Windward: Difference between revisions

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|devname=<code>sc140</code>
|devname=<code>sc140</code>
|location    = [[NMPD headquarters]],<ref>http://g4tv.com/videos/41301/Halo_3_ODST_Firefight_Maps_Preview/</ref> [[New Mombasa]]
|location    = [[NMPD headquarters]],<ref>http://g4tv.com/videos/41301/Halo_3_ODST_Firefight_Maps_Preview/</ref> [[New Mombasa]]
|hided        = true
|weapons      = [[M6C/SOCOM|M6C Automag]],                [[M41 SSR MAV/AW Rocket Launcher|Rocket Launcher]], [[M7S Caseless Submachine Gun|M7S Suppressed SMG]], [[M90 Close Assault Weapon System|Shotgun]], [[LAU-65D/SGM-151|Missile Pod]]  
|weapons      = [[M6C/SOCOM|M6C Automag]],                [[M41 SSR MAV/AW Rocket Launcher|Rocket Launcher]], [[M7S Caseless Submachine Gun|M7S Suppressed SMG]], [[M90 Close Assault Weapon System|Shotgun]], [[LAU-65D/SGM-151|Missile Pod]]  
|gametypes    = [[Firefight (Halo 3: ODST)|Firefight]]
|gametypes    = [[Firefight (Halo 3: ODST)|Firefight]]
|playernumber = 1-4
|playernumber = 1-4
}}
}}
{{Article Quote|Fight high above the city streets.}}
{{Article quote|Fight high above the city streets.}}


'''Windward''' is a ''[[Halo 3: ODST]]'' [[Firefight (Halo 3: ODST)|Firefight]] map, based on the [[Campaign Mode|campaign]] level [[NMPD HQ (Level)|NMPD HQ]]. Players initially spawn with a [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] at the start of the round, but only ammunition can be found on the map. All players respawn with [[M7S Caseless Submachine Gun|SMGs]]. The Special Enemy of this map is the Banshee, which spawns at the beginning of every wave and 2 [[LAU-65D/SGM-151|Missile Pod Turrets]] with which to shoot it down.
'''Windward''' is a ''[[Halo 3: ODST]]'' [[Firefight (Halo 3: ODST)|Firefight]] map, based on the [[Campaign Mode|campaign]] level [[NMPD HQ (Level)|NMPD HQ]]. Players initially spawn with a [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] at the start of the round, but only ammunition can be found on the map. All players respawn with [[M7S Caseless Submachine Gun|SMGs]]. The Special Enemy of this map is the Banshee, which spawns at the beginning of every wave and 2 [[LAU-65D/SGM-151|Missile Pod Turrets]] with which to shoot it down.
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== Tips ==
== Tips ==
 
===Standard Firefight===
*The best method of playing on this map is to hold up in the central building and exit only to get the Rocket Launcher and Missile Pods from outside to use against the [[Covenant Empire|Covenant]] inside the central building. From there, it’s all about good aim and a little bit of crowd control.
*The best method of playing on this map is to hold up in the central building and exit only to get the Rocket Launcher and Missile Pods from outside to use against the [[Covenant Empire|Covenant]] inside the central building. From there, it’s all about good aim and a little bit of crowd control.
*If you decide to stay outside, you will be either shot to death, or stuck after the Catch Skull comes into play (there are just too many places from which the grenades can bounce off). Your best option is to take the advice above. Though you can survive for a long time on the earlier sets and rounds, your only difficulty may be the [[Banshee]] as it's hard to kill as it flies away if you try to stick it with a grenade or shoot it, you can use the [[Missile pod]] but if there isn't one to hand you can use the neat little trick: Go down to one of the landing platforms with a plasma pistol, charge up the plasma pistol to full, wait until the Banshee is in range as the a charged plasma pistol is homing, it should hit the Banshee and cut out its engines causing the Banshee to fall, I recommend you shoot the Banshee when it's flying away otherwise it may land on the platform and just start up again, meaning you've wasted some plasma pistol energy.
*If you decide to stay outside, you will be either shot to death, or stuck after the Catch Skull comes into play (there are just too many places from which the grenades can bounce off). Your best option is to take the advice above. Though you can survive for a long time on the earlier sets and rounds, your only difficulty may be the [[Banshee]] as it's hard to kill as it flies away if you try to stick it with a grenade or shoot it, you can use the [[Missile pod]] but if there isn't one to hand you can use the neat little trick: Go down to one of the landing platforms with a plasma pistol, charge up the plasma pistol to full, wait until the Banshee is in range as the a charged plasma pistol is homing, it should hit the Banshee and cut out its engines causing the Banshee to fall, I recommend you shoot the Banshee when it's flying away otherwise it may land on the platform and just start up again, meaning you've wasted some plasma pistol energy.
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*Another helpful strategy is to hold of in the large room across from where you spawn. There are two health packs for easy taking, the windows are indestructible, and the room is small so when chieftains come, you can easily assassinate them if you have two or more players. Also when you are in this room, try to push the large table against the door to make a great barrier.
*Another helpful strategy is to hold of in the large room across from where you spawn. There are two health packs for easy taking, the windows are indestructible, and the room is small so when chieftains come, you can easily assassinate them if you have two or more players. Also when you are in this room, try to push the large table against the door to make a great barrier.
*You can easily get a [[Halo 3: ODST Medals#Halo 3: ODST|Spree Medals or Multi-Kill Medals]] from a heavy weapon if you aim the troops that are coming down from the Phantom at the landing pads.
*You can easily get a [[Halo 3: ODST Medals#Halo 3: ODST|Spree Medals or Multi-Kill Medals]] from a heavy weapon if you aim the troops that are coming down from the Phantom at the landing pads.
===Floodfight===
*Snipers will be ineffective on this map, particularly when battling Flood Forms.
*Arm the NMPD Officers with Rocket Launcher, as it will be very helpful in taking down Pure Forms that were often hanging around the wall.
*When fighting Sentinels, quickly take cover at the spawn point. If there were Flood happens nearby, let them take each other out.
**The open space would often makes the players become an easy target for the Sentinels.


==Achievement==
==Achievement==
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*If the player looks on the floor inside on the upstairs health room, there are two different [[Identification Badge|ID Badges]] that have photos of Bungie employees on them.
*If the player looks on the floor inside on the upstairs health room, there are two different [[Identification Badge|ID Badges]] that have photos of Bungie employees on them.
*Under the main Drop off platform, there is an Easter egg know as the Windward Face, it is also at the part of the campaign level where you fight off the Banshees.
*Under the main Drop off platform, there is an Easter egg know as the Windward Face, it is also at the part of the campaign level where you fight off the Banshees.
*One can see the ruins of [[ONI Alpha Site (location)|ONI Alpha Site]] and the destroyed [[Mombasa Tether]] in the background of the level. They are both visible from the Northwest side of the map.


==Gallery==
==Gallery==