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edits
(Just saying, we need to remove ALL cutscene links. Because I know all them for Halo 2, at least, are gone.) |
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===Glitches=== | ===Glitches=== | ||
* | *Marine may die when standing beside a Covenant supply case in the Hanging Gardens. | ||
* | *The Grunts in the [[Hanging Gardens B]] area will never attack the player, even when all the Brutes are killed. [[Marines]] (if they are still alive) will attack the [[Grunts]]. | ||
* | *Players may be able to fall on the two beams under the Gravity conveyors, but players may still continue the level. | ||
*Sometimes if | *Sometimes if the player kills a [[Brute]] in an [[Elite]]'s presence, the Elite will congratulate the player as if he/she was the [[Arbiter (Character)|Arbiter]]. | ||
*If | *If any of the Gunner Grunts holding portable plasma turrets near the start of the level were killed immediately after it deploys it, sometimes they will drop an undeployed turret even though there is one already deployed. This glitch only works if the Grunt is still operating the turret, and it only works once (even though there are two grunts with turrets). | ||
*After | *After rescuing all the marines, if the player drops to the lowest floor at the correct time, the Covenant reinforcements will die when they reach the brig area. | ||
*In the | *In the Mausoleum of the Arbiter, if the player walks up the small ramp of the Sarcophagus of the Arbiter Armor and keep walking towards it, the lower half of Master Chief is visible instead of just his legs. | ||
*If | *If a Hunter falls into the area behind the Sarcophagus in the middle of the last room then it won't attack the player, no matter how close he/she is. Although if it is in the more open area of the space behind the Sarcophagus then it will melee the player eventually. | ||
*Sometimes when | *Sometimes when the player is killed by an Elite, he will say "The Prophets will reward me well for this!" even though the Prophets have ordered for the elimination of the Elites. | ||
===Mistakes=== | ===Mistakes=== | ||
*At the end of this level, | *At the end of this level, the player will run into two cloaked [[Elites]] and one "[[Honor Guard Councilor]]". A closer look shows that this Elite is actually an [[Honor Guard]] Ultra with a Councilor's helmet. This has been confirmed to be a result of incorrect coding. | ||
* | *In the beginning cutscene, the Grunt fleeing from the Master Chief ''slides'' away from him instead of run away. | ||
*At the beginning cutscene | *At the beginning cutscene there are six Brutes in the Council Chamber: two next to the Prophets (which are fought in gameplay after the cutscene) and four others standing guard in the line. The four on the line disappear once the level begins. This was most likely either an oversight by [[Bungie]], or an attempt to keep the first encounter with Brutes from being too difficult. | ||
* | *Any surviving marines at the end of this level will not appear in the level [[High Charity (level)|High Charity]]. | ||
===Easter Eggs=== | ===Easter Eggs=== | ||
{{Main|Easter Eggs}} | {{Main|Easter Eggs}} | ||
*The [[Halo 2 Skulls#Anger|Anger Skull]] can be found on this level. | *The [[Halo 2 Skulls#Anger|Anger Skull]] can be found on this level. | ||
*When played on Legendary difficulty | *When played on Legendary difficulty, one can find the [[Lonely Soul]] Easter Egg during the beginning cutscene of this level. When the interior of High Charity is first seen, a [[Grunt]] can be seen climbing on a wall. The scene to his right is blurred. But, as it focuses, one can see [[Jason Jones]] floating there in his underwear among the crowd of Grunts | ||
*There is a [[Reversed Message]] in this level. | *There is a [[Reversed Message]] in this level. | ||
*If | *If the player holds position at the entrance, making the marines also holding position with him/her, and the player also have the long ranged weapons taken away from them in the final battle. They will even make comments about it on rare occasions such as; "Those [[Brutes]] are done for!" or; "Wow, did you see that guy?!". | ||
*In the starting cutscene, when a Grunt climbs on a wall, there is a bird that flies around and sometimes near the group of Grunts. | *In the starting cutscene, when a Grunt climbs on a wall, there is a bird that flies around and sometimes near the group of Grunts. | ||
===References=== | ===References=== | ||
*The insects scrambling on the Floor near the Central [[Gravity Lift]] are rumored to be the grub that are mentioned in Chapter 6 of [[Contact Harvest]] due to the fact that [[Grunts]] are sleeping all around them. | *The insects scrambling on the Floor near the Central [[Gravity Lift]] are rumored to be the grub that are mentioned in Chapter 6 of [[Contact Harvest]] due to the fact that [[Grunts]] are sleeping all around them. | ||
* | *Occasionally, the popular "Mario Death Scream" from the [[Halo 3 Beta]] can be first heard on this level upon falling to death. | ||
*When | *When the player reaches one of the corridors, the [[Prophet of Truth]] says the last known sentence of the [[Elite]] [[Writ of Union]], "Thou, in faith, will keep us safe, whilst we find the path." | ||
*[[Truth]] says in this level - "There are those who said this day would never come... what are they to say now?" was quoted in the ''[[Halo 2]]'' commercial. | *[[Truth]] says in this level - "There are those who said this day would never come... what are they to say now?" was quoted in the ''[[Halo 2]]'' commercial. | ||
*The song "[[Blow Me Away]]" by Breaking Benjamin plays during this level at the point where the [[Master Chief]] reaches the Mausoleum of The Arbiter. The song is not instrumental, it simply has the voice volume lowered. | *The song "[[Blow Me Away]]" by Breaking Benjamin plays during this level at the point where the [[Master Chief]] reaches the Mausoleum of The Arbiter. The song is not instrumental, it simply has the voice volume lowered. | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
* | *Birds similar to those in the level [[Delta Halo]] can be seen flying around [[High Charity]]. If shot, they will explode into tatters. The only difference is that these birds are white. | ||
*Gravemind has only one chapter name in the whole level "Inside Job" despite the fact that it is the longest level in [[Halo 2]]. | *Gravemind has only one chapter name in the whole level "Inside Job" despite the fact that it is the longest level in [[Halo 2]]. | ||
*The Anti-Gravity generators holding up the spires can be destroyed, allowing them to fall. While it seems at first merely a cosmetic effect, these fallen pillars can provide quick cover and can even kill a [[Brute]] or [[Grunt]] if properly knocked over | *The Anti-Gravity generators holding up the spires can be destroyed, allowing them to fall. While it seems at first merely a cosmetic effect, these fallen pillars can provide quick cover and can even kill a [[Brute]] or [[Grunt]] if properly knocked over. | ||
* | *There are [[Covenant Koi]] in [[Valley of Tears B]]. | ||
*It is possible to jump up to the roof of the council chambers by jumping into the gravity lift at the right moment as it brings a couple of Brutes in to kill | *It is possible to jump up to the roof of the council chambers by jumping into the gravity lift at the right moment as it brings a couple of Brutes in to kill the player. Jump in at the right time and one will fly up to the top. If one lands on the right part of the wall, one won't die, but if one miss, one will fall to his/her death. | ||
*It is possible to have four Hunters in the Mausoleum fight between the Separatists and Loyalists. It is suggested to try this on Easy to Heroic, not Legendary | *It is possible to have four Hunters in the Mausoleum fight between the Separatists and Loyalists. The player can do so by luring the Hunters at the bridge leading to the Mausoleum. It is suggested to try this on Easy to Heroic, not Legendary. | ||
*If | *If the Brutes are killed before Cortana says "Watch out! It's Berserking!", she will end the dialogue without saying so. | ||
* | *The Marine who takes a [[Covenant Carbine]] in the brig will have 120 or 138 rounds instead of the maximum of 72. | ||
*This is the first level in the trilogy in which | *This is the first level in the trilogy in which the player fights Brutes and the last level in which the player fights Elites. After this level the Elites become Separatists and are thus sided with Humans. | ||
*This level has the largest number of Hunters, a total of 8. | *This level has the largest number of Hunters, a total of 8. | ||