Crow's Nest: Difference between revisions

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*All of the crewmen at the beginning of the level has the same voices.
*All of the crewmen at the beginning of the level has the same voices.
*If you have the [[Catch]] skull activated at the beginning of the level and make your allies turn against you, all the crewmen will stop working and start throwing grenades at you, even though they don't have any weapons.
*If you have the [[Catch]] skull activated at the beginning of the level and make your allies turn against you, all the crewmen will stop working and start throwing grenades at you, even though they don't have any weapons.
*during the cinematic, Keyes, Master Chief, Arbiter, and Johnson enter the Ops Center going through the door on the right that is lock in the beginning of the level.  However, when it opens, it is a dead end.
*During the cinematic, Keyes, Master Chief, Arbiter, and Johnson enter the Ops Center going through the door on the right that is lock in the beginning of the level.  However, when it opens, it is a dead end.


== References ==
== References ==