Unggoy: Difference between revisions

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==Gameplay==
==Gameplay==
{{Main|Unggoy/Gameplay}}
{{Main|Unggoy/Gameplay}}
Overall, Grunts are very weak in combat; often fleeing when their leader has been killed. However, in larger numbers, Grunts can be more of a threat, especially in higher difficulties. Some Grunts, when their leader has been killed, would activate two Plasma Grenades in their hands and rush the player in an effect to kill them by committing suicide.
Overall, Grunts are very weak in combat; often fleeing when their leader has been killed. However, in larger numbers, Grunts can be more of a threat, especially in higher difficulties. Some Grunts, when their leader has been killed, would activate two Plasma Grenades in their hands and rush the player in an effect to kill them by committing suicide. Most guns are sufficient in killing Grunts, though Magnums are recomended if you don't feel like wasting precious Assualt rounds on them.


In ''Halo Wars'', the Grunt serves as the main infantry unit, serving as the Covenant equal to the Marine. They first start out with a Plasma Pistol and three in each squad, but they can be upgraded to wield Needlers, which cause more damage.
In ''Halo Wars'', the Grunt serves as the main infantry unit, serving as the Covenant equal to the Marine. They first start out with a Plasma Pistol and three in each squad, but they can be upgraded to wield Needlers, which cause more damage.
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