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{{ | {{Status|Apocrypha}} | ||
{{quote|I know a lot of people will never know or care about whether we use even a semi-rigorous kind of syntax: but for those people who do, I think we have a chance to tell a story, to talk to them in a way nobody has ever talked to them before.|Jim Stewartson<ref>'''[[i love bees]]''', DVD</ref>}} | {{quote|I know a lot of people will never know or care about whether we use even a semi-rigorous kind of syntax: but for those people who do, I think we have a chance to tell a story, to talk to them in a way nobody has ever talked to them before.|Jim Stewartson<ref>'''[[i love bees]]''', DVD</ref>}} | ||
'''Flea++''', as it has been named by ''Halo'' fans in reference to [[Wikipedia:C++|C++]], is a programming and command line syntax seen in the ''[[I love bees|I Love Bees]]'' alternate reality game. It is used by the [[System Peril Distributed Reflex|SPDR]] and the [[Seeker]] (aka "Pious Flea"). The former's use of the language may imply that the language is used in other [[United Nations Space Command|UNSC]] constructs. | '''Flea++''', as it has been named by ''Halo'' fans in reference to [[Wikipedia:C++|C++]], is a programming and command line syntax seen in the ''[[I love bees|I Love Bees]]'' alternate reality game. It is used by the [[System Peril Distributed Reflex|SPDR]] and the [[Seeker]] (aka "Pious Flea"). The former's use of the language may imply that the language is used in other [[United Nations Space Command|UNSC]] constructs. | ||
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;act<ref name="fulltext">http://www.thebruce.net/ilovebees/Fulltext_text.asp</ref> | ;act<ref name="fulltext">http://www.thebruce.net/ilovebees/Fulltext_text.asp</ref> | ||
: | :Action. | ||
;clean | ;clean | ||
:A contextual keyword that is typically used with <code>confidence</code> to indicate the success of a cleaning- or destruction-related operation. | :A contextual keyword that is typically used with <code>confidence</code> to indicate the success of a cleaning- or destruction-related operation. | ||
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:Sequence. | :Sequence. | ||
;si | ;si | ||
: | :Silicon.{{Ref/Reuse|phase1}} | ||
;success | ;success | ||
:Indicates that an operation or instruction has completed. It has also been used similarly to <code>true</code>, a keyword present in other programming languages. | :Indicates that an operation or instruction has completed. It has also been used similarly to <code>true</code>, a keyword present in other programming languages. | ||
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:appeal to, usually used in regards to the master command sector (see below) | :appeal to, usually used in regards to the master command sector (see below) | ||
;!kindle{{Ref/Reuse|phase1}} | ;!kindle{{Ref/Reuse|phase1}} | ||
: | :Start/restart/activate. | ||
;!label | ;!label | ||
:Assigns a name or identifier to a running process. | :Assigns a name or identifier to a running process. | ||
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:Seeker command. Teaches the Seeker's ideology of seeking, beholding, and revealing the truth. | :Seeker command. Teaches the Seeker's ideology of seeking, beholding, and revealing the truth. | ||
;!mat ''<unknown_1>'' ''<unknown_2>'' | ;!mat ''<unknown_1>'' ''<unknown_2>'' | ||
: | :Material. Identifies the type of material comprising ''<unknown_1>'' (which may be specified or implied). ''<unknown_2>'' is the result, often the <code>si</code> keyword. | ||
;!probe ''<target>'' | ;!probe ''<target>'' | ||
:Investigates an object specified with the ''<target>'' parameter. | :Investigates an object specified with the ''<target>'' parameter. | ||
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;msg: | ;msg: | ||
:Denotes a message. | :Denotes a message. | ||
;net: | |||
:Denotes a network command. | |||
;reveal: | ;reveal: | ||
:Seeker command. Refers to the communication of some data to another intelligence. | :Seeker command. Refers to the communication of some data to another intelligence. | ||
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== Sources == | == Sources == | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
[[Category:Languages]] | [[Category:Languages]] |