [[Special Operations Officer|SpecOps]] in [[Halo: Combat Evolved|Halo CE]]. Additionally, the built-in energy shielding system is capable of taking an enormous amount of damage, equivalent to that of an [[Elite Ultra]]: they can withstand up to three [[M90 Close Assault Weapon System|Shotgun]] blasts in close range, devastating melee attacks from behind, a hit from the [[Fist of Rukt]], multiple [[Plasma Grenades]] or [[Fragmentation Grenades]] and even surviving a blast from a [[M19 SSM Rocket Launcher|Rocket Launcher]] and a slash from an [[Type-1 Enery Sword/Weapon|Energy Sword]], even when their shield is down. Halo 2 is the only game in which you see and work with Councilors.


== Physical Appearance ==
== Physical Appearance ==
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