Gameplay

Series 7: Elite

(Redirected from Season 7)
This article is about the content update released for Halo: The Master Chief Collection. For the seasonal update for Halo Wars 2, see Season 7 (Halo Wars 2).

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Series 8: Mythic

Season 7: Elite
HTMCC Season7 Emblem.png

MCC Season 7 keyart

Start date:

June 23, 2021[1]

End date:

October 13, 2021[2]

Number of tiers:

100

Total unlock cost:

Spartan Point 100 (Standard unlocks)
Spartan Point 144 (All unlocks, including season-specific Exchange content)

Includes content for:

 

Season 7: Elite is a season for Halo: The Master Chief Collection, released on June 23, 2021.[1] As of December 2020, plans had been laid internally at 343 Industries for this season.[3] The season's name and emblem are related to the Sangheili species, with the emblem being a Type-1 energy sword and an Sangheili's eye in the sword's handle. This season notably included long-awaited additions to Elite-focused armor customisation in Halo 3, in the form of seven new harnesses, alongside the four Champions Bundle armors from Halo 4[4] and the KEYSTONE helmet, based on Halo Infinite's Mark VII helmet, for Halo 4 as an exclusive item in "The Exchange" store.

In addition to the new customization content, Season 7 also introduced changes to the classic Halo: Combat Evolved graphics to better reflect the original Xbox version of the game, rather than the 2003 PC port which introduced many graphical issues. Furthermore, the season also features improvements to the Halo Online maps Waterfall and Edge, which have been added to Halo 3 matchmaking, and general bug fixes,[5] with Edge being finally added as a playable map with this Season.

The Master Chief Collection's Custom Games Browser, which had previously been briefly tested publicly on retail also launched this season, with support for Halo: Reach.[6] Players are now be able to host their own matches available to the public. Other games are eventually planned to be brought to the Custom Games Browser at a later date.

Concurrent to the launch of Season 7, the Halo: Combat Evolved Mod Tools were also launched for players on Steam.

Season contentEdit

The following was implemented in Season 7:

Halo: The Master Chief CollectionEdit

Halo: Combat EvolvedEdit

Halo 3Edit

  • One new map for Halo 3 from Halo Online: Edge
  • 7 new weapon skins:[4]
    • 7 for the Energy Sword (One unlockable via challenge; four unlockable via "The Exchange")
  • Seven new techsuits
    • GEN2 Tinted Smoke (Unlockable via challenge)
    • GEN2 Umber
    • GEN2 Army Green
    • GEN2 Burnt Ground (Unlockable via "The Exchange")
    • GEN2 Cold Mud (Unlockable via "The Exchange")
    • GEN2 Purplex (Unlockable via "The Exchange")
    • GEN2 Slate Grey

Halo 4Edit

Season unlocksEdit

Page 1Edit

Tier Unlock requirements Unlocks Images Game
1   1 Bloodblade Energy Sword skin    
2   1 Mark V helmet    
3   1 General helmet    
4   1 Keepward helmet    
5   1 Ossoona helmet    
6   1 Red Shift animated nameplate  
7   1 Scion helmet    
8   1 Mausoleum nameplate  
9   1 GEN2 Umber techsuit    
10   1 Seneschal helmet    

Page 2Edit

Tier Unlock requirements Unlocks Images Game
11   1 Mr. Leet nameplate  
12   1 Keepward chest    
13   1 Magnum Edgework skin    
14   1 Artisan helmet    
15   1 Blue Shift animated nameplate  
16   1 Mark V chest    
17   1 Supercombine nameplate  
18   1 Ricochet and Ricochet HMTM helmets     
19   1 Assault Rifle Riptide skin    
20   1 Speaking Truth animated nameplate  

Page 3Edit

Tier Unlock requirements Unlocks Images Game
21   1 Ossoona chest    
22   1 GEN2 Army Green techsuit    
23   1 General chest    
24   1 Magnum Blood skin    
25   1 Pestilence armor effect    
26   1 Assault nameplate  
27   1 Seneschal forearms    
28   1 Pixel Flair nameplate  
29   1 DMR Bones skin    
30   1 Ricochet chest    

Page 4Edit

Tier Unlock requirements Unlocks Images Game
31   1 Accord helmet    
32   1 Strike nameplate  
33   1 Mark V forearms    
34   1 Artisan chest    
35   1 Storm Rifle Chill skin    
36   1 Prefect helmet    
37   1 Scion chest    
38   1 SOS animated nameplate  
39   1 Accord chest    
40   1 Heat of Battle animated nameplate  

Page 5Edit

Tier Unlock requirements Unlocks Images Game
41   1 General forearms    
42   1 Ossoona forearms    
43   1 Inclement Weather armor effect    
44   1 Seneschal chest    
45   1 Mark V legs    
46   1 Necroplasma Energy Sword skin    
47   1 Prefect chest    
48   1 Accord forearms    
49   1 Green Shift animated nameplate  
50   1 Ricochet forearms    

Page 6Edit

Tier Unlock requirements Unlocks Images Game
51   1 Artisan forearms    
52   1 Keepward forearms    
53   1 Wrequiem nameplate  
54   1 Seneschal legs    
55   1 Mark V shoulders     
56   1 Prefect forearms    
57   1 Ricochet legs    
58   1 Ossoona legs    
59   1 Gradient nameplate and Palmer nameplate  
60   1 Scion forearms    

Page 7Edit

Tier Unlock requirements Unlocks Images Game
61   1 Ricochet shoulders     
62   1 Heart attack armor effect    
63   1 Keepward legs    
64   1 Prefect legs    
65   1 Ossoona shoulders     
66   1 Artisan legs    
67   1 Battle Rifle Edgework skin    
68   1 ODST helmet    
69   1 Unlikely Allies animated nameplate  
70   1 Seneschal shoulders     

Page 8Edit

Tier Unlock requirements Unlocks Images Game
71   1 Birthday Party armor effect    
72   1 Mandible nameplate  
73   1 Artisan shoulders     
74   1 Battle Rifle Maw skin    
75   1 Keepward shoulders     
76   1 Accord legs    
77   1 Prefect shoulders     
78   1 DMR Concrete skin    
79   1 Magnum Pixel skin    
80   1 ODST chest    

Page 9Edit

Tier Unlock requirements Unlocks Images Game
81   1 Magnum Maw skin    
82   1 Scion legs    
83   1 Suppressor Refractive skin    
84   1 Legendary armor effect    
85   1 Carbine Engage skin    
86   1 General legs    
87   1 Assault Rifle Pixel skin    
88   1 ODST forearms    
89   1 Icons animated nameplate  
90   1 Scion shoulders     

Page 10Edit

Tier Unlock requirements Unlocks Images Game
91   1 General shoulders     
92   1 DMR Edgework skin    
93   1 Revolution animated nameplate  
94   1 ODST legs    
95   1 Accord shoulders     
96   1 DMR Pixel skin    
97   1 ODST shoulders     
98   1 GEN2 Slate Grey tech suit    
99   1 Mark of Legends animated nameplate  
100   1 Eternal armor effect    

Challenge and Exchange unlocksEdit

Skin Name Unlock Game
 
Evocati's Edge Season 7 Challenge: Elite Swordplay
Complete the Nice Slice and Keep Killer Challenges to earn the Evocati's Edge energy Sword skin.
 
 
GEN2 Tinted Smoke techsuit Season 7 Challenge: Nightcrawler
Complete the Bedtime Stories and Caesar Dressing challenges to earn the Gen2 Tinted Smoke techsuit.
 
 
Pixel Battle Rifle skin Season 7 Challenge: Pixel Perfect
Complete the Brain Burst and Quattro King Challenges to earn the Pixel Battle Rifle skin.
 

FlightsEdit

Main article: MCC Insider Program

Flighting for Season 7 began on May 21, 2021. The Flight was designed to test Season 7 content in new features. At the Flight's start, available content included;

  • Several new Halo 3 Elite harness permutations.
  • A new multiplayer maps for Halo 3, originally from Halo Online.
  • Several new Halo 3 skins for the energy sword.
  • Several new Halo: Combat Evolved skins for vehicles
  • Four Halo 4 armors previously available on the Xbox 360 version but not on the MCC
  • Several Halo 4 weapons skins, previously cut from Halo 4 or only available exclusively via figurines.
  • Graphical improvements on Halo: Combat Evolved to bring it closer to the Xbox version.
  • Armor effects for Halo 4.
Gameplay content
Campaign
  • Missions: The Pillar of Autumn, The Truth and Reconciliation, The Silent Cartographer, Assault on the Control Room, 343 Guilty Spark
Halo: Combat Evolved Multiplayer
  • Maps: Sidewinder (8v8), Damnation (2v2, 4v4), Prisoner (2v2, 4v4), Hang ‘Em High (2v2, 4v4, 8v8), Chill Out (2v2, 4v4), Blood Gulch (8v8)
Halo 3 Multiplayer
  • Maps: Construct, Guardian, Last Resort, Narrows, Sandtrap, The Pit, Valhalla, Foundry, Standoff, Avalanche, Sandbox, Heretic, Waterfall, Edge
Halo 4 Multiplayer
  • Maps: Adrift, Exile, Haven, Longbow, Meltdown, Ragnarok, Impact, Landfall, Skyline, Perdition, Pitfall

MarketingEdit

Menu artwork trailerEdit

Main article: Battle The Heretics

On June 15, 2021, a trailer known as Battle The Heretics was released on YouTube Twitter to announce the release date of Season 7 and showcase the menu background for the season, depicting a Irdnekt-pattern Banshee in keeping with the Sangheili theme of the season. The video is accompanied by some voiceover of pilots of the Anvil Initiative's Union Wing.[1][11]

TrailerEdit

Main article: Halo: The Master Chief Collection - Season 7 Trailer

To showcase the release of Season 7 and its new customisation content, a trailer for the update was released on June 23, 2021.

Patch notesEdit

June 23 (season launch) patch notes (Version 1.2398.0.0)

June 23 patch notes (Version 1.2398.0.0)

Install Size by Version

  • Steam
    • Max size of 12.4 GB
  • Microsoft Store and Xbox Game Pass for PC
    • Max size of 34.09 GB
  • Xbox
    • Max size of 32.77 GB

New in this update

New Season 7 customization content

New cosmetic content for Halo: Combat Evolved, Halo 3, and Halo 4 is here as part of Season 7. For the first time, this includes new armor for Elites.[12] The full breakdown:

  • New Halo: Combat Evolved vehicle skins
  • New Halo 3 Elite armors
  • New Halo 3 Energy Sword colors
  • New Halo 3 Techsuits
  • Halo 4 weapon skins
  • Halo 4 armors (the “Champions Bundle”)
  • New static and animated nameplates
Custom Game Browser live for Halo: Reach

The long-awaited Custom Game Browser is live for Halo: Reach. Players can use the Browse menu to find other people’s custom games or the Create menu to customize and host their own custom game session.

Thank you to the players who helped us test the Custom Game Browser during the scale test. Since then, we improved the experience in many ways:

  • Full game sessions now appear at the bottom of the list.
  • The Session Name field now has a longer character limit.
  • The game now informs the party leader if they try to join a game session, but a member of the party does not have necessary content installed.
  • When “Repeat Game” is enabled, the pause menu now says “Next Game” instead of “End Game”
  • Fixed several issues with sorting the list of sessions.
  • Made several improvements to how voice and text chat work with parties during gameplay.
  • Fixed exploits that allowed known cheaters into sessions.
New Halo 3 map: Edge

Originally made for Halo Online, the second new map for Halo 3, “Edge,” has been added and can appear in Social Matchmaking. Edge is a symmetrical map that supports all major game variants in Halo 3 with 4 to 12 players.

Fight with sentinel beams and silenced SMGs across an open cliff-side vista and secluded ancient database in this new map on the remote frontier world of Partition.

Waterfall and Edge maps added to Social Matchmaking

Players may now play on both new Halo 3 maps, “Waterfall” and “Edge,” when queued up in Social Matchmaking. Thank you for the player feedback that helped us make fixes and improve visual polish on both maps before moving them into matchmaking.

Firefight matchmaking is now in Social Matchmaking

To help give the Firefight community a boost, Firefight matchmaking is now part of the Social Matchmaking flow (you can read the blog post here). We expect this to help in several ways:

  • The Firefight game mode will have increased visibility by appearing alongside other social game modes.
  • The Halo 3: ODST and Halo: Reach Firefight communities will be closer together, improving queue times for everyone. Players can still choose to queue up for only one of the games if they prefer.
  • Players can be more specific with the game types they search for.
  • This creates the possibility of rotating Firefight options and categories.
Better visual authenticity for Halo: Combat Evolved

Many graphical updates, from fog and shader effects to original character models and active camo quality, bring Halo: Combat Evolved even closer to the classic experience. Some updates include:

  • Active Camo is closer to the original Xbox appearance, with a darker shade that is less reflective.
  • Textures on all maps now display bump maps, which is most noticeable on metal and Forerunner surfaces
  • The fog effects across multiple maps now render properly, such as above the canyon in Assault on the Control Room, Two Betrayals, 343 Guilty Spark, and Keyes.
  • Covenant shields now react to being shot with plasma weapons by changing color.
  • The visual effects of Jackal shields, teleporters, Spirit Dropships, and Cortana’s color pulsing while in the Ring’s control room now match the original Xbox version.
  • Flashlight shine distance is further and better represents the distance on original Xbox version.
  • Translucent textures such as the windows on Pillar of Autumn are no longer too opaque and now have the correct reflections.
  • Captain Keyes’ original model from the Xbox version has returned.
  • Layers of detail and reflection are now applied in the correct order on Master Chief's armor, Forerunner doors, Pelican Dropships, and more.
  • The screen flash that displays when picking up camo or taking a teleporter is now closer to the original Xbox version.
  • Combat Flood forms and health packs now glow the way they did in original Xbox version.
Halo: Combat Evolved Hardcore playlist changes

We updated the Hardcore settings for Halo: Combat Evolved based on competitive player feedback to improve this playlist and align it with the modded competitive gameplay experience popularized by the competitive community on Xbox. This includes the following changes:

  • Weapon ready effects only play for local players.
  • Dropped weapons have disabled collision and material sounds.
  • Disabled footstep sounds.
  • Killfeed messages only display if they are related to a local player or their teammates.
Updates to the Extras menu

The Extras menu has been updated to play the terminals and cinematics from Halo: Combat Evolved, Halo 2, Halo 4, and Halo 2: Anniversary directly within the game instead of linking externally.

The other Extras menu options link externally:

  • Credits
  • Halo Support site
  • Halo: Nightfall (only visible on the Xbox version of MCC)
  • Halo 5 (only visible on the Xbox version of MCC)
Halo: Combat Evolved mod tools and client support

For the first release of MCC’s Halo: Combat Evolved modding tools, we are including four different programs. Modders may be familiar with a few, but this release includes the most powerful tools available for Halo: Combat Evolved (for advanced users only!)

On top of that, we are releasing zip files of Halo: Combat Evolved’s level scripts and all the tag files that went into building the campaign and multiplayer levels.

These tools and files are being provided as-is, but we plan to make updates over time to address issues we see discussed in the mod community.

The full blog post on Steam goes into more detail about these tools.

You can download these tools through Steam.

Resolved issues

Many improvements come from Halo Insiders feedback and Halo Support tickets submitted by our community. Thank you for participating and please keep submitting tickets! Below is a breakdown of fixes in this update:

Global
  • Fixed an issue that sometimes caused the game to crash on Xbox consoles while performing background operations.
  • Fixed an issue that prevented secondary profiles in splitscreen play from being able to interact with the Exchange
  • Fixed an issue where players could stay in the Exchange menu and attempt to unlock offers after they had already expired (which would always fail).
  • Fixed an issue where game types not supported by the current Game Size within the Social Games menu still appeared selectable.
  • Fixed an issue where the Seasonal Overview button in Options & Career incorrectly showed “Retrieving…” for guests.
  • Fixed issues with how various icons were displayed when playing on low resolutions.
  • Improved the season cosmetic unlock animation to be more responsive and reduced how often attempting to unlock an item will “fail.”
  • Various improvements and optimizations to the Challenge system to improve reliability for progress saving.
  • Improved performance across multiplayer modes where new customization options could be visible.
  • Fixed several issues preventing players from navigating menus when launching MCC on Xbox with only a mouse and keyboard plugged in.
  • Fixed several scenarios where players would get stuck after signing out of an account when using Mouse & Keyboard on Xbox.
  • Per-title gamma adjustments are now possible on Xbox.
  • Background is no longer blurred when adjusting the per-title gamma in gameplay, allowing for immediate preview of changes.
  • Voice Chat now uses the active audio device set in Windows when “Voice Chat Output” within MCC is set to default.
  • Emblems tied to watching episodes of “Halo: Nightfall” have now been made available to all players on both Xbox and PC.
  • Fixed an issue where game volume could not be adjusted while in Halo 3 and Halo: Reach gameplay.
  • Removed the SFX cue for restarting a matchmaking search that erroneously played when first entering a matchmaking search.
Halo: Combat Evolved
  • Fixed an issue where the suicide respawn time penalty was not applied if the player died from falling in any way.
  • Fixed an issue where the Anniversary visuals in the Halo: Combat Evolved campaign would slowly degrade after each mission load on Xbox Series X and S.
  • Removed the “Off” option from the Unified Medal Display for Halo: Combat Evolved. This did the same thing as “Original” as there were no medals in the original Xbox version.
  • Fixed an issue where zooming in with a scoped weapon would cause the HUD to jitter at higher FOVs.
Halo 2
  • Fixed an issue where the player who was not the host of a co-op campaign session would not earn progress or completion for a mission or playlist, which impacted achievements.
  • Fixed an issue that caused players to be placed on the wrong team when starting a Halo 2: Classic Custom Game.
  • Fixed an issue where audio could become heavily distorted during a Halo 2 campaign splitscreen session.
Halo 3
  • Fixed broken or missing textures throughout several Halo 3 maps.
  • Improved performance in Edge and Waterfall by changing how scenery outside of visible sight is handled.
Customizations
  • Fixed an issue where the Spartan model did not rotate properly on the preview when selecting a backpack customization.
  • Fixed visual issues with the ODST\COMM leg armor on the right hip.
  • Fixed visual issues with the ODST\DEMO knee armor on the preview model in the Customization menu.
  • Added the missing description text for Halo 3 animated visor colors.
  • The ODST helmet no longer displays gaps in the neck during gameplay when “New Skins” are disabled.
  • In-game Techsuit now displays the original first-person leg model during gameplay when “New Skins” are disabled.
Waterfall
  • Fixed a visual glitch with a fan embedded in the ceiling near Blue spawn.
  • Fixed various issues with unlit geometry throughout the environment.
  • Fixed exploits allowing players to reach unintended areas.
  • Fixed various issues where players could throw objectives into inaccessible areas.
Edge
  • Adjusted weapon spawns throughout the map based on Insider feedback.
  • Fixed an issue with weapons spawning off-center when initially loading into the map.
  • Fixed several exploits that allowed players to reach unintended areas of the map.
  • Fixed several spawn points that were not working properly.
  • Fixed an issue where the respawn zones had small boundaries while playing Assault and Capture the Flag modes.
  • Fixed inconsistent sound effects when walking on energy-based surfaces.
  • Fixed an issue where players could throw objective items onto locations players could not reach.
  • Fixed several areas with invisible bumps or uneven floors throughout the map.
  • Fixed some grainy textures on Forerunner structures on the map preview image.
  • Added the top-down blueprint to the loading screen for Edge.
  • Fixed pop-in visual issues with the mist at the bottom of the waterfalls.
  • Fixed the Forerunner room ambient audio to use the light hum normally associated with Forerunner machinery instead of UNSC ambient audio.
Halo 3: ODST
  • Fixed an issue where mouse and keyboard prompts were not displayed in the VISR.
Halo: Reach
  • Fixed an issue where the AKIS and MARINER helmets did not show the visor color during the ending cinematic of Lone Wolf.
  • The first loadout in Firefight matches can now be selected.
Halo 4
  • Fixed an issue where the Open Loadouts menu would not use rebound keys, only spacebar for Multiplayer and Spartan Ops.
  • Fixed several visual issues in the closing cinematic of Reclaimer, including flickering hair and Cortana’s visual effects. The team is still investigating improvements for the overall scene lighting.
  • Incidental chatter from allies now uses localized voice lines.
  • Fixed several spots where objective markers were not placed correctly in the campaign mission Reclaimer and during some Spartan Ops missions.
Resolved issues since last flight

A sampling of fixes added after the last Halo Insider flight:

  • Numerous fixes to the new map Edge, including fixed map geometry and eliminating exploits.
  • Weapons and pickups now spawn properly during SWAT games on Edge and Waterfall.
  • Fixed an issue in Halo: Combat Evolved where Active Camo would cause held weapons to revert to their default textures.
  • Fixed the Halo 3 Elite customization menu language to be consistent with other customization menus.
  • Fixed some scripted dialogue from Marines in the Halo: Combat Evolved campaign so they play as expected.
June 25 hotfix patch notes (Version 1.2406.0.0)

June 25 hotfix (Version 1.2406.0.0)

Install size by platform

  • Steam: max size of 57.1 MB[13]
  • Microsoft Store and Xbox Game Pass for PC: max size of 1.69 GB
  • Xbox consoles: max size of 1.65 GB

Resolved in this Hotfix

Fixed an issue that prevented some players from joining games through matchmaking, resulting in a “Leaving matchmaking…” message.

Thank you for your patience if you were affected by this issue. Any players logging in during Season 7 will receive an additional 3 Season Points as a log-in reward. (The game interface might not show them right away even though they have been awarded).
July 19 hotfix patch notes (Version 1.2448.0.0)

July 19 hotfix (Version 1.2448.0.0)

Install size by platform

  • Steam: max size of 36.37 MB[14]
  • Microsoft Store and Xbox Game Pass for PC: max size of 1,022 MB
  • Xbox consoles: max size of 1,013 MB

Resolved in this Hotfix

  • Fixed an issue in matchmade Heroic Firefight games that caused the difficulty to be set to Normal.
  • Fixed an issue with matchmaking that made it harder for players in low population regions to find games.
  • Fixed an issue with some game variants failing to load when connecting in matchmaking. This mainly happened for Halo: Combat Evolved.
  • Added a Report Player button to the Player Details page. The rules and processes behind reporting a player are the same as before.

Known issues

  • The post-game Carnage Report for a matchmade Heroic Firefight Social match says the session was on Normal difficulty, even though it was on Heroic difficulty.
  • While loading into a matchmade Halo: Combat Evolved game, the loading screen information is sometimes missing or incorrect.

Production notesEdit

During the early porting process of Halo: Reach into the collection and the collection to PC, Season 7 was shown in early UI screenshots (c.May 2019) as "Season 7: Uprising", featuring the Spartan Operations logo as its emblem.[15]

GalleryEdit

Development imagesEdit

Promotional imagesEdit

ScreenshotsEdit

SourcesEdit

  1. ^ a b c Twitter, Halo (@Halo): "It's time to brush up on your Sangheili. Ignite your Energy Swords and prepare your best battlecry - MCC Season 7: Elite, arrives for free in just one week on June 23rd."
  2. ^ Go Medieval
  3. ^ Halo Waypoint, News, MCC Development Retrospective – December 2020 (Retrieved on Feb 28, 2021) [archive]
  4. ^ a b c Halo Waypoint, News, Art of Wort Canon Fodder (Retrieved on May 21, 2021) [archive]
  5. ^ Halo Waypoint, Forums, MCC Development & Flighting Updates (Retrieved on May 13, 2021) [archive]
  6. ^ Halo Waypoint, MCC DEVELOPMENT & FLIGHTING UPDATES (Retrieved on Jun 11, 2021) [archive]
  7. ^ Halo Waypoint, MCC Development & Flighting Updates (Retrieved on Jun 4, 2021) [archive]
  8. ^ a b c Halo Insider, Flight Overview - Halo: MCC Season 7 May Flight (Retrieved on May 21, 2021) [archive]
  9. ^ Twitch, Halo: The Master Chief Collection with DERSKY!: 18:35 (Retrieved on Jun 16, 2021) [archive]
  10. ^ Twitter, Halo (@Halo): "Make sure it fits just right. Next week in MCC with the arrival of Season 7, don't miss your chance to grab the #HaloInfinite Inspired Mk. VII Helmet for Halo 4." (Retrieved on Jun 17, 2021) [archive]
  11. ^ YouTube - HALO, Battle The Heretics | Halo: The Master Chief Collection - Season 7
  12. ^ Halo Support, Halo: The Master Chief Collection (MCC) Patch Notes - June 2021 (Retrieved on Jun 23, 2021) [archive]
  13. ^ Halo Support, HALO: THE MASTER CHIEF COLLECTION (MCC) PATCH NOTES - JUNE 2021 HOTFIX (Retrieved on Aug 21, 2021) [archive]
  14. ^ Halo Support, HALO: THE MASTER CHIEF COLLECTION (MCC) PATCH NOTES - JULY 2021 HOTFIX (Retrieved on Aug 21, 2021) [archive]
  15. ^ Halo Waypoint, MCC Development Update - May 2019 (Retrieved on Aug 22, 2021) [archive]