Sangheili General: Difference between revisions

m
no edit summary
mNo edit summary
Line 28: Line 28:


==Background==
==Background==
When the direct occupation of an enemy's territory is necessary, Sangheili Generals are one of the highest-ranking military personnel employed by the Covenant to carry out managing ground operations.<ref name="EVG"/> Despite the Covenant's immense naval power and ability to destroy a whole planet without setting foot on its soil, they still choose to invade enemy worlds when they find reason enough to do so, such as the recovery of [[Forerunner]] artifacts.<ref name="ENCY">'''[[Halo Encyclopedia]]''', ''page 134'' (2011 edition)</ref> As the highest ranking personnel on the ground, generals command and personally lead soldiers into battle, and command anywhere from hundreds to thousands of soldiers.<ref name="EVG"/><ref name="ENCY"/> During some campaigns, multiple generals are required, each working on concert with each other to handle individual insurgencies and conflicts wherever they crop up.<ref name="EVG"/><ref name="ENCY"/> In addition to to serving on the ground, Generals also have [[Covenant fleet|naval]] roles, serving as [[shipmaster]]s.<ref>'''Halo: Reach''' campaign level, ''[[Long Night of Solace (level)]]''</ref>
When the direct occupation of an enemy's territory is necessary, Sangheili Generals are one of the highest-ranking military personnel employed by the Covenant to carry out managing ground operations.<ref name="EVG"/> Despite the Covenant's immense naval power and ability to destroy a whole planet without setting foot on its soil, they still choose to invade enemy worlds when they find reason enough to do so, such as the recovery of [[Forerunner]] artifacts.<ref name="ENCY">'''[[Halo Encyclopedia]]''', ''page 134'' (2011 edition)</ref> As the highest ranking personnel on the ground, Generals command and personally lead soldiers into battle, and command anywhere from hundreds to thousands of Covenant troops.<ref name="EVG"/><ref name="ENCY"/> During some campaigns, multiple Generals are required, each working on concert with each other to handle individual insurgencies and conflicts wherever they crop up.<ref name="EVG"/><ref name="ENCY"/> In addition to to serving on the ground, Generals also have [[Covenant fleet|naval]] roles, serving as [[shipmaster]]s.<ref>'''Halo: Reach''' campaign level, ''[[Long Night of Solace (level)]]''</ref>


While they specialize in command, generals are not lightweights in combat and only achieve their rank after having survived many years of service on the frontlines. Because of this their armor is heavily augmented and their shield system is enhanced for heavy combat. Depending on the nature of a given military operation, Generals can report directly to a [[Sangheili Zealot|Zealot]] [[Sangheili Field Marshal|Field Marshal]], or even a fleet's [[Supreme Commander]].<ref name="EVG"/><ref name="ENCY"/>
While they specialize in command, Sangheili Generals are not lightweights in combat and only achieve their rank after having survived many years of service on the frontlines. Because of this their armor is heavily augmented and their shield system is enhanced for heavy combat. Depending on the nature of a given military operation, Generals can report directly to a [[Sangheili Zealot|Zealot]], [[Sangheili Field Marshal|Field Marshal]], or even a fleet's [[Supreme Commander]].<ref name="EVG"/><ref name="ENCY"/>


The [[Jul 'Mdama's Covenant faction|Covenant remnant]] equivalent, and successor, is the [[Sangheili Warrior]] rank.
The [[Jul 'Mdama's Covenant faction|Covenant remnant]] equivalent, and successor, is the [[Sangheili Warrior]] rank.
Line 38: Line 38:


==Combat==
==Combat==
New to ''[[Halo: Reach]]'', Sangheili generals are the equivalent to the [[Jiralhanae War Chieftain|Brute War Chieftain]]. Like other high ranking members in the Covenant, Sangheili Generals tend to wield superior weaponry and tend to apply more advanced battle tactics in the field, they are also more likely to employ equipment such as [[armor lock]]. How the player approaches a General depends on the type of weapon the person is carrying. It is typically best to keep your distance from a general armed with melee weapons, as they are fast and their melee is typically deadly depleting shields in one hit on higher difficulties, or in the case of the energy sword is an instant kill. A general wielding a fuel rod gun or a plasma launcher will not fire the weapon at close range, meaning it will typically pay to use a weapon like the [[Type-25 plasma pistol|plasma pistol]] and a [[Type-1 plasma grenade|plasma grenade]] to take down a general. Heavy weapons like the [[Type-33 fuel rod gun|fuel rod gun]] or the [[M41 rocket launcher]] require two direct hits in order to take down a general. If a General carries a weapon other than an energy sword, his melees will be slow enough for the player to get behind him and assassinate him. A general can survive a plasma grenade stick, and a direct hit from a [[M6 Spartan laser|Spartan laser]] shot. A General at full health and shields will also survive a slash from an Energy Sword on all difficulties.
New to ''[[Halo: Reach]]'', Sangheili Generals are the equivalent to the [[Jiralhanae War Chieftain]]. Like other high ranking members in the Covenant, Sangheili Generals tend to wield superior weaponry and tend to apply more advanced battle tactics in the field, they are also more likely to employ equipment such as [[armor lock]]. How the player approaches a General depends on the type of weapon the person is carrying. It is typically best to keep your distance from a General armed with melee weapons, as they are fast and their melee is typically deadly depleting shields in one hit on higher difficulties, or in the case of the energy sword is an instant kill. A General wielding a fuel rod gun or a plasma launcher will not fire the weapon at close range, meaning it will typically pay to use a weapon like the [[Type-25 plasma pistol|plasma pistol]] and a [[Type-1 plasma grenade|plasma grenade]] to take down a General. Heavy weapons like the [[Type-33 fuel rod gun|fuel rod gun]] or the [[M41 rocket launcher]] require two direct hits in order to take down a General. If a General carries a weapon other than an energy sword, his melees will be slow enough for the player to get behind him and assassinate him. A General can survive a plasma grenade stick, and a direct hit from a [[M6 Spartan laser|Spartan laser]] shot. A General at full health and shields will also survive a slash from an Energy Sword on all difficulties.


==Trivia==
==Trivia==
Line 47: Line 47:
<gallery>
<gallery>
File:HR Sang Gen.jpg|Character reference of the Sangheili General.
File:HR Sang Gen.jpg|Character reference of the Sangheili General.
File:Reach 25804774 Full.jpg|A general on station at a [[Type-38 Tyrant]] during the [[Battle at Szurdok Ridge]].
File:Reach 25804774 Full.jpg|A General on station at a [[Type-38 Tyrant]] during the [[Battle at Szurdok Ridge]].
File:Reach 25806280 Full.jpg|Shipmaster Ardo 'Moretumee overlooking his shipmates console shortly before [[SPARTAN-B312|Noble 6]] enters the bridge.
File:Reach 25806280 Full.jpg|Shipmaster Ardo 'Moretumee overlooking his shipmates console shortly before [[SPARTAN-B312|Noble 6]] enters the bridge.
File:Reach 25886367 Full.jpg|A general on station at the [[Stealth pylon]] on [[Szurdok Ridge]]
File:Reach 25886367 Full.jpg|A General on station at the [[Stealth pylon]] on [[Szurdok Ridge]]
File:HR Elite General sword.jpg|A general armed with a [[Type-1 energy sword]].
File:HR Elite General sword.jpg|A General armed with a [[Type-1 energy sword]].
File:HR three on one.jpg|Three generals facing a [[SPARTAN-III program|SPARTAN-III]].
File:HR three on one.jpg|Three Generals facing a [[SPARTAN-III program|SPARTAN-III]].
File:|Ardo 'Moretumee, a general who served as the [[Shipmaster]] of the [[SDV-class heavy corvette|corvette]] ''[[Ardent Prayer]]''.
File:|Ardo 'Moretumee, a General who served as the [[Shipmaster]] of the [[SDV-class heavy corvette|corvette]] ''[[Ardent Prayer]]''.
File:White_Elite_General_1.jpg|A [[BOB]] wearing General armor.
File:White_Elite_General_1.jpg|A [[BOB]] wearing General armor.
File:Reach 2473336 Full.jpg|The missing animation for Generals carrying plasma turrets and jumping.
File:Reach 2473336 Full.jpg|The missing animation for Generals carrying plasma turrets and jumping.
2,172

edits