Talk:Sh'wada-pattern supercarrier: Difference between revisions

Line 243: Line 243:
::
::
::We still can't know for sure if the Supercarrier in Halo: Reach wasn't just an Assault Carrier - it may have just been re-designed to be larger than previous versions, just like various other vehicles were redesigned for the game. [[User talk:SPARTAN-347|SPARTAN-347]] 20:54, September 26, 2010 (UTC)
::We still can't know for sure if the Supercarrier in Halo: Reach wasn't just an Assault Carrier - it may have just been re-designed to be larger than previous versions, just like various other vehicles were redesigned for the game. [[User talk:SPARTAN-347|SPARTAN-347]] 20:54, September 26, 2010 (UTC)
::
::Perhaps we can not be totally ''sure'', but the same could be said for many things related to Halo. Given how the ship is apparently radically larger and that the game itself and Bungie have only referred to it as a Super Carrier and not as an Assault Carrier, there seems to be little basis for such a claim. Possible, but unlikely.
:: Additionally, when the Covenant fleet jumps in soon after the Super Carrier is destroyed, we see a number CCS-class Battle Cruisers and Assault Carriers, the scale of which seems to be consistent with their earlier appearances alongside each other such as in Halo 3.
::I agree that using the in-game assets and my methods to measure the Super Carrier should be taken with a grain of salt, however, its worth keeping in mind that many of the sizes stated as fact in the Halo community were obtained by Stephen Loftus by measuring the game source files. For the most part, and with only a few exceptions, usually scenery related, the games have been our most accurate standard for such things. [[User talk:BrySkye|BrySkye]] 23:52, September 26, 2010 (UTC)
3

edits