Kez'katu-pattern Phantom: Difference between revisions

m
added the third variant of phantoms under "Operation"
(→‎Separatist Phantom: Loyalist Phantom? You mean the regular Phantom? What's up with all this past tense? I've removed the second and third paragraphs of the Operation section. They're redundant.)
m (added the third variant of phantoms under "Operation")
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|passengers= 27 (24 in cargo hold) for [[Halo 3]] or 16 for [[Halo 2]]
|passengers= 27 (24 in cargo hold) for [[Halo 3]] or 16 for [[Halo 2]]
|capacity=
|capacity=
|Armament= *Heavy Plasma Cannon (1)
|Armament= *Heavy Plasma Turret (1) or Light Plasma Mortar Cannon (1)
|*Plasma Cannons (2)
|*Plasma Cannons (2)
|consumables=
|consumables=
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The Phantom is roughly equivalent to the [[UNSC]] [[Pelican Dropship]] in terms of function and performance. Whereas the Spirit was designed primarily as a cargo transport, the Phantom is a dedicated troop carrier/gunship with superior maneuverability and firepower.
The Phantom is roughly equivalent to the [[UNSC]] [[Pelican Dropship]] in terms of function and performance. Whereas the Spirit was designed primarily as a cargo transport, the Phantom is a dedicated troop carrier/gunship with superior maneuverability and firepower.


The Phantom was produced in two versions, one of which featured three separate, fully rotational Plasma Cannons that served to barrage the enemy with cover fire while its payload of troops is deployed. Its second variant has the same chin-mounted turret, but swaps its internally controlled side-cannons for [[Type-52 Directed Energy Support Weapon|Type-52 Plasma Cannons]]. These could be folded into the dropship for environments that lack an atmosphere, although this greatly reduces its amount of available firepower. In atmospheric combat situations, the secondary variant is superior to the first; the Type-52 Plasma Cannons boast a far higher rate of fire than the internally controlled turrets and fire faster-moving plasma bolts, and the new design allows the Phantom to fire in three directions at once, whereas the first model could only focus all three turrets on a single target.
The Phantom was produced in three versions, one of which featured three separate, fully rotational Plasma Turrets that served to barrage the enemy with cover fire while its payload of troops is deployed. Its second variant has the same chin-mounted turret, but swaps its internally controlled side-turrets for two [[Type-52 Directed Energy Support Weapon|Type-52 Plasma Cannons]]. The third and final variant has a [[Light Plasma Mortar|Light Plasma Mortar]] cannon as the main gun, instead of the internally controlled chin-mounted turrets like on the others, this variant also includes two Type-52 Plasma Cannons on both sides on the ship, and was only seen during the invasion of [[Reach|Reach]]. The two Plasma Cannons on the sides of the Phantoms can be folded into the dropship for environments that lack an atmosphere, although this greatly reduces its amount of available firepower. In atmospheric combat situations, the second and third variants are superior to the first; the Type-52 Plasma Cannons boast a far higher rate of fire than the internally controlled turrets and fire faster-moving plasma bolts, the new design allows the Phantoms to fire in three directions at once, whereas the first model could only focus all three turrets on a single target, also the Light Plasma Mortar cannon found only on the third variant punches a much deadlier and more devastating blow than that of the Plasma turrets.


The Phantom crew consists of a pilot, a co-pilot, a navigator, and an operations officer who is in charge of the defensive Plasma Cannons. Troops inside were deployed from a Gravity Lift installed in the bottom of the ship or the openings on both sides. As many as sixteen Covenant warriors could be carried inside the ship in ''Halo 2'', while in ''Halo 3'' it can transport up to twenty-seven Covenant personnel, including [[Hunters]]. It also has the capability to take vehicles into battle which could be brought in these specific combinations: two separate [[Ghosts]], two separate [[Brute Choppers]], a single [[Spectre]], or a single [[Type-25 Assault Gun Carriage|Wraith]]. It could also carry [[Shade]]s, [[Deployable Lookout Tower]]s, and components of [[Anti-Aircraft Battery|Anti-Aircraft Batteries]] to be assembled upon deployment.
The Phantom crew consists of a pilot, a co-pilot, a navigator, and an operations officer who is in charge of the defensive Plasma Cannons. Troops inside were deployed from a Gravity Lift installed in the bottom of the ship or the openings on both sides. As many as sixteen Covenant warriors could be carried inside the ship in ''Halo 2'', while in ''Halo 3'' it can transport up to twenty-seven Covenant personnel, including [[Hunters]]. It also has the capability to take vehicles into battle which could be brought in these specific combinations: two separate [[Ghosts]], two separate [[Brute Choppers]], a single [[Spectre]], or a single [[Type-25 Assault Gun Carriage|Wraith]]. It could also carry [[Shade]]s, [[Deployable Lookout Tower]]s, and components of [[Anti-Aircraft Battery|Anti-Aircraft Batteries]] to be assembled upon deployment.