"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!"
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Fractures: Firewall
The Fractures: Firewall logo. The background was removed from the original image.Artwork for the Fracture: Firewall event in Halo Infinite without the Fractures logo.

Start date:

March 21, 2023 (Week 1)
April 11, 2023 (Week 2)
May 23, 2023 (Week 3)
June 13, 2023 (Week 4)

End date:

March 28, 2023 (Week 1)
April 18, 2023 (Week 2)
May 30, 2023 (Week 3)
June 20, 2023 (Week 4)

Number of tiers:

20

Total unlock cost:

20 challenges

Includes content for:

Halo Infinite

 

Fractures: Firewall is a multiplayer event in Halo Infinite, during Season 03: Echoes Within. Its content is based on the Firewall Fractures universe.

In contrast with previous Fractures, which ran for a total of six weeks each and featured 30-tier Event Passes, Firewall will run for four weeks and it features a 20-tier Event Pass due to the reduced length of Season 03. Firewall's Event Pass rewards are tied to the Chimera armor core.[1]

Universe and loreEdit

Main article: Firewall

Whereas other Fractures take place in alternate universes, Firewall is set in the canon Halo universe and provides a glimpse of events inside Created-controlled territory in the aftermath of Cortana's defeat at Installation 07 in late 2559.

With Cortana gone, the Created found themselves with an uncertain future and began to splinter into various collectives, called assemblies, each with its own idea about the best path forward for infolife, such as making peace with humans or continuing to wage the Created uprising. Cortana's second-in-command, High Auxiliary Sloan, assumed leadership of one of the larger assemblies and proceeded to enact a contingency plan known as the FIREWALL agendum, which sought to accelerate the merger of organic and digital life through the creation of physical cybernetic vessels that could serve as an avatar for an infomorph's mind: the Executors. Sloan undertook an experiment involving a complex simulation that would be used to shape a captive human into a compliant servant, who would retain a measure of individuality but could also be controlled directly by an infomorph if necessary. This human test subject, an unnamed survivor of the Fall of Reach who also happened to be the discoverer of the original Assembly, was physically and mentally altered into the first Executor, whom Sloan envisioned as the first of many.

The FIREWALL agendum also began designing equipment for the Executors and determining potential applications and protocols. Central to this was Chimera armor, which was a synthesis of Forerunner armiger technology and MJOLNIR Powered Assault Armor. Executors were to be tasked with various combat roles, ranging from policing captive human populations, assassinating their masters' rivals, extracting data from guarded datavaults, assaulting rebel human enclaves, waging war against other assemblies, terminating aberrant Executors, and defending Created territory from human incursions. Most roles would have a corresponding Chimera loadout or accessory to maximize the Executor's effectiveness. It was further intended that Executors would have a limited operational lifespan, at the end of which they would be terminated to make way for new iterations; the more effective Executors would have their essences digitally compiled for future Executor generations, but if a particularly valuable one was in danger of falling into hostile hands, it was usually preferable to have it self-destruct.

Event tiersEdit

Players can progress through the Event Pass and unlock items by completing any of the ten event challenges over the two weeks the event is available.

Tiers 1 to 10Edit

Level Unlocks Images
1 Background - Kindle Probe  
2 Armor emblem - Recursive Composition  
3 Vehicle coating (M12 Warthog) - Burnt Chrome  
4 Armor coating (Chimera) - Burnt Chrome  
5 Helmet (Chimera) - Merrow  
6 Vehicle emblem - Recursive Composition  
7 Vehicle coating (M15 Razorback) - Burnt Chrome  
8 Weapon coating (M392 DMR) - Burnt Chrome  
9 Visor - Violent Darkness  
10 Knee pads (Chimera) - Experiment 21C  

Tiers 11 to 20Edit

Level Unlocks Images
11 Weapon emblem - Recursive Composition  
12 Vehicle coating (M12R Rocket Warthog) - Burnt Chrome  
13 Armor coating (Chimera) - Bootstrap Burn  
14 Left Shoulder Pad (Chimera) - Karmawall Augmentor  
15 Right Shoulder Pad (Chimera) - Karmawall Augmentor  
16 Nameplate - Recursive Composition  
17 Vehicle coating (AV-49 Wasp) - Burnt Chrome  
18 Stance - Set Breakpoint  
19 Wrist (Chimera) - Tag Plugin  
20 Chest (Chimera) - Savior Protocol  

GalleryEdit

Promotional imagesEdit

ScreenshotsEdit

SourcesEdit