Crow's Nest: Difference between revisions

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== Walkthrough: Normal ==
== Walkthrough ==


As the level starts off, listen to the dialogue, then move down to the weapon lockers for some ammo. Grab a Battle Rifle and two SMGs.
As the level starts off, listen to the dialogue, then move down to the weapon lockers for some ammo. Grab a Battle Rifle and two SMGs. After a marine opens the door, go all the way to the top, where you'll meet two marines telling you about a hangar. Go to the panel and open this door. From here, find your way and be sure to open the doors you encounter (only those doors with a green light can be opened). Soon, you'll approach a big area with a warthog. Draw out your BR and begin sniping out the grunts and jackals, hiding if necessary.when you come to the next door, a brute and several grunts will come out. Kill the brute first, then kill the remaining grunts. Now, do NOT eagerly go through the door yet! Several jackals are at the end of the hallway sniping with their carbines. Using your battle rifle, snipe each one out, then kill the grunts. Once the area is clear, proceed. You'll arrive at a hangar, where there are grunts and jackals on the deck. Kill every one of them. By this time, a phantom would have arrived. Pick up a deployable cover that can be found on the deck, then go to one of the Machinegun Turrets.Place the cover at the side of your turret, so that if any enemy gets on the deck, they can't shoot you. Okay, now use the turret to shoot everyone on the hangar bay. DON'T detach the turret yet until the pelican comes out (Just come out of the turret and use your weapons to shoot those enemies that managed to get on the deck). That is, after you have cleared several troops deployed by the phantoms. Now, having cleared the hangar, detach the turret and get back to the ops center exactly the same way you got to the hangar. Beware, on your way there, you'll encounter lots of drones in the cave. Remain in the bunker and use your turret to kill the drones, and hide whenever your shield is down. After clearing the area, proceed on to the ops center.
 
From the ops center, go to the other door where you can find a green light and a marine standing next to the door. Open the door, and proceed to the barracks. Here, use the shield as cover and shoot through the hole. Kill the brutes one by one. Soon, the chieftain will go in to kill you. Dodge his attacks and don't shoot if he activates his Invincibility. Try to lure him to a corner, then throw a spike grenade, and that should finish him. If any brutes are still there kill them. Take the chieftains hammer with you and proceed to the next area.
 
Here, you'll encounter the Arbiter, and he will help you through the cave and the next area (the second barracks). The Gravity Hammer works very well here. Snipe out some of the brutes first, then use your gravity hammer to kill the rest. Kill the others before facing the gold chieftain. Rush toward him, and blast him directly with your hammer. That should kill him.After clearing this area, you will go to a cave with an elevator. Get into it and activate the controls. You'll soon come to a landing pad, with lots of Jumppack Brutes.
 
After killing all of them, proceed down the stairs to an area will you will encounter drones. You can ignore them or fight them if you want.
 
At the next area, you will encounter lots of gunner grunts with their plasma cannons. Be sure to hide frequently here, as your shield will go down frequently too. Feel free to use your own tactic here, but I suggest detaching the turrets. If one turret runs out of ammo, you can aways detach another. After you've cleared this area, you'll come to another area with loads of grunts and two jackal snipers up on the upper level, carrying beam rifles. Take them out first, as they are the most dangerous. It takes practise, but after you've killed them, kill the remaining grunts. From here, open the last door, and you're back again at the ops center. Arm the bomb, and proceed to the hangar the same way as when you first went to the hangar. Most covenant are now disoriented, and you can feel free to ignore them. After arriving to the hangar, you'll notice that at the right side of the hangar, a hangar door has opened. Get through it, dash to the elevator, and activate it. The bomb explodes and you've finished Halo 3's second level.


==Trivia==
==Trivia==
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