Gravemind (level): Difference between revisions

→‎Trivia: changed 2nd person to 3rd person
(Just saying, we need to remove ALL cutscene links. Because I know all them for Halo 2, at least, are gone.)
(→‎Trivia: changed 2nd person to 3rd person)
Line 361: Line 361:


===Glitches===
===Glitches===
*Your marine can suddenly die by standing next to one of the covenant containers in the hanging gardens.
*Marine may die when standing beside a Covenant supply case in the Hanging Gardens.
*In the [[Hanging Gardens B]] area, if you can keep the [[Grunts]] alive, they will never attack you, even once all Brutes are killed. [[Marines]] (if they are still alive) will attack the [[Grunts]].
*The Grunts in the [[Hanging Gardens B]] area will never attack the player, even when all the Brutes are killed. [[Marines]] (if they are still alive) will attack the [[Grunts]].
*When you reach the first gravity bridge, it is possible to fall onto the two beams under the bridge. You can still continue the level if you do.
*Players may be able to fall on the two beams under the Gravity conveyors, but players may still continue the level.
*Sometimes if you kill a [[Brute]] in an [[Elite]]'s presence, the [[Elite]] will congratulate you as if you were the [[Arbiter (Character)|Arbiter]].
*Sometimes if the player kills a [[Brute]] in an [[Elite]]'s presence, the Elite will congratulate the player as if he/she was the [[Arbiter (Character)|Arbiter]].
*If you kill any of the Gunner Grunts holding portable plasma turrets near the start of the level immediately after it deploys it, sometimes they will drop an undeployed turret even though there is one already deployed. This glitch only works if the Grunt is still operating the turret, and it only works once (even though there are two grunts with turrets).
*If any of the Gunner Grunts holding portable plasma turrets near the start of the level were killed immediately after it deploys it, sometimes they will drop an undeployed turret even though there is one already deployed. This glitch only works if the Grunt is still operating the turret, and it only works once (even though there are two grunts with turrets).
*After you rescue all of the [[Marines]] and [[Cortana]] says enemy reinforcements are coming down the lift, quickly drop down to the bottom floor. If done at the right time, all the enemies will be dead when they land.
*After rescuing all the marines, if the player drops to the lowest floor at the correct time, the Covenant reinforcements will die when they reach the brig area.
*In the very last room of the level, if you walk up the small ramp of the Sarcophagus of the Arbiter Armor and keep walking towards it, the lower half of your body is visible instead of just your legs.
*In the Mausoleum of the Arbiter, if the player walks up the small ramp of the Sarcophagus of the Arbiter Armor and keep walking towards it, the lower half of Master Chief is visible instead of just his legs.
*If you manage to get a Hunter to fall into the area behind the Sarcophagus in the middle of the last room then it won't attack you, no matter how close you are. Although if it is in the more open area of the space behind the Sarcophagus then it will melee you eventually.
*If a Hunter falls into the area behind the Sarcophagus in the middle of the last room then it won't attack the player, no matter how close he/she is. Although if it is in the more open area of the space behind the Sarcophagus then it will melee the player eventually.
*Sometimes when you are killed by an Elite, he will say "The Prophets will reward me well for this!" even though the Prophets have ordered for the elimination of the Elites.
*Sometimes when the player is killed by an Elite, he will say "The Prophets will reward me well for this!" even though the Prophets have ordered for the elimination of the Elites.


===Mistakes===
===Mistakes===
*At the end of this level, you will run into two cloaked [[Elites]] and one "[[Honor Guard Councilor]]". A closer look shows that this Elite is actually an [[Honor Guard]] Ultra with a Councilor's helmet. This has been confirmed to be a result of incorrect coding.
*At the end of this level, the player will run into two cloaked [[Elites]] and one "[[Honor Guard Councilor]]". A closer look shows that this Elite is actually an [[Honor Guard]] Ultra with a Councilor's helmet. This has been confirmed to be a result of incorrect coding.
*If you look closely at the Grunt that runs from [[Master Chief]] in the beginning cutscene, you will see that he slides instead of running.
*In the beginning cutscene, the Grunt fleeing from the Master Chief ''slides'' away from him instead of run away.
*At the beginning cutscene you see six Brutes in the council chambers: two next to the Prophets (which are fought in gameplay after the cutscene) and four others standing guard in the line. The four on the line disappear once the level begins. This was most likely either an oversight by [[Bungie]], or an attempt to keep the first encounter with Brutes from being too difficult.
*At the beginning cutscene there are six Brutes in the Council Chamber: two next to the Prophets (which are fought in gameplay after the cutscene) and four others standing guard in the line. The four on the line disappear once the level begins. This was most likely either an oversight by [[Bungie]], or an attempt to keep the first encounter with Brutes from being too difficult.
*If you manage to keep ''any'' of your Marines alive through this level, they will seemingly vanish, and won't be able to help you on the level High Charity. They weren't supposed to survive, and it is highly unlikely that any will on the higher difficulties.
*Any surviving marines at the end of this level will not appear in the level [[High Charity (level)|High Charity]].


===Easter Eggs===
===Easter Eggs===
{{Main|Easter Eggs}}
{{Main|Easter Eggs}}
*The [[Halo 2 Skulls#Anger|Anger Skull]] can be found on this level.
*The [[Halo 2 Skulls#Anger|Anger Skull]] can be found on this level.
*When played on Legendary difficulty you can find the [[Lonely Soul]] Easter Egg during the beginning cutscene of this level. When you first see the interior of High Charity, you will notice a [[Grunt]] climbing on a wall. The scene to his right is blurred. But, as it focuses, if you look into the crowd of [[Grunts]], you will see [[Jason Jones]] floating there in his underwear.
*When played on Legendary difficulty, one can find the [[Lonely Soul]] Easter Egg during the beginning cutscene of this level. When the interior of High Charity is first seen, a [[Grunt]] can be seen climbing on a wall. The scene to his right is blurred. But, as it focuses, one can see [[Jason Jones]] floating there in his underwear among the crowd of Grunts
*There is a [[Reversed Message]] in this level.
*There is a [[Reversed Message]] in this level.
*If you manage to keep any one of your [[Marines]] alive until the "Mausoleum Battle", take away their long range weapons and they'll take a break and watch the battle if you don't join it. They will even make comments about it on rare occasions such as; "Those [[Brutes]] are done for!" or; "Wow, did you see that guy?!".
*If the player holds position at the entrance, making the marines also holding position with him/her, and the player also have the long ranged weapons taken away from them in the final battle. They will even make comments about it on rare occasions such as; "Those [[Brutes]] are done for!" or; "Wow, did you see that guy?!".
*On rare occasions, if you kill a Brute while an Elite is nearby, they will make a comment on your kill, such as "A mighty blow!"
*In the starting cutscene, when a Grunt climbs on a wall, there is a bird that flies around and sometimes near the group of Grunts.
*In the starting cutscene, when a Grunt climbs on a wall, there is a bird that flies around and sometimes near the group of Grunts.


===References===
===References===
*The insects scrambling on the Floor near the Central [[Gravity Lift]] are rumored to be the grub that are mentioned in Chapter 6 of [[Contact Harvest]] due to the fact that [[Grunts]] are sleeping all around them.
*The insects scrambling on the Floor near the Central [[Gravity Lift]] are rumored to be the grub that are mentioned in Chapter 6 of [[Contact Harvest]] due to the fact that [[Grunts]] are sleeping all around them.
*The popular "Mario Death Scream" from the [[Halo 3 Beta]] can be first heard on this level upon falling to your death occasionally.
*Occasionally, the popular "Mario Death Scream" from the [[Halo 3 Beta]] can be first heard on this level upon falling to death.
*When you reach one of the corridors, the [[Prophet of Truth]] says "Thou, in faith, will keep us safe, whilst we find the path." This is the last known sentence of the [[Elite]] [[Writ of Union]].
*When the player reaches one of the corridors, the [[Prophet of Truth]] says the last known sentence of the [[Elite]] [[Writ of Union]], "Thou, in faith, will keep us safe, whilst we find the path."
*[[Truth]] says in this level - "There are those who said this day would never come... what are they to say now?" was quoted in the ''[[Halo 2]]'' commercial.
*[[Truth]] says in this level - "There are those who said this day would never come... what are they to say now?" was quoted in the ''[[Halo 2]]'' commercial.
*The song "[[Blow Me Away]]" by Breaking Benjamin plays during this level at the point where the [[Master Chief]] reaches the Mausoleum of The Arbiter. The song is not instrumental, it simply has the voice volume lowered.
*The song "[[Blow Me Away]]" by Breaking Benjamin plays during this level at the point where the [[Master Chief]] reaches the Mausoleum of The Arbiter. The song is not instrumental, it simply has the voice volume lowered.


===Miscellaneous===
===Miscellaneous===
*You can see birds similar to those in the level [[Delta Halo]] flying around [[High Charity]]. If shot, they will explode into tatters. The only difference is that these birds are white.
*Birds similar to those in the level [[Delta Halo]] can be seen flying around [[High Charity]]. If shot, they will explode into tatters. The only difference is that these birds are white.
*Gravemind has only one chapter name in the whole level "Inside Job" despite the fact that it is the longest level in [[Halo 2]].
*Gravemind has only one chapter name in the whole level "Inside Job" despite the fact that it is the longest level in [[Halo 2]].
*The Anti-Gravity generators holding up the spires can be destroyed, allowing them to fall. While it seems at first merely a cosmetic effect, these fallen pillars can provide quick cover and can even kill a [[Brute]] or [[Grunt]] if properly knocked over. Just be sure not to get killed by it yourself.
*The Anti-Gravity generators holding up the spires can be destroyed, allowing them to fall. While it seems at first merely a cosmetic effect, these fallen pillars can provide quick cover and can even kill a [[Brute]] or [[Grunt]] if properly knocked over.
*In one of the garden areas there are [[Covenant Koi]].
*There are [[Covenant Koi]] in [[Valley of Tears B]].
*It is possible to jump up to the roof of the council chambers by jumping into the gravity lift at the right moment as it brings a couple of Brutes in to kill you. Jump in at the right time and you will fly up to the top. If you land on the right part of the wall, you won't die, but if you miss, you will fall to your death.
*It is possible to jump up to the roof of the council chambers by jumping into the gravity lift at the right moment as it brings a couple of Brutes in to kill the player. Jump in at the right time and one will fly up to the top. If one lands on the right part of the wall, one won't die, but if one miss, one will fall to his/her death.
*It is possible to have four Hunters in the Mausoleum fight between the Separatists and Loyalists. It is suggested to try this on Easy to Heroic, not Legendary. You must force your way through the door leading to the Mausoleum fight without attacking the Separatist reinforcements entering the bridge.
*It is possible to have four Hunters in the Mausoleum fight between the Separatists and Loyalists. The player can do so by luring the Hunters at the bridge leading to the Mausoleum. It is suggested to try this on Easy to Heroic, not Legendary.  
*If you kill the Brutes before Cortana says "Watch out! It's Berserking!", she will end the dialogue without saying so.
*If the Brutes are killed before Cortana says "Watch out! It's Berserking!", she will end the dialogue without saying so.
*If you swap weapons with the Marine holding a [[Covenant Carbine]], it will have 138 rounds instead of the maximum of 72.
*The Marine who takes a [[Covenant Carbine]] in the brig will have 120 or 138 rounds instead of the maximum of 72.
*This is the first level in the trilogy in which you fight Brutes and the last level in which you fight Elites. After this level the Elites become Separatists and are thus sided with Humans.
*This is the first level in the trilogy in which the player fights Brutes and the last level in which the player fights Elites. After this level the Elites become Separatists and are thus sided with Humans.
*This level has the largest number of Hunters, a total of 8.
*This level has the largest number of Hunters, a total of 8.