M808B Scorpion: Difference between revisions

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==Changes==
==Changes==
The M808B Scorpion Tank makes its first appearance in ''[[Halo: Combat Evolved]]'', in the [[campaign]] level [[Assault on the Control Room (Level)|Assault on the Control Room]]; it is also available in the [[multiplayer]] levels [[Blood Gulch (Level)|Blood Gulch]] and [[Sidewinder]]. The tank is a dull gray, it moves at a decent speed, and it has a lightly protected canopy in multiplayer, although this is not so in Campaign. Because of this, it is easy for a sniper to kill the driver of the tank, effectively disabling it. Players also have the option of riding on the tank's tread covers in multiplayer, a tactic useful for Capture the Flag.
The M808B Scorpion Tank makes its first appearance in ''[[Halo: Combat Evolved]]'', in the [[campaign]] level [[Assault on the Control Room (Level)|Assault on the Control Room]]; it is also available in the [[multiplayer]] levels [[Blood Gulch (Level)|Blood Gulch]] and [[Sidewinder]]. The tank is a dull gray, it moves at a decent speed, and it has a lightly protected canopy in multiplayer, although this is not so in Campaign. Because of this, it is easy for a sniper to kill the driver of the tank, effectively disabling it. Players also have the option of riding on the tank's tread covers in multiplayer.


===Changes from ''Halo: Combat Evolved'' to ''[[Halo 2]]''===
===Changes from ''Halo: Combat Evolved'' to ''[[Halo 2]]''===
*The color of the tank has now changed from brownish gray to olive green, and the textures have also been updated due to the more powerful game engine.
*The color of the tank has now changed from brownish gray to olive green, and the textures have also been updated.
*Players now cannot ride on the tank's tread covers, called 'hotseats'. Standing on them is much easier with the revamped physics engine.
*Players now cannot ride on the tank's tread covers, called 'hotseats'. Standing on them is much easier with the revamped physics engine.
*The [[reticule]] for the tank has also changed and is a lot smaller, for increased accuracy.
*The [[reticule]] for the tank has also changed and is a lot smaller, for increased accuracy.
*The tank now moves a lot slower, further limiting its movement and its evasive capabilities.
*The tank now moves a lot slower, further limiting its movement and its evasive capabilities.
*The tank's canopy has been replaced with a solid metal cover like in ''Halo: Combat Evolved's'' Campaign, preventing the driver from being sniped while it is intact. However, vehicle damage has been added to human vehicles, and so the player is in danger of the tank exploding if too much damage is taken, and the cover itself can be removed with a well-placed sniper shot.
*The tank's canopy has been replaced with a solid metal cover like in ''Halo: Combat Evolved's'' Campaign, preventing the driver from being sniped while it is intact. However, vehicle damage has been added to human vehicles, and so the player is in danger of the tank exploding if too much damage is taken.
*The main cannon reloads twice as fast, requiring only a two second delay. The dots during the reload time are now removed. It is also more accurate.
*The main cannon reloads twice as fast, requiring only a two second delay. The dots during the reload time are now removed. It is also more accurate.
*The machine gun is now much more accurate. Previously, the machine gun fired in a very wide area.
*The machine gun is now much more accurate. Previously, the machine gun fired in a very wide area.
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====''Halo 2''====
====''Halo 2''====
*When you first get access to the Scorpion in Halo 2 (the beginning of the level "Metropolis"), remember to take it slow across the bridge. The Covenant will come to you; let them do so, taking your time to make sure your shots connect. If you think you missed with the main gun, spray the area with the machine gun.
*Ditch the tank completely on "[[Delta Halo (level)|Delta Halo]]" when you proceed into the structures. Just use the [[Warthog]], as your mistakes will be limited - especially when you must take on the [[Type-32 Rapid Attack Vehicle|Ghosts]] in the later part of the level.
*Ditch the tank completely on "[[Delta Halo (level)|Delta Halo]]" when you proceed into the structures. Just use the [[Warthog]], as your mistakes will be limited - especially when you must take on the [[Type-32 Rapid Attack Vehicle|Ghosts]] in the later part of the level.


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*In ''Halo: Combat Evolved'' where the driver is exposed, it is possible to eliminate him with a single shot from a [[Sniper Rifle System 99C-S2 Anti-Matériel|sniper rifle]]. However, if the player fails to kill the driver and is exposed, his tactic may turn against him and result in his death. Because of that, this tactic can be suicidal in some occasions. The pistol can also be used this way, but it requires more shots than a sniper rifle.
*In ''Halo: Combat Evolved'' where the driver is exposed, it is possible to eliminate him with a single shot from a [[Sniper Rifle System 99C-S2 Anti-Matériel|sniper rifle]]. However, if the player fails to kill the driver and is exposed, his tactic may turn against him and result in his death. Because of that, this tactic can be suicidal in some occasions. The pistol can also be used this way, but it requires more shots than a sniper rifle.
*Although you cannot ride on the tread covers like you could in ''Halo: Combat Evolved'', a player who has taken the enemy's flag can still ride the tank by jumping on the tread cover and staying put; they will not fall off as usual and can ride all the way back to the base with extra firepower supporting you.
*Although you cannot ride on the tread covers like you could in ''Halo: Combat Evolved'', a player who has taken the enemy's flag can still ride the tank by jumping on the tread cover and staying put; they will not fall off as usual and can ride all the way back to the base with extra firepower supporting you.
*In tank-on-tank combat, the Scorpion usually has the advantage over the Covenant Wraith for the simple reason that it's shots are line-of-sight, as opposed to the Wraith's arching tragectory. Take advantage of this, and the Scorpion's ability to fire independently of where it's driving as opposed to the Wraith's look-forwards-shoot-forwards aiming style, to win these rare encounters.
*Equipped with a powerful gun, the Scorpion can easily take out any aircraft it lays its eyes on. A way to counter this is to position your aircraft directly above the tank where its "blind spot" is. Then lower the aircraft on top of the tank keeping sure that you're still in its blind spot. Then, get out of the aircraft and jump on it and stick it with a grenade effectively destroying the tank. This tactic is primarily for use by the Hornet and Falcon with them being the only two vehicles with VTOL technology. This tactic can still be employed with the Banshee, but with a less effective outcome.


===''Halo Wars''===
===''Halo Wars''===
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==Trivia==
==Trivia==
*In ''Halo: Combat Evolved'', the Scorpion tank's cannon was a solid object, but in ''Halo 2'' and ''Halo 3'', the player will go through if they try to walk on the barrel - the character's legs will separate from their body.
*In ''Halo: Combat Evolved'', the Scorpion tank's cannon was a solid object, but in ''Halo 2'' and ''Halo 3'', the player will go through if they try to walk on the barrel - the character's legs will separate from their body.
*In ''Halo: Combat Evolved Anniversary'', the M808B was actually just a M808 with the regular gunner seat removed (as it did not exist in-game until it was introduced in Halo 3). This is due to the remapping of the updated Reach-era M808 skin being used in place of the M808B for the "updated" graphics.
*In ''Halo: Combat Evolved Anniversary'', the M808B was actually just a M808 with the regular gunner seat destroyed and able to fire from where the M808B's machine gun was. Despite this there is actually nowhere for the machine gun fire to come out of and it just appears. The Wraith's secondary gun is also on it in this game though it cannot be interacted with and acts like it is not there.


==Gallery==
==Gallery==
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