Kez'katu-pattern Phantom: Difference between revisions

→‎Changes from Halo 2 to Halo 3: Not four but six shots as four hit to kill only if player reach bullseye shot in the engine.
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(→‎Changes from Halo 2 to Halo 3: Not four but six shots as four hit to kill only if player reach bullseye shot in the engine.)
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===Changes===
===Changes===
====Changes from ''Halo 2'' to ''Halo 3''====
====Changes from ''Halo 2'' to ''Halo 3''====
*The Phantom is now destructible, vulnerable to heavy weapons and explosives. Nevertheless, it is very durable and able to take up to four shots from a Scorpion tank.
*The Phantom is now destructible, vulnerable to heavy weapons and explosives. Nevertheless, it is very durable and able to take up to six shots from a Scorpion tank (Four if hitted straight at the engine).
*The Phantom's hull is now a medium-dark violet in ''Halo 3'', rather than magenta as it is in ''Halo 2''.
*The Phantom's hull is now a medium-dark violet in ''Halo 3'', rather than magenta as it is in ''Halo 2''.
*The Phantom's flight noise has been reduced from a loud buzzing to a low hum.
*The Phantom's flight noise has been reduced from a loud buzzing to a low hum.
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