Ivory Tower: Difference between revisions

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==Summary==
==Summary==
[[Ivory Tower]] is a [[Halo 2]] [[Multiplayer]] map emplaced indoors in a somewhat tropical, sightseer environment. In the middle of the map there is an alley that leads to a drainage grate where you will find the [[M19 SSM|Rocket Launcher]] in most game types. This alley leads to a circular area with a palm tree setting at the base of a set of giant stone steps inlaid with grass. These steps lead up to an elevator and two hallways. One hallway leads to a dark room and the other leads to a lighter room that bears the [[Overshield]]. The elevator can either take you to the upper part of the map that has the [[SRS99C-S2 AM|Sniper Rifle]] or the lower part of the map where you can acquire the [[Energy Sword]]. To take the elevator up, would place one in the middle of a long hallway. One direction leads to a dark room with air vent lifters and a shotgun, and the other direction leads to a ramp that contains an overshield. To take the elevator down from the main circular room brings you to the middle of another long hallway. Left and right directions have a small room housing a [[Magnum]] before the hallways turn back towards the centre of the map. One direction leads you to the lower portion of the dark room, while the other direction will bring you out at the room that houses the ramp that holds the overshield.
[[Ivory Tower]] is a [[Halo 2]] [[Multiplayer]] map emplaced indoors in a somewhat tropical, sightseeing environment. In the middle of the map there is an alley that leads to a drainage grate where you will find the [[M19 SSM|Rocket Launcher]] in most game types. This alley leads to a circular area with a palm tree sitting at the base of a set of giant stone steps inlaid with grass. These steps lead up to an elevator and two hallways. One hallway leads to a dark room and the other leads to a lighter room that bears the [[Overshield]]. The elevator can either take you to the upper part of the map that has the [[SRS99C-S2 AM|Sniper Rifle]] or the lower part of the map where you can acquire the [[Energy Sword]]. To take the elevator up, would place one in the middle of a long hallway. One direction leads to a dark room with air vent lifters and a shotgun, and the other direction leads to a ramp that contains an overshield. To take the elevator down from the main circular room brings you to the middle of another long hallway. Left and right directions have a small room housing a [[Magnum]] before the hallways turn back towards the centre of the map. One direction leads you to the lower portion of the dark room, while the other direction will bring you out at the room that houses the ramp that holds the overshield.


To get off the elevator and turn around would lead you past a flag spawn point and then to a T-junction with the Energy Sword right in front of you. This weapon is under the drainage grate mentioned earlier. To turn one direction at the Energy Sword leads you to the dark room, while turning the other direction leads you to the small room containing the ramp and overshield. The dark room has a door on the side opposite the hallway with the Magnums; it leads to the main circular room and also to a small section behind it where the flag spawn point is. This back section has staircases on either end that lead to a catwalk section that can be used to view the centre, overshield, and dark rooms. This catwalk winds around above the perimeter of the centre room and ends up back at the elevator at the top of the stone steps (a favourite for the custom [[Juggernaut]] game type "Hide and Go Seek").
To get off the elevator and turn around would lead you past a flag spawn point and then to a T-junction with the Energy Sword right in front of you. This weapon is under the drainage grate mentioned earlier. To turn one direction at the Energy Sword leads you to the dark room, while turning the other direction leads you to the small room containing the ramp and overshield. The dark room has a door on the side opposite the hallway with the Magnums; it leads to the main circular room and also to a small section behind it where the flag spawn point is. This back section has staircases on either end that lead to a catwalk section that can be used to view the centre, overshield, and dark rooms. This catwalk winds around above the perimeter of the centre room and ends up back at the elevator at the top of the stone steps (a favourite for the custom [[Juggernaut]] game type "Hide and Go Seek").
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