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{{ | {{Status|Canon}} | ||
[[File:HINF MarkVII&UA.png|350px|thumb|A Spartan equipped with various UA attachments: the ARMET visor attachment, a pair of Agathius shoulder pads, the M550D Halfplate chest piece, and the Type II-A1 Buckler wrist attachment.]] | |||
'''UA''', short for '''up-armored''', is a series of supplemental armor attachments and accessories compatible with the [[MJOLNIR Powered Assault Armor]] and battle dress uniforms worn by UNSC infantry.{{Ref/Game|Id=Campaign|HR|Campaign|Campaign models}} | |||
==Overview== | |||
===Design details=== | |||
The UA category encompasses various attachments that are compatible with the helmet, shoulders, chest, wrist and thigh components of the [[MJOLNIR Powered Assault Armor/Mark V|MJOLNIR Mark V]] and [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR <nowiki>[GEN3]</nowiki>]] armors.{{Ref/Game|Id=HR|HR|Armor customization (Halo: Reach)|Armory}}{{Ref/Game|Id=HI|HI|Armor customization (Halo Infinite)|Armor Hall}} The UA series are typically armor reinforcements with different purposes depending on the modules. They can either come as a singular module or as a kit. | |||
===Usage=== | |||
Many of the UA pieces are not exclusive to the MJOLNIR system, but are in use by regular [[UNSC Army]] or [[UNSC Marine Corps|Marine]] troops as well.{{Ref/Reuse|Campaign}} Some UA attachments are designed for specialized personnel, like Spartans tasked with breaching or members of Spartan containment teams.{{Ref/Reuse|jackplate}}{{Ref/Reuse|relikt}} | |||
== | ==Known modules and configurations== | ||
===Helmet attachments=== | |||
[[File:HINF UA ARMET Helmet Attachment.png|thumb|150px|The ARMET module on a Mark VII helmet.]] | |||
====ARMET==== | |||
The ARMET is a module for high-threat response on the [[MJOLNIR Powered Assault Armor/Mark VII|MJOLNIR Mark VII]] helmet, adding a faceplate on the helmet's visor. It is manufactured by [[Chalybs Defense Solutions]].{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/ARMET - Helmet Attachment Description|Quote=Up-armored MK VII faceplate for high-threat response.}} | |||
{{clear}} | |||
== | [[File:HINF UA ILLUS Helmet Attachment Icon.png|thumb|150px|The ILLUS module on an ISR helmet.]] | ||
=== | ====ILLUS==== | ||
[[ | The ILLUS is a module for high-threat response on the [[ISR-class Mjolnir]] helmet, adding a faceplate on the helmet's visor. It is manufactured by Chalybs Defense Solutions.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/ILLUS - Helmet Attachment Description|Quote=Up-armored faceplate for high-threat response.}} | ||
{{clear}} | |||
' | [[File:HINF UA MAUROS Helmet Attachment Icon.png|thumb|150px|The MAUROS module on a Mark V Zeta helmet.]] | ||
==== MAUROS ==== | |||
The MAUROS is a module for high-threat response on the [[Mark V Zeta]] helmet. It adds a faceplate, integrated with [[Project THEIA]] technology, on the helmet's visor. It is manufactured by Chalybs Defense Solutions.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/MAUROS - Helmet Attachment Description|Quote= THEIA-enhanced up-armored faceplate for high-threat response.}} | |||
{{clear}} | |||
[[File:HINF UATYPEB1 Helmet Attachment Icon.png|thumb|150px|The Type B1 on a Mark V [B] helmet.]] | |||
====Type B1==== | |||
The Type B1 is a module manufactured by [[Materials Group]] for enhancing helmet armor.{{Ref/Game|Id=b1|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type B1 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | |||
=== | The B1 module has been observed to be compatible with the following helmets: | ||
[[ | *[[AIR ASSAULT-class Mjolnir|Air Assault]]{{Ref/Reuse|b1}} | ||
*[[COMMANDO-class Mjolnir|Commando]]{{Ref/Reuse|b1}} | |||
*[[B-class Mjolnir|Mark V [B]]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark V[B] - UA Helmet Description|Quote=Up-armored variant of the base Mk.V[B] pattern helmet.}} | |||
*[[PILOT-class Mjolnir|Pilot]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Pilot - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module.}} | |||
*[[SECURITY-class Mjolnir|Security]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Security- UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | |||
{{clear}} | |||
[[File:HINF UA TYPE C1 Helmet Attachment Icon.png|thumb|150px|The Type C1 on a Mark V [B] helmet.]] | |||
====Type C1==== | |||
The Type C1 is a module manufactured by Materials Group for enhancing helmet armor.{{Ref/Game|Id=c1|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type C1 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | |||
The C1 module has been observed to be compatible with the following helmets: | |||
*[[AIR ASSAULT-class Mjolnir|Air Assault]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Air Assault - UA/CNM Helmet Description|Quote=Up-armored variant with command network module}} | |||
*[[CQB-class Mjolnir|CQB]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQB - UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | |||
*[[CQC-class Mjolnir|CQC]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=CQC - UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | |||
*[[EVA-class Mjolnir|EVA]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=EVA - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.}} | |||
*Mark V [B]{{Ref/Reuse|c1}} | |||
{{clear}} | |||
== | [[File:HINF UA Type E3 Helmet Attachment Icon.png|thumb|150px|The Type E3 on a Mark V Grenadier helmet.]] | ||
=== | ====Type E3==== | ||
The Type E3 is a module manufactured by Materials Group for enhancing helmet armor.{{Ref/Game|Id=e3|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type E3 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | |||
The E3 module has been observed to be compatible with the following helmets: | |||
*[[GRENADIER-class Mjolnir|Grenadier]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Grenader - UA Helmet Description|Quote=Up-armored variant of the [G] prototype helmet.}} | |||
*[[EOD-class Mjolnir|EOD]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=EOD - UA/HUL Helmet Description|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} | |||
*[[INDOMITABLE-class Mjolnir|Indomitable]]{{Ref/Game|Id=indom|H5G|Armor permutations (Halo 5: Guardians)|Armory|Detail=In-game model.}} | |||
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark VI - UA Helmet Description|Quote=Up-armored variant of the base Mk. V pattern helmet.}} | |||
*Mark V [B]{{Ref/Reuse|e3}} | |||
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Mark VI - UA/HUL-I Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}} | |||
*[[SCOUT-class Mjolnir|Scout]]{{Ref/Reuse|e3}} | |||
{{clear}} | |||
[[File:HINF UA TYPE O5 Helmet Attachment Icon.png|thumb|150px|The Type O5 on a Mark V [B] helmet.]] | |||
====Type O5==== | |||
The Type O5 is a module manufactured by Materials Group for enhancing helmet armor.{{Ref/Game|Id=o5|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type O5 - Helmet Attachment Description|Quote=Enhanced helmet armor.}} | |||
The O5 module has been observed to be compatible with the following helmets: | |||
*[[ODST armor (MJOLNIR)|ODST (MJOLNIR)]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=ODST - UA/CNM Helmet Description|Quote=Up-armored variant with Command network module.}} | |||
**[[ODST armor/HVY]]{{Ref/Game|Id=mcc|HTMCC|Detail=ODST/HVY in-game model}} | |||
*[[OPERATOR-class Mjolnir|Operator]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Operator - UA/HUL Helmet Description|Quote=Up-armored varient with hardened uplink module for MILINT acquisition.}} | |||
*[[JFO-class Mjolnir|JFO]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=JFO - UA Helmet Description|Quote=Up-armored variant of the base Mk.V[J] pattern helmet.}} | |||
*Mark V [B]{{Ref/Reuse|o5}} | |||
*[[RECON-class Mjolnir|Recon]]{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Recon - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}} | |||
{{clear}} | |||
===UA/ | ===Shoulder attachments=== | ||
[[File: | [[File:HINF UA CMA SNS Type11 RShoulder Icon.png|thumb|150px|UA/CMA SN5 Type 11 shoulder on the [[RAKSHASA-class Mjolnir]].]] | ||
====UA/CMA SN5 Type 11==== | |||
The UA/CMA SN5 Type 11 shoulders were manufactured on the 24th century for [[Colonial Military Authority]] operatives assigned to deal with pirates, marauders, and insurgents. By [[2560]], the UA/CMA SN5 Type 11 shoulders were made compatible with MJOLNIR armor and used by [[SPARTAN-IV program|Spartan-IV operatives]]. These shoulders are also popular with the [[Venezian Militia]].{{Ref/Generic|[[Sigrid Eklund's field notes]]|[[:File:HINF CMATypeIIFieldNotes.jpg|UA/CMA SN5 Type 11 shoulders]]}} | |||
{{Clear}} | |||
[[File:HTMCC H2A UAWAYLAND Shoulder Icon.png|thumb|150px|The WAYLAND shoulder on the Mark VI armor.]] | |||
====WAYLAND==== | |||
The UA/WAYLAND shoulders consist of munitions bandoliers strapped to the regular GEN2 Mark VI left shoulder. The right shoulder is stripped from its shoulder plate, and replaced with a [[Combat knife]].{{Ref/Game|H2A|Armor permutations (Halo 2: Anniversary)|Armory|Detail=UA/WAYLAND - Chest Description|Quote=Some blows can only be turned, not avoided.}} | |||
{{Clear}} | |||
===Chest attachments=== | |||
[[File:HINF UAD0-01-CCR Breaching Kit Chest Icon.png|thumb|150px|The D0-01-CCR Breaching Kit on the Mark V [B] armor.]] | |||
====D0-01-CCR Breaching Kit==== | |||
Manufactured by [[Beweglichkeitsrüstungsysteme]], the D0-01-CCR Breaching Kit (also designated as “[[Collar attachments|Collar]]/Breacher”) is an armored yoke which doubles as a carrier for additional shotgun shells.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=Collar/Breacher - Chest Description|Quote=Kick it in; section it off; lay them out.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/D0-01-CCR Breaching Kit - Chest Description|Quote=An armored yoke and carrier for additional shotgun shells.}} | |||
{{clear}} | |||
[[File:HINF UADO-06-FGM Tactical Kit Chest Icon.png|thumb|150px|D0-06-FGM Tactical Kit on the Mark V [B] armor.]] | |||
====D0-06-FGM Tactical Kit==== | |||
Manufactured by Beweglichkeitsrüstungsysteme, the D0-06-FGM Tactical Kit (also designated as “UA/Multi-Threat”) is a multi-threat up-armor module kit that adds a supplemental torso armor. It is compatible with most MJOLNIR models and variants.{{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=UA/Multi-Threat - Chest Description|Quote=Supplemental Armor, Torso, MJOLNIR Mk. V.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/D0-06-FGM Tactical Kit - Chest Description|Quote=A multi-threat up-armor module kit compatible with most MJOLNIR models and variants.}} | |||
{{clear}} | |||
[[File:HINF - Chest icon - UA Double Guard.png|thumb|150px|The Double Guard chest plate on the Mark VII armor.]] | |||
====Double Guard==== | |||
The Double Guard up-armor attachment is a [[Misriah Armory]]-licensed up-armor plating based on the armor plate used by the [[Banished]]'s [[Unggoy Mule]]s. It can be manufactured using any industrial minifac.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Double Plate - Chest Description|Quote=Misriah-licensed up-armor plating which can be manufactured using any industrial minifac.}} | |||
{{clear}} | |||
[[File:HTMCC H2A UAGRT78 Chest Icon.png|thumb|150px|The GRT78 chest rig on the Mark VI armor.]] | |||
[[File: | |||
====GRT78 chest==== | |||
The UA/GRT78 chest consists of a heavily-armed chest rig compatible with [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] [[MJOLNIR Powered Assault Armor/Mark VI]]. It has numerous bandoliers and pouches for ammunition storage.{{Ref/Game|H2A|Armor permutations (Halo 2: Anniversary)|Armory|Detail=UA/GRT78 - Chest Description|Quote=More armor, additional illumination, and plenty of extra ammo.}} | |||
{{Clear}} | |||
[[File:HTMCC H2A UAKOTIN Chest Icon.png|thumb|150px|The GRT78 chest rig on the Mark VI armor.]] | |||
====KOTIN chest==== | |||
The UA/KOTIN chest consists of a heavily-armoured [[Titanium-A armor|Titanium-A]] chest rig compatible with [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] [[MJOLNIR Powered Assault Armor/Mark VI]]. It has numerous grenade pouches and munitions packs.{{Ref/Game|H2A|Armor permutations (Halo 2: Anniversary)|Armory|Detail=UA/KOTIN - Chest Description|Quote=The highest grade of Titanium-A plate to meet threats head-on.}} | |||
{{Clear}} | |||
=== | [[File:HINF UA M550D Halfplate Chest Icon.png|thumb|150px|M550D Halfplate on the Mark VII armor.]] | ||
====M550D Halfplate==== | |||
Manufactured by Beweglichkeitsrüstungsysteme, the M550D Halfplate is a set of up-armored plating designed to minimize its impact on the wearer's mobility.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/M550D Halfplate - Chest Description|Quote=Up-armor set, specced for minimal impact on Spartan mobility.}} | |||
{{clear}} | |||
[[File:HINF UA M557 Jackplate Chest Icon.png|thumb|150px|M557 Jackplate on the Mark VII armor.]] | |||
====M557 Jackplate==== | |||
Manufactured by Beweglichkeitsrüstungsysteme, the M557 Jackplate is a module of up-armored plating for Spartans tasked with breaching and urban warfare.{{Ref/Game|Id=jackplate|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/M557 Jackplate - Chest Description|Quote=Up-armor module for Spartans tasked with breaching and urban warfare.}} | |||
{{clear}} | |||
[[File:HINF UA Malachit Plate Chest Icon.png|thumb|150px|Malachit Plate on the Mark VII armor.]] | |||
====Malachit Plate==== | |||
Manufactured by Beweglichkeitsrüstungsysteme, the Malachit Plate is an up-armored plating considered the defining standard for assault roles.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Malachit Plate - Chest Description|Quote=The defining standard in assault- up-armor plating.}} | |||
{{clear}} | |||
== | [[File:HINF UA Relikt Cuirass Chest Icon.png|thumb|150px|Relikt Cuirass on the Mark VII armor.]] | ||
=== | ====Relikt Cuirass==== | ||
[[ | Manufactured by [[Vakara GesmbH]], the Relikt Cuirass is a set of armor reinforcements created to meet the requirements of Spartan containment teams.{{Ref/Game|Id=relikt|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Relikt Cuirass - Chest Description|Quote=Armor reinforcement set made to the specific requirements of Spartan containment teams.}} | ||
{{clear}} | |||
'' | [[File:HINF UA SIMA Chest Icon.png|thumb|150px|Shield Improvement Module - Alpha on the Mark V [B] armor.]] | ||
====Shield Improvement Module - Alpha==== | |||
The Shield Improvement Module - Alpha (SIMA; also designated as UA/Base Security) was an upgrade manufactured by Materials Group. The module itself is an armored housing that improves the wearer's [[energy shielding]], but it never reached successful deployment. However, the armored housings themselves quickly found a new use among [[SPARTAN-III program|Spartan-IIIs]]. {{Ref/Game|HR|Armor permutations (Halo: Reach)|Armory|Detail=UA/Base Security - Chest Description|Quote=Keep it simple; leave everything you don't absolutely need at the CP.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/SIMA - Chest Description|Quote=The Shield Improvement Module - Alpha was an upgrade that never quite reached successful deployment, but the armored housings quickly found a new use with the Spartan-IIIs.}} | |||
{{clear}} | |||
[[File:HINF UA TAAP Chest Icon.png|thumb|150px|TAAP on the Mark V [B] armor.]] | |||
====TAAP==== | |||
Manufactured by [[SinoViet Heavy Machinery]], the TAAP module (also designated as "HP/HALO") is a supplemental yoke that provides an extra layer of collar protection constructed from warship-grade Titanium-A.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/TAAP - Chest Description|Quote=This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A.}} The module features hard points for [[Wikipedia:High-altitude military parachuting#High Altitude Low Opening – HALO|High-Altitude Low-Opening]] gear.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=HP/HALO - Chest Description|Quote=Supplemental armor with hard points for High-Altitude Low-Opening gear.}} | |||
{{clear}} | |||
[[File:HINF UA TSA Prototype Chest Icon.png|thumb|150px|TSA Prototype on the Mark V [B] armor.]] | |||
====TSA Prototype==== | |||
Manufactured by Chalybs Defense Solutions, the TSA Prototype (also designated as "UA/Counterassault") adds a testbed thermal-superconducting plate, designed to provide additional protection against plasma-based weaponry,{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/TSA Prototype - Chest Description|Quote=Testbed thermal-superconducting plate meant to provide additional protection against plasma-based weaponry.}} while increasing storage capacity.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/Counterassault - Chest Description|Quote=Supplemental Armor, Torso, MJOLNIR Mk. V; with increased storage capacity.}} | |||
{{clear}} | |||
=== | [[File:HINF UA VAUNTLOCK Chest Icon.png|thumb|150px|VAUNTLOCK on the Mark V [B] armor.]] | ||
[[ | ====VAUNTLOCK==== | ||
Manufactured by Materials Group, the VAUNTLOCK ensemble is an armored yoke which adds an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/VAUNTLOCK - Chest Description|Quote=An addition to an armored yoke, this ensemble includes an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails.}} It is integrated into the [[INDOMITABLE-class Mjolnir]].{{Ref/Reuse|indom}} | |||
{{clear}} | |||
' | [[File:HINF-UA X800Plate.png|thumb|150px|X800 Plate on the Mark VII armor.]] | ||
====X800 Plate==== | |||
Manufactured by Korolev Heavy Industries, the X800 Plate is the company's testbed for methods of stacking NxRA plates and electromagnetic shielding, aiming to counter both Covenant and Forerunner weaponry.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/X800 Plate - Chest Description|Quote=Testbed for methods of stacking non-explosive reactive armor plates and electromagnetic shielding made to counter Covenant and Forerunner weaponry.}} | |||
{{clear}} | |||
===Wrist attachments=== | |||
[[File:HR Buckler Wrist Icon.png|thumb|150px|The Buckler wrist attachment.]] | |||
====Buckler==== | |||
This Buckler module adds a supplementary armor for wrist protection.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/Buckler - Wrist Description|Quote=Supplementary wrist protection.}} | |||
{{clear}} | |||
[[File:HINF UAP1DA Bracer Wrist Icon.png|thumb|150px|P1DA Bracer on the Mark V [B] armor.]] | |||
====P1DA Bracer==== | |||
The P1DA Bracer adds a supplementary armor for forearm and wrist protection. It is manufactured by Beweglichkeitsrüstungsysteme.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/Bracer - Wrist Description|Quote=Supplementary forearm protection.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/P1DA Bracer - Wrist Description|Quote=Supplemental wrist armor.}} It is integrated into the INDOMITABLE-class Mjolnir.{{Ref/Reuse|indom}} | |||
{{clear}} | |||
== | [[File:HINF UA Type II-A1 Buckler Wrist Icon.png|thumb|150px|P1DA Bracer on the Mark VII armor.]] | ||
===UA/ | ====Type II-A1 Buckler==== | ||
The Type II-A1 Buckler adds a supplementary armor for protection, though there are false rumors that it contains an energy shield generator. It is manufactured by Materials Group.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Type II-A1 Buckler - Wrist Description|Quote=Despite rumors to the contrary, this buckler does not have an energy shield generator.}} | |||
{{clear}} | |||
===Thigh attachments=== | |||
[[File:HINF - Utility icon - UA-Minot.png|thumb|150px|Minot belt on the Mark IV armor.]] | |||
====Minot==== | |||
The Minot is an armored belt manufactured by the [[Materials Group]].{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/Minot - Utility Description|Quote=Armored belt.}} | |||
{{clear}} | |||
[[File:HINF-UA S-Plate.png|thumb|150px|S-Plate on the Mark VII armor.]] | |||
====S-Plate==== | |||
The S-Plate is manufactured by Korolev Heavy Industries, and its considered a component of a strategic protection plan.{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/S-Plate - Utility Description|Quote=One component of a strategic protection plan.}} | |||
{{clear}} | |||
UA | [[File:HINF UA TYPE CHOBHAM Utility Icon.png|thumb|150px|TYPE CHOBHAM on the Mark V [B] armor.]] | ||
====TYPE CHOBHAM==== | |||
The CHOBHAM module adds ceramic composite armor plates for additional thigh protection. It is manufactured by Chalybs Defense Solutions.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/CHOBHAM - Utility Description|Quote=Supplemental armor, composite.}}{{Ref/Game|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=UA/TYPE CHOBHAM - Utility Description|Quote=Ceramic composite armor plates for additional thigh protection.}} | |||
{{clear}} | |||
=== | [[File:HR NxRA Utility Icon.png|thumb|150px|The NxRA plate.]] | ||
[[ | ====NxRA==== | ||
The NxRA plate adds [[Wikipedia:Non-explosive reactive armor|non-explosive reactive]] armor plates for additional thigh protection.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armor Hall|Detail=UA/NxRA - Utility Description|Quote=Supplemental armor, reactive, non-explosive.}} While the module is compatible with the MJOLNIR armor, it was also employed on the cross-branch Battle Dress Uniform, which was adapted into the [[UNSC Army]] [[UNSC Army Battle Dress Uniform|BDU]], the [[UNSC Marine Corps]] [[UNSC Marine Corps Battle Dress Uniform|BDU]], and a variant of the [[Orbital Drop Shock Trooper|ODST]] [[ODST armor|armor]].{{Ref/Level|HR|Exodus}}{{Ref/Level|HR|The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn}}{{Ref/Reuse|Campaign}} | |||
{{clear}} | |||
'' | ==In-game information== | ||
===''Halo 3 MCC''=== | |||
The UA attachment is built into the [[ODST armor/HVY]] armor, unlockable in [[Armor customization (Halo 3)|armor customization]] in the [[Series 6: Raven]] progression system. | |||
''' | ===''Halo 2: Anniversary''=== | ||
Several UA attachments are available for unlock in ''[[Halo 2: Anniversary]]'', as of the [[Series 9]] update. | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Shoulders | |||
! style="width: 70%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo 2: Anniversary'') | |||
|- align="center" | |||
|[[File:HTMCC H2A UAGRT78 Chest Icon.png|75px]]<br/>UA/GRT78 | |||
|align="left"|More armor, additional illumination, and plenty of extra ammo. | |||
|[[The Exchange]] | |||
|- align="center" | |||
|[[File:HTMCC H2A UAKOTIN Chest Icon.png|75px]]<br/>UA/KOTIN | |||
|align="left"|The highest grade of Titanium-A plate to meet threats head-on. | |||
|[[The Exchange]] | |||
|- align="center" | |||
|[[File:HTMCC H2A UAWAYLAND Shoulder Icon.png|75px]]<br/>UA/WAYLAND | |||
|align="left"|Some blows can only be turned, not avoided. | |||
|[[The Exchange]] | |||
|} | |||
UA/Chobham | |||
===''Halo: Reach''=== | |||
All UA variants of armor types can be unlocked in the ''[[Halo: Reach]]''{{'}}s [[Armor customization (Halo: Reach)|Armory]] through the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the UA variants of armor types are attainable in the [[Season 1: Noble]] progression system. | |||
====Helmets==== | |||
Most of the helmet variants available in ''Halo: Reach'' have an up-armored upgrade, sometimes coupled with other external helmet additions, such as the UA/[[Hardened Uplink|HUL]] attachment to the Mark V [B] helmet. UA helmet attachments consist of reinforced metal plates or bracers attached to the helmet's forehead to give better protection to the wearer in combat.{{Ref/Game|HR|Armor customization (Halo: Reach)|Armory}} | |||
<gallery class=center widths=225px> | |||
File:HR MarkVB UA Helmet Icon.png|The B1 UA attachment variant, available on [[B-class Mjolnir|Mark V<nowiki>[B]</nowiki>]], [[PILOT-class Mjolnir|Pilot]], and [[SECURITY-class Mjolnir|Security]] helmets. | |||
File:HR CQC UAHUL Helmet Icon.png|The C1 UA attachment variant, available on [[CQC-class Mjolnir|CQC]], [[AIR ASSAULT-class Mjolnir|Air Assault]], [[EVA-class Mjolnir|EVA]], and [[CQB-class Mjolnir|CQB]] helmets. | |||
File:HR Grenadier UA Helmet Icon.png|The E3 UA attachment variant, available on [[EOD-class Mjolnir|EOD]], [[GRENADIER-class Mjolnir|Grenadier]], [[MJOLNIR Powered Assault Armor/Mark V|Mark V]], and [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] helmets. | |||
File:HR JFO UA Helmet Icon.png|The O5 UA attachment variant, available on [[ODST armor (MJOLNIR)|ODST]], [[OPERATOR-class Mjolnir|Operator]], [[JFO-class Mjolnir|JFO]], and [[RECON-class Mjolnir|RECON]] helmets. | |||
File:HR Commando UAFCI2 Helmet Icon.png|The UA attachment variant exclusive to [[COMMANDO-class Mjolnir|Commando]] helmet, alongside a [[Command Network Module|CNM]]. | |||
</gallery> | |||
====Shoulders==== | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Shoulders | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR MultiThreat LShoulder Icon.png|75px]][[File:HR MultiThreat RShoulder Icon.png|75px]]<br/>UA/Multi-Threat | |||
|align="left"|A trade-off between increased protection and additional mass. | |||
|{{Rank/HR|cpl|link=yes}}, 2,000 cR | |||
|[[Series 1: Noble|Series 1]], Tier 23 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR BaseSecurity LShoulder Icon.png|75px]][[File:HR BaseSecurity RShoulder Icon.png|75px]]<br/>UA/Base Security | |||
|align="left"|Lightweight supplemental shoulder armor. | |||
|{{Rank/HR|majr|link=yes}}, 2,000 cR | |||
|[[Series 1: Noble|Series 1]], Tier 53 ({{SeasonPoint|1}}) | |||
|} | |||
====Chest==== | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Chest | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR Counterassault Chest Icon.png|75px]]<br/>UA/Counterassault | |||
|align="left"|Supplemental Armor, Torso, MJOLNIR Mk. V; with increased storage capacity. | |||
|{{Rank/HR|recruit|link=yes}}, 600 cR | |||
|[[Series 1: Noble|Series 1]], Tier 14 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR CounterassaultR Chest Icon.png|75px]]<br/>UA/Counterassault [R] | |||
|align="left"|The enemy paid a higher price. | |||
|N/A | |||
|[[Series 5: Anvil|Series 5]], Tier 90 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR ODST Chest Icon.png|75px]]<br/>UA/[[ODST armor (MJOLNIR)|ODST]] | |||
|align="left"|Many technologies initially developed for MJOLNIR have seen widespread adoption. | |||
|{{Rank/HR|wo|link=yes}}, 750 cR | |||
|[[Series 1: Noble|Series 1]], Tier 41 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR BaseSecurity Chest Icon.png|75px]]<br/>UA/Base Security | |||
|align="left"|Keep it simple; leave everything you don't absolutely need at the CP. | |||
|N/A {{C|Unused}} | |||
|[[Series 1: Noble|Series 1]], Tier 17 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR BaseSecurityW Chest Icon.png|75px]]<br/>UA/Base Security [W] | |||
|align="left"|Bringing grenades to a gunfight. | |||
|''[[Halo Waypoint]]'' exclusive:<br/>reach Waypoint [[Career milestones|Career Milestone 30]] and unlock the [[Yes, Sensei]] [[Achievements (Halo: Reach)|achievement]]. | |||
|[[Series 1: Noble|Series 1]], Tier 31 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR MultiThreat Chest Icon.png|75px]]<br/>UA/Multi-Threat | |||
|align="left"|Supplemental Armor, Torso, MJOLNIR Mk. V. | |||
|N/A {{C|Unused}} | |||
|[[Series 1: Noble|Series 1]], Tier 18 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR MultiThreatW Chest Icon.png|75px]]<br/>UA/Multi-Threat [W] | |||
|align="left"|Let's blow some stuff up. | |||
|''Halo: Reach'' pre-order bonus.{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=77711|Site=Gamestop|Page=Halo Reach Legendary Edition - with Bonus!|Detail=(defunct, [https://web.archive.org/web/20100722100537/http://www.gamestop.com/Catalog/ProductDetails.aspx?Product_ID=77711 Archive])}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://halo.bungie.net/News/content.aspx?type=topnews&link=BWU_070910|Site=Bungie.net|Page=Bungie Weekly Update: 07/09/10}} | |||
|[[Series 1: Noble|Series 1]], Tier 32 ({{SeasonPoint|1}}) | |||
|} | |||
====Wrist==== | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Wrist | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR Buckler Wrist Icon.png|75px]]<br/>UA/Buckler | |||
|align="left"|Supplementary wrist protection. | |||
|{{Rank/HR|recruit|link=yes}}, 5,00 cR | |||
|[[Series 1: Noble|Series 1]], Tier 32 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR Bracer Wrist Icon.png|75px]]<br/>UA/Bracer | |||
|align="left"|Supplementary forearm protection. | |||
|{{Rank/HR|recruit|link=yes}}, 10,000 cR | |||
|[[Series 1: Noble|Series 1]], Tier 42 ({{SeasonPoint|1}}) | |||
|} | |||
====Utility==== | |||
{| class="wikitable" style="width: 75%;" | |||
! style="width: 15%"|Utility | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR Chobham Utility Icon.png|75px]]<br/>UA/CHOBHAM | |||
|align="left"|Supplemental armor, composite. | |||
|{{Rank/HR|recruit|link=yes}}, 30,000 cR<br/>([[Armor accessories/Tactical|Tactical/Hard Case]] must be purchased) | |||
|[[Series 1: Noble|Series 1]], Tier 51 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR NxRA Utility Icon.png|75px]]<br/>UA/NxRA | |||
|align="left"|Supplemental armor, reactive, non-explosive. | |||
|{{Rank/HR|majr|link=yes}}, 40,000 cR<br/>(Tactical/Hard Case must be purchased) | |||
|[[Series 1: Noble|Series 1]], Tier 57 ({{SeasonPoint|1}}) | |||
|} | |||
===''Halo 5: Guardians''=== | |||
The UA variant of the Grenadier helmet, the Collar/Grenadier [UA] chest piece, and the UA/Bracer wrist attachments are built into the [[INDOMITABLE-class Mjolnir]], unlockable in [[Armor customization (Halo 5: Guardians)|armor customization]] through the [[Requisition system]].{{Ref/Game|Id=H5|H5G|Armor customization (Halo 5: Guardians)|Armor customization|Detail=INDOMITABLE - In-game model}} | |||
===''Halo Infinite''=== | |||
The UA variants of helmets and armor types return in ''[[Halo Infinite]]'', unlockable in [[Armor customization (Halo Infinite)|armor customization]]. | |||
====Mark VII armor core==== | |||
=====Helmet Attachments===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="6"|Helmet Attachments | |||
|- | |||
! scope="col" style="width: 15%" |Helmet Attachment | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 30%" |Lore | |||
! scope="col" style="width: 10%" |Compatible Helmets | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UA ARMET Helmet Attachment.png|75px]]<br/>UA/ARMET | |||
|[[Chalybs Defense Solutions]] | |||
|Up-armored MK VII faceplate for high-threat response. | |||
| | |||
*Mark VII | |||
|Epic | |||
|Season 01: Heroes of Reach Battle Pass level 98 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA ILLUS Helmet Attachment Icon.png|75px]]<br/>UA/Illus | |||
|Chalybs Defense Solutions | |||
|Up-armored faceplate for high-threat response. | |||
| | |||
*ISR | |||
|Epic | |||
|Purchase "ISR" Bundle from the Shop for 1,000 cR | |||
|- | |||
|align="center"|[[File:HINF UA MAUROS Helmet Attachment Icon.png|75px]]<br/>UA/MAUROS | |||
|Materials Group | |||
|THEIA-enhanced up-armored faceplate for high-threat response | |||
| | |||
*Mark V Zeta | |||
|Legendary | |||
|Tactical ops event pass level 10 (free) | |||
|} | |||
=====Chest===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Chests{{VDE|Armor customization (Halo Infinite)/Mark VII/Chest}} | |||
|- | |||
! scope="col" style="width: 15%" |Chest | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UA M550D Halfplate Chest Icon.png|75px]]<br/>UA/M550D Halfplate | |||
|Beweglichkeitsrüstungsysteme | |||
|Up-armor set, specced for minimal impact on Spartan mobility. | |||
|Rare | |||
|[[Season 01: Heroes of Reach]] [[Battle Pass]] level 89 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA Malachit Plate Chest Icon.png|75px]]<br/>UA/Malachit Plate | |||
|Beweglichkeitsrüstungsysteme | |||
|The defining standard in assault- up-armor plating. | |||
|Epic | |||
|Purchase "Stormfall Armor Set" Bundle from the Shop for 1,200 cR | |||
|- | |||
|align="center"|[[File:HINF UA M557 Jackplate Chest Icon.png|75px]]<br/>UA/M557 Jackplate | |||
|Beweglichkeitsrüstungsysteme | |||
|Up-armor module for Spartans tasked with breaching and urban warfare. | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 71 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA Relikt Cuirass Chest Icon.png|75px]]<br/>UA/Relikt Cuirass | |||
|[[Vakara GesmbH]] | |||
|Armor reinforcement set made to the specific requirements of Spartan containment teams. | |||
|Epic | |||
|Purchase "Grenadier Pack" Bundle from the Shop for 1,000 cR | |||
|} | |||
=====Shoulders===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Shoulders | |||
|- | |||
! scope="col" style="width: 15%" |Shoulders | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UA Aeson LShoulder Icon.png|75px]][[File:HINF UA Aeson RShoulder Icon.png|75px]]<br/>UA/Aeson | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Epic | |||
|Purchase "Soldier Armor Set" Bundle from the Shop for 2,000 cR | |||
|- | |||
|align="center"|[[File:HINF UA Agathius LShoulder Icon.png|75px]][[File:HINF UA Agathius RShoulder Icon.png|75px]]<br/>UA/Agathius | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Epic | |||
| | |||
*Left: [[Season 01: Heroes of Reach]] [[Battle Pass]] level 46 (Free) | |||
*Right: Season 01: Heroes of Reach Battle Pass level 49 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA Alair LShoulder Icon.png|75px]][[File:HINF UA Alair RShoulder Icon.png|75px]]<br/>UA/Alair | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Cobalt Medic" Bundle from the Shop for 700 cR | |||
|- | |||
|align="center"|[[File:HINF UA Castus LShoulder Icon.png|75px]][[File:HINF UA Castus RShoulder Icon.png|75px]]<br/>UA/Castus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Scarlet Medic" Bundle from the [[Shop]] for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Efrem LShoulder Icon.png|75px]][[File:HINF UA Efrem RShoulder Icon.png|75px]]<br/>UA/Efrem | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Epic | |||
|Purchase "Anubis Armor Set" Bundle from the Shop for 2,000 cR (or 1,200 cR during a sale) | |||
|- | |||
|align="center"|[[File:HINF UA Faunus LShoulder Icon.png|75px]][[File:HINF UA Faunus RShoulder Icon.png|75px]]<br/>UA/Faunus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Bullet Time" Bundle from the [[Shop]] for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Gordius LShoulder Icon.png|75px]][[File:HINF UA Gordius RShoulder Icon.png|75px]]<br/>UA/Gordius | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Stormfall Armor Set" Bundle from the Shop for 1,200 cR | |||
|- | |||
|align="center"|[[File:HINF UA Hampus LShoulder Icon.png|75px]][[File:HINF UA Hampus RShoulder Icon.png|75px]]<br/>UA/Hampus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Intrusion Pack" Bundle from the Shop for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Tatius LShoulder Icon.png|75px]][[File:HINF UA Tatius RShoulder Icon.png|75px]]<br/>UA/Tatius | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
| | |||
*Left: [[Winter Contingency (event)|Winter Contingency]] [[Event]] Pass level 3 | |||
*Right: Winter Contingency Event Pass level 4 | |||
|- | |||
|align="center"|[[File:HINF UA Theocles LShoulder Icon.png|75px]][[File:HINF UA Theocles RShoulder Icon.png|75px]]<br/>UA/Theocles | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Sleepwalker Suite" Bundle from the Shop for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Velius LShoulder Icon.png|75px]][[File:HINF UA Velius RShoulder Icon.png|75px]]<br/>UA/Velius | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
|Purchase "Greenhorn Pack" Bundle from the Shop for 500 cR | |||
|- | |||
|align="center"|[[File:HINF UA Viator LShoulder Icon.png|75px]][[File:HINF UA Viator RShoulder Icon.png|75px]]<br/>UA/Viator | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Epic | |||
|Purchase "Zvezda Armor Set" Bundle from the Shop for 2,000 cR (or 1,500 cR during a sale) | |||
|- | |||
|align="center"|[[File:HINF UA Vitus LShoulder Icon.png|75px]][[File:HINF UA Vitus RShoulder Icon.png|75px]]<br/>UA/Vitus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Common | |||
|Unlocked by default | |||
|- | |||
|align="center"|[[File:HINF UA Vorenus LShoulder Icon.png|75px]][[File:HINF UA Vorenus RShoulder Icon.png|75px]]<br/>UA/Vorenus | |||
|Chalybs Defense Solutions | |||
|Supplemental deltoid/shoulder armor. | |||
|Rare | |||
| | |||
*Left: [[Season 02: Lone Wolves]] Battle Pass level 74 (Free) | |||
*Right: Season 02: Lone Wolves Battle Pass level 75 (Free) | |||
|} | |||
=====Wrist===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Wrists | |||
|- | |||
! scope="col" style="width: 15%" |Wrist | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UA Type II-A1 Buckler Wrist Icon.png|75px]]<br/>UA/Type II-A1 Buckler | |||
|[[Materials Group]] | |||
|Despite rumors to the contrary, this buckler does not have an energy shield generator. | |||
|Legendary | |||
|[[Season 01: Heroes of Reach]] [[Battle Pass]] level 100 (Free) | |||
|} | |||
=====Knee pad===== | |||
{{:Armor customization (Halo Infinite)/Mark VII/Knee}} | |||
====Mark V[B] armor core==== | |||
=====Helmet Attachments===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="6"|Helmet Attachments | |||
|- | |||
! scope="col" style="width: 15%" |Helmet Attachment | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 30%" |Lore | |||
! scope="col" style="width: 10%" |Compatible Helmets | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UATYPEB1 Helmet Attachment Icon.png|75px]]<br/>UA/Type B1 | |||
|Materials Group | |||
|Enhanced helmet armor. | |||
| | |||
*Air Assault | |||
*Commando | |||
*Mark V [B] | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 2 (Premium) | |||
|- | |||
|align="center"|[[File:HINF UA TYPE C1 Helmet Attachment Icon.png|75px]]<br/>UA/Type C1 | |||
|TBD | |||
|Enhanced helmet armor. | |||
| | |||
*Mark V [B] | |||
*CQC | |||
*CQB | |||
*EVA | |||
*Air Assault | |||
*ODST | |||
|Rare | |||
|[[Winter Update]] [[Battle Pass]] level 25 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA Type E3 Helmet Attachment Icon.png|75px]]<br/>UA/Type E3 | |||
|Materials Group | |||
|Enhanced helmet armor. | |||
| | |||
*Grenadier | |||
*Mark VI | |||
*Scout | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 78 (Premium) | |||
|- | |||
|align="center"|[[File:HINF UA TYPE O5 Helmet Attachment Icon.png|75px]]<br/>UA/Type O5 | |||
|TBD | |||
|Enhanced helmet armor. | |||
| | |||
*Mark V [B] | |||
|Rare | |||
|TBD | |||
|} | |||
=====Chest===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Chests | |||
|- | |||
! scope="col" style="width: 15%" |Chest | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UAD0-01-CCR Breaching Kit Chest Icon.png|75px]]<br/>UA/[[D0-01-CCR Breaching Kit]] | |||
|[[Beweglichkeitsrüstungsysteme]] | |||
|An armored yoke and carrier for additional shotgun shells. | |||
|Epic | |||
|Season 01: Heroes of Reach Battle Pass level 3 (Premium) | |||
|- | |||
|align="center"|[[File:HINF UADO-06-FGM Tactical Kit Chest Icon.png|75px]]<br/>UA/[[D0-06-FGM Tactical Kit]] | |||
|Beweglichkeitsrüstungsysteme | |||
|A multi-threat up-armor module kit compatible with most MJOLNIR models and variants. | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 24 | |||
|- | |||
|align="center"|[[File:HINF UA ODST Chest Icon.png|75px]]<br/>UA/[[ODST armor (MJOLNIR)|ODST]] | |||
|[[Cascade Stronghold Technologies]] | |||
|Even MJOLNIR armor can do with a bit of reinforcement from time-to-time. | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 67 (Premium) | |||
|- | |||
|align="center"|[[File:HINF UA SIMA Chest Icon.png|75px]]<br/>UA/SIMA | |||
|Materials Group | |||
|The Shield Improvement Module - Alpha was an upgrade that never quite reached successful deployment, but the armored housings quickly found a new use with the Spartan-IIIs. | |||
|Rare | |||
|Winter Update Battle Pass level 24 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA TAAP Chest Icon.png|75px]]<br/>UA/TAAP | |||
|[[SinoViet Heavy Machinery]] | |||
|This yoke provides an extra layer of collar protection constructed from warship-grade Titanium-A. | |||
|Rare | |||
|Winter Update Battle Pass level 3 (Free) | |||
|- | |||
|align="center"|[[File:HINF UA TSA Prototype Chest Icon.png|75px]]<br/>UA/TSA Prototype | |||
|Chalybs Defense Soutions | |||
|Testbed thermal-superconducting plate meant to provide additional protection against plasma-based weaponry. | |||
|Rare | |||
|Purchase "HAZOP Armor Set" Bundle from the Shop for 2,000 cR | |||
|- | |||
|align="center"|[[File:HINF UA VAUNTLOCK Chest Icon.png|75px]]<br/>UA/[[VAUNTLOCK]] | |||
|Materials Group | |||
|An addition to an armored yoke, this ensemble includes an early-model VAUNTLOCK power pack, which can temporarily power Mjolnir shields if the suit's fusion power plant fails. | |||
|Legendary | |||
|Season 01: Heroes of Reach Battle Pass level 73 (Premium) | |||
|} | |||
=====Wrist===== | |||
{| class="wikitable sortable" style="width: 100%;" | |||
|-align="center" | |||
!colspan="5"|Wrists | |||
|- | |||
! scope="col" style="width: 15%" |Wrist | |||
! scope="col" style="width: 15%" |Manufacturer | |||
! scope="col" style="width: 40%" |Lore | |||
! scope="col" style="width: 10%" |Rarity | |||
! scope="col" style="width: 20%" |Unlock Requirements | |||
|- | |||
|align="center"|[[File:HINF UAP1DA Bracer Wrist Icon.png|75px]]<br/>UA/[[P1DA Bracer]] | |||
|[[Beweglichkeitsrüstungsysteme]] | |||
|Supplemental wrist armor. | |||
|Rare | |||
|Season 01: Heroes of Reach Battle Pass level 4 (Premium) | |||
|} | |||
=====Knee pad===== | |||
{{:Armor customization (Halo Infinite)/Mark V(B)/Knee}} | |||
==Trivia== | ==Trivia== | ||
*The UA/Multi-Threat appeared in [[Halo: Reach Multiplayer Beta|the | *The UA/Multi-Threat appeared in [[Halo: Reach Multiplayer Beta|the ''Halo: Reach multiplayer beta'']] as the ASSAULT/SCOUT, this version did not include a belt. Likewise the UA/Base Security [W] appeared as the MP/BASE SECURITY which also did not include a belt. The belt-less versions remained in the files of ''Halo: Reach'', but went unused. | ||
*The UA/BUCKLER is named after a small | **It was not until the release of [[Season 1: Noble]] in ''[[Halo: The Master Chief Collection]]'' that the belt-less versions returned. | ||
*The UA/BUCKLER is named after a small hand-held shield from the middle ages of [[Wikipedia:Buckler|the same name]]. | |||
*The UA/CHOBHAM is named after the composite tank armor of [[wikipedia:Chobham armour|the same name]]. | *The UA/CHOBHAM is named after the composite tank armor of [[wikipedia:Chobham armour|the same name]]. | ||
*The Relikt Cuirass and Malachit Plate seem to be named after the [[Wikipedia:Kontakt-5|3rd generation Relikt and 4th generation Malachit explosive reactive armors]] used on modern Russian armored vehicles. | |||
==Gallery== | ==Gallery== | ||
<gallery | ===Concept art=== | ||
File: | <gallery> | ||
File: | File:HINF-Concept-UNSCVariousItems.jpg|Concept art of the UA/Type II-A1 Buckler wrist attachment (left) for ''Halo Infinite''. | ||
File:cqc.png|The MP/BASE SECURITY chest from the Beta. | </gallery> | ||
File:ASSAULT.png|The ASSAULT/SCOUT chest from the | ===''Halo 3''=== | ||
File:UA- | <gallery> | ||
File: | File:HTMCC H3 ODSTHVY Helmet Icon.png|UA attachment on the [[ODST armor/HVY]] helmet in the ''Halo: The Master Chief Collection'' version of ''Halo 3''. | ||
File:UA | </gallery> | ||
File: | ===''Halo: Reach Multiplayer Beta'' and ''Halo: Reach''=== | ||
<gallery> | |||
File:cqc.png|The MP/BASE SECURITY chest from the ''Halo: Reach Beta''. | |||
File:ASSAULT.png|The ASSAULT/SCOUT chest from the beta. | |||
File:HTMCC HR UABaseSecurity Crop.png|A Mark V[B]-clad Spartan employing the UA/Base Security and UA/Base Security [W] shoulders and chest. | |||
File:HTMCC HR UAMultiThreat Crop.png|A Mark V[B]-clad Spartan employing the UA/Multi Threat and UA/Multi Threat [W] shoulders and chest. | |||
File:HR Marine UABaseSecurity Shoulder.jpg|A Marine wearing UA/Base Security shoulder pauldron in ''Halo Reach''. | |||
</gallery> | |||
===''Halo 5: Guardians''=== | |||
<gallery> | |||
File:H5G-Indomitablerender.png|UA attachments on the Indomitable helmet and forearms in ''Halo 5: Guardians''. | |||
</gallery> | |||
===''Halo Infinite''=== | |||
<gallery> | |||
File:HINF - Mark VII - Red Shift armor coating.png|A Spartan wearing UA/Agathius shoulders in ''Halo Infinite''. | |||
File:HINF UA Type SA Kneepad.png|Close up of the UA/Type SA | |||
File:HINF New Generation Pulse Carbine.png|A Spartan wearing the UA/Viator shoulder pad on their right arm. | |||
File:HINF UA Agathius.png|Close up of UA/Agathius. | |||
</gallery> | </gallery> | ||
==List of | ==List of appearances== | ||
*''[[Deliver Hope]]'' {{1st}} | *''[[Halo 3]]'' {{MCCo}} | ||
*''[[Remember Reach]]'' | |||
**''[[Deliver Hope]]'' {{1st}} | |||
*''[[Halo Reach]]'' | *''[[Halo Reach]]'' | ||
*''[[Halo 2: Anniversary]]'' | |||
*''[[Halo 5: Guardians]]'' | |||
*''[[Halo Infinite]]'' | |||
*''[[Halo: Flashpoint]]'' | |||
==Notes== | |||
{{Ref/Notes}} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{Armor}} | {{Armor/Permutation|HR|H2A|HI}} | ||
[[Category:MJOLNIR Armor]] | {{Armor|Human}} | ||
{{Navbox/Universe/Mjolnir|Overview|GEN1|GEN3}} | |||
[[Category:MJOLNIR armor]] | |||
[[Category:Armor accessories]] | |||
[[Category:Halo: Reach multiplayer armor permutations]] | |||
[[Category:Halo 2: Anniversary multiplayer armor permutations]] | |||
[[Category:Halo Infinite multiplayer armor permutations]] |